ectoBiologist said:
and have stadiums that have different effects.
Fixed.
Destroying stadiums is no fun and stupid, while giving each one different effects that affect the battle in Mario Strikers Charged style is fun.
-Trick Room is activated and it goes from start to finish.
-Everybody starts off burned, but HP will not be lost. Only the Attack stat will be cut in half. Even Pokemon that can NEVER get burned because of an ability or their type will be affected.
-Everybody starts off poisoned, but HP will not be lost. Only the Special Attack stat will be cut in half. Even Pokemon that can NEVER get poisoned because of an ability or their type will be affected.
-All Pokemon start off with half of their HP lost.
-Everybody starts off paralyzed, but they will never be unable to attack. Only the Speed stat will be cut in half. Even Pokemon that can NEVER get paralyzed because of an ability or their type will be affected.
-All Pokemon get STAB on all of their attacks, but the attacks stay with the same type. So an Electivier will get STAB on Ice Punch, but Ice Punch will still be an Ice type attack.
-Every turn, a random move will be disabled until the next turn.
-All attacks stay normal effective regardless of type or ability. So Thunderpunch being used on a Gyarados will be normal effective. On the other hand, Earthquake being used on a Charziard or a Gengar will still be normal effective.