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Topics - Smashgoom202

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I should probably start by saying this isn't meant to be a topic listing all the trophies in Super Smash Bros. for 3DS, though it very well turn into that. What this topic is is basically a look-out for certain characters and if they have trophies in the game. If you do spot a trophy of a character, it would be very greatly appreciated if you were to post a picture of them on this thread.

The main reason why I'm making this thread is because of a crazy theory I have. See, I'm thoroughly convinced that we haven't seen the entire roster yet, and I'm not saying this out of dissatisfaction. I feel that, with all the detail Masahiro Sakurai (and by extension his wife) put into menus and selection screens, just having all that empty space at the bottom of the character selection screen feels really suspicious... Like, there's clearly enough space for at least 4 more character slots, yet there's nothing there but gray nothingness. I refuse to believe this was an oversight (besides, there are about 51 characters in the game; 55 is a better final roster number).

Then I realized something as trophies of characters started popping up... What if certain characters didn't have trophies? See, unless there an Assist Trophy, or some kind of random character from a Nintendo (or Pac-Man, Mega Man, or Sonic the Hedgehog... or Rayman, apparently) game, playable character trophies are only unlocked by beating Classic Mode as that character. So I figured, if there isn't a trophy for a certain character... perhaps that's because they're going to be a playable character, and you need to unlock their trophy by beating Classic Mode as them!

This might not be the case, though, but even still, I'm sure tons of people suggested that characters can be added either through SpotPass (like Fire Emblem: Awakening, and it's additional chapters/maps and characters), DLC (the most comment suggestion, it worked again for Fire Emblem: Awakening and it seems to be working for Mario Kart 8), or by connecting/syncing the 3DS with the Wii U (it was a rumor suggested early on, and it would make a little bit of sense, like transferring/adding data from the Wii U to the 3DS, plus it would encourage people to buy the Wii U version... kind a rather ****ish way, but still). I have to admit, though, my thoughts on this theory have dampened as time goes on, after seeing certain trophies slowly revealing themselves... Such as:

Paper Mario (seen in the Wolf image)
Ice Climbers
Squirtle & Ivysaur (as seperate trophies... I've seen the Ivysaur trophy, but not the Squirtle yet)
Pichu (again, from what I've heard)
Dixie Kong
King K. Rool
Chorus Men/Choir Boys

Seeing some of these characters essentially "deconfirmed" as trophies makes me wonder if my theory is really correct at all, since I'm willing to bet a lot of people would want to see a few of these characters... But who knows...

In any case, here's what I want to do: I want people to be on high alert for seeing if certain characters are in the game as trophies. Speaking for myself, I'm still on the look-out for the following characters:

Roy (from Fire Emblem: The Binding Blade, or as some would call, the one true Roy)
Ridley (from Metroid, strange I haven't heard about him yet...)
Isaac (from Golden Sun, he isn't an Assist Trophy anymore, it seems...)
Bandanna Dee (from Kirby)
Marshal (from Rhythm Heaven)
Impa (from The Legend of Zelda)
Mach Rider
N (from Pokémon Black & White)
Cranky Kong (from Donkey Kong)

As well as several other characters I'm just curious about... Just as a few examples:

Andy (from Advance Wars)
Anna (from Fire Emblem)
Sceptile (from Pokémon)
Porky/Pokey Minch (from EarthBound/Mother)
Captain Rainbow
Muddy (Mole Mania)
Sukapon (Joy Mech Fight)
Mike Jones (from StarTropics)
Any character from Pro Wrestling

Most of these, I'm just curious about, just to see if they're represented or not, but if they're not included... Well, there might be a fair chance that they might be playable somewhere down the line...

...Of course, there's one guy who manages the Chibi-Robo for Super Smash Bros. 4 page has a crazy theory that characters that ARE confirmed as trophies have a better chance at being playable once the Wii U version comes out:

But I don't really buy that... yet.

For now, I just want to focus on seeing if certain characters are trophies. This'll be much easier once the game is actually released in the United States, Europe, and Australia, and more people can get their hands on a copy of it, but until then, see if you can find any images of those trophies... or heck, if you have a Japanese version yourself, it would be helpful if you can tell us what you've found.

