Best and worst Paper Mario badges.

Gumball Machine

Celestial Guide
Made this out of pure boredom. Yay.

There's been a lot of badges in Paper Mario. What do you think are the best and worst badges in the series?

Personally, I'd say:

Best
Lucky Day and Pretty Lucky
Flower Finder
Feeling Fine
Defend Plus
Runaway Pay
Spike Shield
Hammer Throw
Chill Out
Speedy Spin
Zap Tap
Ice Power
Ice Smash
I Spy

Worst
Slow Go
Double Pain
 
Zap Tap is awesome.

Sound Effects are cool, but they have no helpful effects. At least it isn't as bad as Slow Go.
 
One of the Sound FX badges is really helpful in TTYD. If you have it equipped, you inflict more damage to Hooktail and take less damage in exchange.
 
I mean most of the Sound Effects badges. :P

The Wario and Luigi badges also have cool, but useless effects.
 
You can sell badges? :[ I didn't know that.
 
My sister and I have been playing too much Paper Mario 64 I suppose, which is the only game we played until the end.
 
Lucky Day, Power Bounce, Spike Shield, Ice Power, Jumpman(I only put it on when I have the Ice Power and Spike Shield equipped), Power Plus, Defend Plus, Feeling Fine and more that I can't think of atm :P I personally prefer jump attacks, hence why I use Jumpman. =P
 
I am a slave to Power Bounce. Peekaboo's nice, too. Worst would have to be Dizzy Stomp.
 
Last runthrough, Yoshiwaker put on all of the Power Plus badges. All of them.

So basically he was using All or Nothing, Jumpman, two Power Pluses, two P-Up D-Downs...

He dealt about eighteen damage with a normal jump. Eighteen.

Or maybe he only had one P-Up, D-Down. Something like that. Anyways it was a crapload of damage.

Those are the best badges, along with Defend Plus, in my opinion. You don't really need many side effects except for Spike Shield and Ice Power when you can deal so much damage.