Fizzle
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  • HUD v2 since I forgot some things I was gonna add, and the lines in the old health circle kinda bothered me. The shadows are new (which I ended up liking a whole lot more), a multipler thing now exists, as well as remaining combos and a combo meter. Most of these are likely the default values at the start (not including the Score starting at 100k)

    roundhudconcept.gif
    Apparently, I was still kinda loopy as my mom and sister recorded me being said loopy

    Kept saying stuff about regaining my hinges, yet I remember saying like half of that and not with that voice infliction (true Southerner came out I guess, couldn't understand most words I said, think of that one DND party's Torbek how he sounds vs. how he thinks he sounds)

    Eh whatever they've got a little bit of jokes to use but won't be the end of the world
    So tomorrow I'm gonna have to get two teeth removed since they're blocking other ones from coming down in preps for braces, but I'm more worried I'll say something dumb for my family to use as ammunition in the joking gun.

    It might be something stupid (what the hell is a kilometer or something along those lines), a rant on a fixation (like Balatro or Ball X Pit which I'm getting into now), or a rant about my game idea. Whatever it is I hope anesthesia decides to be kind tomorrow
    An HUD concept for my game!
    roundhudconcept.gif

    We have Health (starts at 6, which can be increased to ?? by a Joker-equivalent or a Planet-equivalent (which the latter will upgrade various parts of the moveset (like speed) instead of hands), the Score Bar (which will increase as you score), the Score Mo' (which will show initial quota, and decrease as you score visible points, it was going to be called Score More Than but I like that more :>), and Money (which will be earned similarly, but instead of Hands, Unused Combos will score money (you can start as many as you want, but you miss out on more money after that last combo))
    Likely not final, and originally my plan was max score to be a Googolplex, but that is beyond all coding limits and it'll stay at Balatro's naneinf limit, but the score will say TOO MUCH upon reaching nan, and you will be granted a win if you can score naneinf against the nan (maybe make a boss titled The Banana which can only be seen here)
    I noticed this as I looked at the Flopside Pit of 100 Trials page, how many are there of each of the latter bros on Floor 99? The S suggests there's at least 2, so I'd guess 2 on each, but I'd like to be certain before someone edits the page.
    Screenshot 2026-02-13 181659.png
    So I decided to do random pages for my next animation, and I hit a lucky random. I got Sweetville (from the Saturday Supercade, apparently), then got the Mario RPG Vinyl page, then got Sweetville again. What is the odds of that?
    Rykitu
    Rykitu
    I got "List of 2022 tours in Mario Kart Tour". There are worse pages you could've gotten to determine your next animtion.
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    Fizzle
    Fizzle
    I ended up getting Bramball, as I kept reloading until I got something like an enemy. Also pulled Kong once, but Sweetville came up twice somehow
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    Decided to swap around my banner and pfp cuz why not

    PFP is from one of the final cutscenes from Kirby and the Forgotten Land, quite flabberghasted

    Banner is a screenshot of my one level on Level Share Square, Factory Flip
    While I hope to make something more detailed soon, a little doodle I did in Canva with a stylus relating to Balatro's Death Tarot
    Screenshot 2026-02-03 062436.png
    Tomodachi Life: Living the Fever Dream because this game seems peak, coming out April 16th on both systems!
    LuigiFan24
    LuigiFan24
    Yes! It is coming to Switch 1! I was worried it was gonna be a Switch 2 exclusive!
    As I get back into Smash Bros and maining K. Rool once more, I'm finding some bread-and-butter combos that work on most CPUs (live players not yet tested).

    1) High-Up Blunderbuss: Shooting off Blunderbuss in the air, then falling through a platform to suck up your opponent can sometimes send them right into the line of fire of the original cannonball, if it hadn't despawned yet.

    2) Crown-a-buss: Another I've started is doing Crownarang on the ground to bring opponents closer, then shooting off the Blunderbuss after the first hit.

    Still working on it tho. Did 7 matches (I think?) and only lost one. I was on randoms Level 9, and round 3 was against Diddy Kong. I then proceed to get DK himself in round 4, then lose after coming back (Got downed 2-1 at ~60%, then held it together until 1-1 at each 100%. Lost to an aerial...) in a miracle. Cinema match.
    LuigiFan24
    LuigiFan24
    Someone on Scratch said that King K. Rool is stronger than Bowser, but I'm not sure how true that is. 🤨
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    Help I am obsessed with this video now, it fits way too well and has some of my favorite motifs
    Am I... becoming a Donkey Kong guy? Ah whatever its great
    I am planning on playing through the original DKC on SNES Classics to get the experience, I'm a few levels in already. Can't wait to experience the whole thing for the first time
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    LuigiFan24
    LuigiFan24
    I tried playing that but for me, the controls were really annoying to get the hang of. Then again, I didn't try for long enough lol 😅
    The one-two combo of "Annotate the following x pages of the Kami document" and "Write a CERER essay about similar topics" is the one I dislike the most right now. Hey, I can use annotation later to label code, so I know what the world it does, so some usage for annotation skills
    I have "beaten" the Emerald Rush DLC but turns out I'm not even 20% done with it. Guess I can contribute to the WIP pages for it now, but this DLC is so freakin' fun. High score in one round is like 317k for this current event and something near on DK Island. I can beat Difficulty 5 (which is my point farming method) but I'm struggling on 6. Time to unlock all the layers to play it on : D
    OK I don't think I'm crazy anymore, here's a video relating to what I posted earlier today and what I think is the right answer here.
    Please ignore my large sum of chips, I just had the shift of my life in Emerald Rush on Difficulty 5 and earned 780 chips from it alone.
    Also, a small thing I either noticed in Bananza or I am convincing myself I'm crazy and hearing something different.
    Once unlocking the Elephant Bananza, turn off lyrics (which also disables the Bananza themes) and go to the Groove Layer post-music rebuild or DK Island's turntables if you own the DLC. I swear that the slight sound effect behind the Elephant's inhale ability can be tied to the music, like the Fractone's noises lining up with it too. I'll upload videos of what I mean eventually, but it could be added to the Trivia page if not already.
    One of my favorite things about the Returns era of Donkey Kong is the Rocket Barrel levels, since their music is so great I would play them over and over, and now I've discovered the Smash Bros remix of Gear Getaway so hooray
    With a final time of 1:33:34.2 in-game and 1:39:24 out-game, the run is done! Pizza Tower won after a tie between it and Wheel, and wheel spin picked Spin the Wheel, which ultimately landed on PT.
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