What are your weakness in video game

ToxBox

Power Star
Do there is enemy or events that is tough for you go do or get past for while

Mine weakness is upside down effect, it is caused my Magolor Soul and Sliver Sphere Doomer EX and they can cause the screen go upside down and I can get confused about up or down

Reverse left and right doesn't affect me in SSBB spear pillar, I know how to control that
 

Bop1996

Power Star
Retired Wiki Staff
Reverse mechanics have always been easy for me for some reason, unless they're rigged to be as hard as humanly possible in all cases. A simple up-down switch doesn't bother me at all.

My weakness is those Fission Metroids on the bottom level of the Phazon Mines in the PAL/Trilogy versions of Metroid Prime. Basically, unless you're a hardcore sequence breaker (which is way harder on the Trilogy version anyway), you're forced to backtrack through at least half of the bottom level, all the way if you want the Missile Expansion at the other end, through dark rooms best navigated with the Thermal or X-Ray Visor. The only problem with that is those darned Fission Metroids; after you damage them a bit, they split into two Metroids, each with a color corresponding to one of Samus' Beams. Under ordinary circumstances, this isn't as much of a problem, but if you want to be able to see where you're going in this case, you need to use a visor that doesn't show colors. So you back to the Combat Visor and you can see the Metroids' colors, but then you can't see where you're going. Near the end of that sequence, I wound up spamming Charge Combos just to get out of there asap.
 

ToxBox

Power Star
Shadow Queen from PMTTYD, I died 30 times until I paid other 1 50 hp shroom so I have 2 50 hp shrooms
 

MnSG

Cosmic Beauty
Rapid button tapping can be a problem for me. For some games, however, it's not as harsh.

@King DDD: Last I've checked, the Ice Sphere Doomer can't turn the screen upside-down; that tactic is performed by the Ice Sphere Doomer EX.
 

Bop1996

Power Star
Retired Wiki Staff
MnSG said:
Rapid button tapping can be a problem for me. For some games, however, it's not as harsh.
Some games use it effectively, some don't; it usually depends on the situation for me.
 

Pokemon DP

God I'm good at being an owl
Retired Wiki Staff
Quick-time events, escort missions, motion controls, cover-based shooting, iron sight shooting, first-person platforming, dual morality systems, bullet time.

and by "weakness" I mean "mechanics and control schemes I despise and wish never existed"
 

ShyGuy27

The Cardinal is dead -- long live The Cardinal!
Crocodile Dippy said:
Quick-time events, escort missions, motion controls, cover-based shooting, iron sight shooting, first-person platforming, dual morality systems, bullet time.

and by "weakness" I mean "mechanics and control schemes I despise and wish never existed"
Hi Yahtzee get off DP's account please.
 

MrConcreteDonkey

Noisemaster
Chat Operator
Core 'Shroom Staff
Retired Forum Mod
Retired Wiki Staff
Hammer Bros. are pretty tough to get past. I have a much easier time getting past Fire or Boomerang Bros.. I also hate the Angry Sun.
 

Pokemon DP

God I'm good at being an owl
Retired Wiki Staff
Herr Shyguy said:
Hi Yahtzee get off DP's account please.
NO I ALSO ADDED BULLET TIME WHICH YAHTZEE RARELY EVER CRITICIZES ORIGINAL CHARACTER DON'T STEAL
 

Toad85

MarioKartRPG
I only got the game recently, but Quick Man's stage is officially the bane of my existence.
 

Fawfulfury65

The Last Story
Retired Wiki Staff
Mario Party minigames that involve rotating the control stick. They're hard, painful, and result in messing up my already broken controllers.
 

Gumball Machine

Celestial Guide
I'm outright terrified of the spooky levels. That's pretty much what prevents me from completing a game 100%.

Horror Land (Mario Party 2)
Forever Forest (Paper Mario)
Creepy Steeple and The Palace of Shadow (Paper Mario 2)
Threed (Earthbound)
The Graveyard (Luigi's Mansion)
Pokemon Gravesites (all Pokemon games, although Mt. Pyre wasn't too bad)
Hang Castle/Mystic Mansion (Sonic Heroes)
 

GalacticPetey

Donkey Kong
Kick Buttowski said:
I'm outright terrified of the spooky levels. That's pretty much what prevents me from completing a game 100%.

Horror Land (Mario Party 2)
Forever Forest (Paper Mario)
Creepy Steeple and The Palace of Shadow (Paper Mario 2)
Threed (Earthbound)
The Graveyard (Luigi's Mansion)
Pokemon Gravesites (all Pokemon games, although Mt. Pyre wasn't too bad)
Hang Castle/Mystic Mansion (Sonic Heroes)
You should see what my brother thinks of the Old Chateau. Especially when that creepy girl is there.
 

Ray Trace

You have entered the comedy area.
Most water levels are annoying
 

MrConcreteDonkey

Noisemaster
Chat Operator
Core 'Shroom Staff
Retired Forum Mod
Retired Wiki Staff
I dislike sticking around the Old Chateau in the Generation IV Pokémon games for too long. Probably because of the ghosts.
 

Weasel

Donkey Kong
Retired Forum Mod
I get cocky.

"Oh yeah, I can totally make that jump without having to wait for that thing to pass".

Nope.
 

MnSG

Cosmic Beauty
'3K said:
I get *bleep*y.

"Oh yeah, I can totally make that jump without having to wait for that thing to pass".

Nope.
Overestimating your jumps can be a major weakness in a 3D platformer.
 
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