So...  There's quite a lot of unload with the leaks that have been revealed lately.  For anyone who hasn't caught up on everything, watch this video to get up to speed (turn annotations on):

Here is the leaked video, BTW:

And some additional pictures:

It took me a while to wrap my head around all this (and to get over some sad/disappointing details), and it's hard to know where to start.

First off, I guess I should say I'm kind of disappointed that Dr. Mario and Dark Pit are separate playable characters.  I know Sakurai said with Lucina that if a similar character has enough differences between them and the original, no matter how slight, they will be their own character.  I guess that kind of makes sense for Dr. Mario, with his Megavitamins and all (and honestly, I'm not THAT disappointed by him).  Dark Pit, though...  Ugh, it would take so long to explain my utter apathy towards Dark Pit and how I DON'T want him as anything other then an alternate costume...  since even in the game he's from, he's literally an evil clone of Pit (even if I do like his characterization in said game compared to Pit's).  I've slowly gotten over it, though, with something I'm going to bring up later.

Anyway, those two aside, I was actually pleasantly surprised by the characters revealed!  Bowser Jr. is a character I was hoping for, and having him in the Koopa Clown Car is something I never even thought of!  Shulk was also on my Top 10 list for a long time, it's awesome to see him playable, if only as a winking nod to the people of Operation Rainfall and all the support to get Xenoblade Chronicles released in America.  The Duck Hunt Dog...  Really, I wasn't expecting another WTF character after the Wii Fit Trainer, but much like the Wii Fit Trainer, sign me up because I love this decision, ESPECIALLY, if the artwork implies, the Duck Hunt Dog is going to have a duck helping him out!

Now for the returning characters...  It seems that pretty much all the other expected veterans are returning, with the exception of Squirtle, Ivysaur, Lucas, Ice Climbers, Wolf, and Snake.  Now, I wasn't really expecting Squritle or Ivysaur to return either way, but with the other guys...  Well, I kind of feel a little sad that Lucas and the Ice Climbers are being cut...  Then again, we ARE getting the Duck Hunt Dog, a far more iconic NES character from a game that's still good today, as opposed to two characters as one character from a mediocre game that, without Super Smash Bros., not one would even know or remember them.  Still, I adore the Ice Climbers, really want to see a new game from them, but ah well...  Also sad to see Lucas go, meaning Ness is the only EarthBound rep again.  Really sucks, honestly, I feel like there should be at least two EarthBound/Mother reps.

Not that upset over Wolf gone, I think Fox and Falco are just fine (though I would prefer to have Krystal playable, but it seems that she's just a trophy yet again).  Also, I was never a big fan of Snake in Super Smash Bros., even if he IS the reason why third-party characters got to be in Smash, so yeah.

Also, I heard another rumor that the remaining characters are Ridley, Mewtwo, Dixie Kong, Mach Rider and Impa.  Supposedly it comes from the same guy that leaked this stuff, but I don't really trust it.  Honestly, though, if it WAS true, and Ridley and Mewtwo ARE playable characters, it would make up for my disappointment with Dark Pit and Dr. Mario by a mile!  And the Mach Rider, Sakurai's wanted him playable for some time!  Impa's also my new most-wanted choice for a new The Legend of Zelda character!  No mention of the Chorus Men, though...  I wish I had a better source for all of this.

Anyway, I think that's all I wanted to say...  Gosh, it's so hard to keep up with all of this.

Video Games / Nefarious (a game where you play the bad guy)
« on: August 21, 2014, 10:49:03 PM »

That's right!  Play the villain!  Kidnap princesses!  Outwit the good guys!  Even turn the tables in a boss fight (whereas you're the big guy trying to thwart the little guy jumping around)!  Nefarious, a new game coming for the Wii U, Windows, Mac, and Linux (and currently undergoing voting for Steam Greenlight)!

As you can see, the game is fully animated, almost akin to Wario Land: Shake It! or other such titles.  You play as Crow, a man who prides himself in being a classic villain, as he kidnaps various princesses, each of which unintentionally assist him through various stages, and uses his skills and tricks, including his specially made "power glove", to both escape pursuing good guys and make it back to his lair.  You can even interact with your minions back at Crow's Lair, though most of the management for them is handled by Crow's assistant, Becky.

