I guess I am now obligated to make a love letter game to the Mario + Rabbids game or rather turn and grid-based RPGs as a whole.
I'm playing through the first game again, hopefully to beat everything this time, and without ever using Extra Health, since I spammed that when I was still getting used to my console.
But I have now realized, I really love the way these games work, and I could make a love letter to them. My current idea is a roguelite, with randomized levels (chosen from a group, not procedurally generated most likely), selectable difficulty, weapons, party members, and more. But of course, I need to develop that idea, in more ways than one.
I'm playing through the first game again, hopefully to beat everything this time, and without ever using Extra Health, since I spammed that when I was still getting used to my console.
But I have now realized, I really love the way these games work, and I could make a love letter to them. My current idea is a roguelite, with randomized levels (chosen from a group, not procedurally generated most likely), selectable difficulty, weapons, party members, and more. But of course, I need to develop that idea, in more ways than one.

