Mario and Luigi: Dream Team

lol i didnt expect the game to be too long, glad it has pretty nice length though.

Although length isnt too important, its nice to enjoy the game for a good period of time before replaying.
 
cryoAwakening said:
Enemies don't leave that much room for error either.

The thing about this game is that it's pretty fast pace later in the game, which makes it really rough. If you battle new enemies, you have the potential to die easily because you don't know how to dodge the quick attacks. It's annoying, but it's actually really fun. I wouldn't call it much of a con as more of a pro since it's better than the previous games with the rather boring battles.

I think that the bros. attacks and Luiginary attacks are a little more...difficult to use as well, which is pretty much a con, as it's annoying to get the hang of them. They're definitely gimmicky, but if you don't master them, they kind of don't help much. I'll tell you though, when you figure out how to do the bomb derby, you have so much fun...

The characters are definitely witty, and the fact that there are so many characters and a lot of dialogue that changes as the game progresses is definitely a pro as opposed to the usual "character says only one thing the entire game."

Well, they already provide Boo Biscuits to familiarize yourself with enemy attacks (unless you're in a Giant Battle; you got to figure things out the hard way). There's also an accessory that negates damage three times, so that can help you time your dodging. I agree that the hardest part is experiencing the attack for the first time.

The Bros. and Luiginary attacks do feel gimmicky to use. For instance, the Luigi Tower Stack took me 5+ tries to get it perfect. That attack has a slim margin to 100%. I haven't played far enough, but I know that gyroscope controls are already being a pain in the kiester.
 
So, this question is for the people that have beaten the game and versed the final boss.

THE HELL?

Did any of you guys have the battle against Dreamy Bowser where he just spams the Dreamy enemies? I swear to god, when I finally destroy all of his minions while he restores his health, he's does that attack right after that, and at one point, and then once I defeated those guys, he would then do it again! I got really pissed off, because I thought the battle was great until I had to deal with that. I like a challenge, but I don't like cheap stuff like that. He literally was just spamming that, and basically he healed all the damage that I did to him.

Also, besides that attack, I love all his other attacks.

EDIT - BTW, I'm going to do a huge review of this game, just to warn you guys (I'll put it in spoilers).
 
cryoAwakening said:
So, this question is for the people that have beaten the game and versed the final boss.

THE HELL?

Did any of you guys have the battle against Dreamy Bowser where he just spams the Dreamy enemies? I swear to god, when I finally destroy all of his minions while he restores his health, he's does that attack right after that, and at one point, and then once I defeated those guys, he would then do it again! I got really pissed off, because I thought the battle was great until I had to deal with that. I like a challenge, but I don't like cheap stuff like that. He literally was just spamming that, and basically he healed all the damage that I did to him.

Also, besides that attack, I love all his other attacks.

EDIT - BTW, I'm going to do a huge review of this game, just to warn you guys (I'll put it in spoilers).
It happens randomly, the just use Ztee Egg then Fire Flower to take out the dreamy minions.
 
I hate the Gyroscope. It's fun in games which uses them lightly, but DT uses them too much. I hated

The Giant Giant Bowser, when you have to use the Gyro to dodge the fireballs. I had to try 10 times to finally get it. Thank goodness that the enemy attacks were easy to counter.. Or the Dimension-Crossing with the Zeekeeper. Like, you don't know how to use them perfectly, then you lose SO much HP...
 
The Earl of Millenium said:
I hate the Gyroscope. It's fun in games which uses them lightly, but DT uses them too much. I hated

The Giant Giant Bowser, when you have to use the Gyro to dodge the fireballs. I had to try 10 times to finally get it. Thank goodness that the enemy attacks were easy to counter.. Or the Dimension-Crossing with the Zeekeeper. Like, you don't know how to use them perfectly, then you lose SO much HP...
The problem is likely not that you're bad, it's that the gyroscope randomly stops working during Giant battles. Sometimes that can screw you over, you just gotta keep trying until the game decides it wants to work with you.
 
Most of the time, the gyroscope feels like a gimmick rather than something I enjoy and take seriously.
 
I've played a lot now It's really fun. I'm at the part here you have to get Dream Eggs. I have 2/3. The only thing in the game so far I haven't like is the giant battle with the mountain. Other than that it's great. According to my game clock I've been playing for 21 hours though I was just listening to the relaxing music in Munshrise Park for an hour. :)
 
I've been somewhat enjoying this game despite the whole nested fetch quests going on in wakeport. I'm only about 15 hours in but I'm glad that I've been putting almost every stat bonus into power and HP since if you die you can restart any battle and if you learn to dodge you wont need def or speed.
 
GymleaderBen said:
I've been somewhat enjoying this game despite the whole nested fetch quests going on in wakeport. I'm only about 15 hours in but I'm glad that I've been putting almost every stat bonus into power and HP since if you die you can restart any battle and if you learn to dodge you wont need def or speed.

You will not be able to do that in hard mode...