What I found most notable about this, thought, is that Matthew Taranto, aka TriforceBun, the author and artist of Brawl in the Family is doing the music for the game (as well as another guy named David Levy who I'm not that familiar with)!  He even wrote the main theme, which can be heard on BitF's site and on the Kickstarter page.

...Oh yeah, this is a Kickstarter.  The game needs $50,000 to get funded, and it's almost a fifth of the way there.  Of course, there are also stretch goals, including...

$60,000 - Musical Stage!
$70,000 - Additional Princess!
$80,000 - Hero Rush Mode!
$90,000 - Additional Princess!
$100,000 - New Game+
$110,000 - Additional Princess!
$120,000 - Minion Co-Op Mode!
$130,000 - Local Versus Mode!

For more information about the game, and to back it, visit the Kickstarter page here:

...Just so you know, I'm not tied with this game or the production team at all, I just think this is a really cool-looking game that deserves to get made (and NOT just because they're making it for the Wii U).  Besides, I'm a bit tight on money at the moment so I can't really back it that much, so I want to try and support it however I can.  Here's hoping this gets funded!

Entertainment & Media / Star vs. the Forces of Evil
« on: August 09, 2014, 11:55:16 PM »

Created by Daron Nefcy, a former storyboard revisionist for Wander Over Yonder, Star vs. the Forces of Evil is set to be the first show created and run by a female showrunner on Disney XD.  ...This WAS going to be a Disney Channel original, but since Disney REALLY wants that network to stick to it's dumb tween image (as evidenced by moving Gravity Falls and Wander Over Yonder to Disney XD), we're getting it on the other channel.  I would have been annoyed by this, but honestly, with all three of these shows, plus Phineas and Ferb (if that IS still any good, which I honestly don't know, since I don't watch it) and The D7 (which is being run by Tom Ruegger, the creator of Tiny Toon Adventures and Animaniacs), I'd say Disney XD is starting to become a new home for some of the best (or at least some of the better) shows in animation, kind of like Disney back in the 80's and 90's.  Heck, if I recall correctly, Disney XD used to be Toon Disney, which I watched all the time when I was growing up, so it's almost a return to form...  sort of.

But anyway, back to this show in particular.  The basic premise is this: Star Butterfly is a a magical princess from outer space who, as the title of this show implies, battles the forces of evil.  She soon comes to Earth to live with the Diaz family, and while on Earth, she continues to battle the forces of evil while also going to high school (ho boy, here we go again) and also figuring out the powers of her magic wand.  The premise, I'm not going to lie, sounds INCREDIBLY cliche, especially the whole "high school" aspect, which I'm so sick to death of...

But seeing this teaser made me reconsider.  I really like the design ove this show.  The way the characters are drawn feels really similar to certain other shows I've seen, though I can't exactly think of which ones, other then the obvious one (Wander Over Yonder).  I also like the designs of the monsters she fights, it's a cool juxtaposition of being cutsie while also being scary and/or gruesome, kind of like how The Powerpuff Girls used to be.  Other things about the teaser, like the guy accompanying Star (I'm assuming that's Marco Diaz, the teenager son of the Diaz family).  He seems relatively competent (he knows karate after all), so hopefully he won't just be dead weight whenever Star fights evil.  Also, they seem to travel to all sorts of places and meet all sorts of neat characters.

You know what, I'm suddenly reminded of Steven Universe, which is another show that's created by a female showrunner.  Mystic, otherworldly powers, self-discovery and character growth, simplistic yet expressive character designs...  That reminds me I REALLY need to catch up with that show, I'm like way behind...

Anyway, this seems like a cool show, and yet another one to look out for when it finally airs in 2015!

Video Games / Hex Heroes
« on: August 07, 2014, 09:53:37 PM »

...So yeah, those two videos just about explains what this is: a party/real-time strategy game for PC, Mac, Linux (whatever, I don't even...) and most notably, the Wii U!  With music from the wonderful Grant Kirkhope, and the the key designer having worked on another title, The Bridge, that received...  decently good reviews.

