Or just have fewer coins/1-ups. But it is a huge problem; I have never gotten a Game Over in any Mario game after SMS (which was easily the hardest of the 3D platformers).
But more lives won't affect the difficulty of the game. All getting a game over does is force reset the game, and that's artificial difficulty. The number of coins and 1-ups will have no effect on the game's difficulty.
But more lives won't affect the difficulty of the game. All getting a game over does is force reset the game, and that's artificial difficulty. The number of coins and 1-ups will have no effect on the game's difficulty.
The last part, true, and the rest, but Smugleaf has got a point.
I mean, I suck at most platformers involving Mario, and no matter how many 1up mushrooms and coins I get, I always suck at them, and lose those gained lives quickly.
yes I was thinking that after I posted the comment, they want you to see how the game kind of is. I hope that when they come out with this game all Reznor battles have four of them
Yeah. In the wii one Larry was considered easy, but at my level as a gamer, he was pretty challenging so, why not give the lesser experienced people like me a semi chance, but you're right, they should be harder.
Edit: now back on topic.
The game apparently by the cover is all about coins, so let's hope for some good use of 'em!