But what caught my attention was the fact that certain indie developers have approved of cameos of their characters in the game!  These cameos include:

-Alicia from Heart Forth, Alicia (I haven't played it, but it looks really good)
-Zoya from the Trine series (never played, but heard a lot of good things about)
-Juan from Guacamelee! (featured in the intro trailer; have yet to play, but it's on my list!)
-Max from Mutant Mudds (featured in the intro trailer; sweet game overall)
-Shovel Knight from...  well, yeah. (featured in the intro trailer; if you haven't played it yet, GET IT NOW!)
-Rusty from Steamworld Dig (featured in the intro trailer; fantastic game, even though I've yet to finish it)
-Lady Faye IV from Rogue Legacy (REALLY want to play, but I'm computer-retarded when it comes to PC games, and don't have any PS systems)
-Subject W from Parasite Lost: First Contact (dang, this game looks really cool)
-Cyrus from Wizorb Wizorb (OH MAN, I've heard of this game!  I think I might actually have it on my Xbox 360 and forgot about it!)
-The Drifter from Hyper Light Drifter (said to be a combination of The Legend of Zelda: A Link to the Past and Diablo... interesting)

But the biggest thing that caught my attention?  Egoraptor and Danny Sexbang, also known as the Game Grumps, are going to be featured in the game as well!  ...Oh, and also Ross from Steam Train (and his cat, Dr. Orpheous).

Anyway, the Kickstarter is over, but you can visit their page here:

And you can visit the developer's Facebook page here:

Please support this game.  Being a Wii U owner, I know I will!

So according to this site:

...Which is in French, so I re a re-report on it here:

Michel Ancel, the creator of Rayman and the mind and key designer behind Beyond Good & Evil, announced that he joined indie developer, Wild Sheep Studio.  Although he still works at Ubisoft (and, apparently, is still working on Beyond Good & Evil 2), he and his team are working on a new, original game that will be announced soon.

This is good news, for me anyway.  I felt really bad for him when he and his team were forced to crunch work time getting Rayman Legends for the Wii U finished by February of 2013, only for Ubisoft to suddenly out of nowhere postpone the release of the Wii U version until versions for the Xbox 360 and PS3 versions are made, making all the time they took away from their families to finish the game completely wasted.  Michel Ancel even threatened to leave Ubisoft because of that massive dick move on Ubisoft's part, though it's nice to see he's still with them, if only because he didn't abandon the likes of Rayman and Beyond Good & Evil to the likes of probably one of the worse game publishers out there.

Also, if his history is anything to go by, he's a really good game designer, so whatever he and Wild Sheep Studio has in store for us, it's bound to be good!

So I'm looking through my Facebook notifications the other day, and I came across this:

What's this?  A show from Cartoon Network that's NOT about stupid nonsense and pandering to the lowest common denominator of the young boys demographic?  A series that's aiming for a timeless fairy tale feel, and is created by the former creative director of Adventure Time AND stars Elijah Wood?!  ...Am I dreaming or something, I feel like on the network that continues to keep Johnny Test on the air, renewed Teen Titans Go! for a second season, and who has a pretty one-sided view on what demographic they want to appeal to and only appeal to, this shouldn't be possible...  Then again, it's not like Nickelodeon, who these days, just excels at making crap and doing dumbass decisions...

...But I digress, this all started with Pat McHale, writer and storyboard artist for The Marvelous Misadventures of Flapjack (and the basis for the one-shot character "Punsie McKale"), and creative director of Adventure Time up until season 2, though he still continued to work freelance as an outline writer for the show up until  the middle of season 5.  In October of 2011, he started work on an animated short called "Tome of the Unknown".  Unlike other shorts on Cartoon Network, which had online releases, this eight-minute short was showcased in select locations in the film festival circuit, even winning an award!  This short would be the basis for this mini-series, known as "Over the Garden Wall".

The series stars Elijah Wood and Collin Dean as Wirt and Greg, respectively, who find themselves lost in a mysterious land of living plant people.  Together, along with an elderly woodsman and a talking bluebird named Beatrice (voiced by Melanie Lynskey), they try to make their way out of this strange land and back to their home.

I should note, this isn't a TV series, it's a mini-series, and so far, it's only going to last one season, comprised of 10 episodes, and the episodes themselves might not be all that long.  Not much of a reason to get too excited, but still, this just feels really imaginative, unique, and...  really not something I'd expect out of Cartoon Network, knowing what they want their image to be.  Does anyone else get that feeling when they see this?

Either way, I can't wait to see the whole thing for myself!  Maybe I'll try to find the original "Tome of the Unknown" to get a bit of a preview of what I'm in for! :D

You know the deal with me by now; don't like huge walls of text, don't bother commenting on that.

So here's something I did on my own time.  I've been doing some number crunching with the characters confirmed, and possible characters to be, and I felt like sharing it.  Hopefully I'll be able to present this in a way that make sense...

So, I've tallied up the number of veterans confirmed, from Mario to Sonic, and I got 25 separate characters, i.e. characters that fill up one slot in the roster.  As far as newcomers go, there are 11 newcomers in total, though if you could each Mii Fighter as an individual moveset, you have 13.  This means there are a total of 36 to 38 characters confirmed so far for Super Smash Bros. for 3DS/Wii U.

Now for characters not confirmed, this is where it gets a little... complicated.  I suppose I'll preface this by saying this part is completely personal preference and pure speculation on who will and who won't return.  Sorry if you feel like some characters should get in or shouldn't, this is just how I went about this.

So, first I went through characters from Brawl who I feel certain will definitely return, including semi-clone characters, since Lucina, a newcomer, is essentially a clone.  For me, this includes Wario, Meta Knight, Lucas, R.O.B., and Wolf.  That's 5 characters, bringing the total up to 41-43.  I also decided to include Mewtwo, due to the massive following he has, and Sakurai himself said he'll consider his inclusion, bringing the total roster up to 42-44.

I neglected to include Squirtle, Ivysaur, and Snake from this line-up, you'll notice.  As unique ans Squirtle and Ivysaur are, I feel like Charizard was popular enough to be his own playable character, while Squirtle and (especially Ivysaur) aren't so much.  As for Snake, I feel like he won't return this time around.  Hideo Kojima, the guy who personally requested Snake last time, has not heard from Sakurai over Snake's inclusion this time around (though he could very well be lying about this, who knows).  Given that Kojima was directly involved with the Metal Gear elements in Brawl, including designing the Shadow Moses Island stage, I think this is an indicator that he won't be coming back.  ...That being said, for *bleep*z and giggles, I decided to do an off-hand addition and totled the roster up to 45-47.

And just to make things more complicated, I also decided to include the other characters from Melee as their own characters, bringing ANOTHER subjective total roster to 49-51!

...And because I'm a freaking idiot, I completely forgot to include the veterans who were ALSO in the original Nintendo 64 game and Super Smash Bros. Melee, namely Jigglypuff, Ness, Ice Climbers, Falco, Ganondorf, and Mr. Game & Watch, 6 characters in total...

So in case you're confused (as I am), here are the results so far...

Total characters confirmed for Super Smash Bros. for 3DS/Wii U: 36 (38, separating Mii Fighters)

Characters plus N64 & Melee veterans: 42 (44)

Characters plus most likely Brawl veterans: 47 (49)

Characters plus Mewtwo 48 (50)

Characters plus Squirtle, Ivysaur, and Snake: 51 (53)

Characters plus other Melee veterans: 55 (57)

You know, what I was going to say here was going to be completely different, before I realized I forgot something so completely obvious..  Originally, my speculative maximum roster number was going to be 50 total characters, and as you can see, the characters I've totaled up easily reach and surpass that number.  Originally, I had totally up 42-44 characters (not including Squirtle, Ivysaur, Snake, and the other Melee veterans), which to me meant we have 8 possible newcomers available.  In retrospect, I suppose I should have known better, given that Sakurai said they were "nearing the bottom" of character trailers they had prepared for this game.  Anyway, given the new information that's come to light (for me, anyway, since I'm a dumbo), and sticking to my 50 character roster number, I decided to speculate who would be left to reveal...  And I've decided, excluding Mewtwo and counting the Mii Fighters as one character, there will be 3 newcomers left to be revealed.

Well, first of all, I think there's definitely going to be a Rhythm Heaven character of some kind.  Since the Gematsu leak turned out to be not as reliable as we initially thought, I'm going to go out on a limb and say it's not going to be the "Chorus Men", which I'm honestly glad, because I'd honestly like a less obtuse character to be honest.  Not that I don't think they could make it work, I just feel like, even as far as left-field choices, this feels like too much of a stretch.  Personally, I'd say Marshal from Rhythm Heaven Fever would be a good choice.  He's basically one of the three main characters who helps to teach you about the game, and has a generic enough design that he can account for pretty much any rhythm game the series has to offer.  Perhaps they'll go with someone else, which I think is fine honestly; I'd just like to see a Rhythm Heaven character of some kind now, since I think the idea itself is pretty ingenious and unique.

My second choice is difficult...  On the one hand, I do want to believe that at least part of the Gematsu leak is real, and that Shulk from Xenoblade Chronicles will be in the game.  I've barely played it, though I mean to play it more extensively some time.  More importantly, I think it would just be an incredible gesture, having this one game that wasn't even going to be released in America but due to Operation Rainfall, it managed to see gamers overseas, and now they further acknowledge them by making him playable in this game!  I mean, I feel like they've already further acknowledged them with Xenoblade Chronicles X being shown internationally at E3, but still, it would be cool regardless.  That being said, if it turns out Shulk was not in the game, I feel like I'd want Krystal.  I know some people don't want her because they don't like her character (whatever) or because she's something of a "thing" to furries (which is a dumb reason to not include her, by the way), but to me, it feels like she really SHOULD have been in Brawl, since she was one of my most-wanted characters then as well.  Really, why not include her?  She's another female character, she'd have a unique moveset given her staff, which we haven't see before...  Really, I'd honestly be okay if Wolf got cut if we got Krystal instead.  In fact, I honestly hope that actually happens!  ...In which case we'd still be left with another slot available...  Well, I guess I could go with the speculation that the trophy quiz hinted at future characters, and say Ghirahim would be playable, since I really liked him in Skyward Sword as a villain.  I wouldn't say
Spoiler (click to show/hide)
  Any of those three Krystal.

And my third choice...  Do I even have to say it?  I don't care what anyone says, Ridley DESERVES to be a playable character, at LEAST since Brawl if not sooner!  He's one of the most important characters in the Metroid universe aside from Samus herself, the Metroids (if they even count as characters), and Mother Brain, who despite being the TRUE leader of the Space Pirates, only appears in, like, half of the games Ridley appeared in, if that, he's an iconic character, more then any other boss or creature from the Metroid series, and quite frankly, Metroid DESERVES another character that ISN'T just another version of Samus!  Don't give me any of that BS about relevance, because even though there hasn't been a Metroid game since 2010, it's clear that there is a MASSIVE demand for new Metroid, if the "Kotaku message to Shigeru Miyamoto" is anything to go by.  Besides, Metroid is just one of those classic Nintendo staples.  Sure, they might not appear as frequently as Mario, Pokémon, The Legend of Zelda, or even Kirby, but having been around as long as at lease Zelda, and since Nintendo are, in fact, working on new Metroid titles, I'd still attest that it's still a mainstay of theirs, at least moreso then Star Fox, which has like 5 games total in it's series not including remakes or re-releases, and yet somehow managed to get 3 characters from it's series.  Ridley just makes the most sense, and don't even start with me about movesets.  Knowing the places I've been and seeing what I've seen, I've seen just about every possible argument you can think of with Ridley, and quite frankly, I'm of the opinion that regardless of how supposedly "hard" it would be to make a moveset with him, it's still POSSIBLE, and given how high a demand there is for this guy, I'd say it's worth the effort!  I want to make it clear that I'm not going to argue about this and I don't intend to, Ridley is my most-wanted character for this game, there is literally not reason NOT to include him as far as I'm concerned, if you don't want him, that's fine, just don't act like it's a stupid chocie or a "waste of a character slot", because it's that kind of dismissive bull*bleep* that makes this guy a huge (joke/pun not intended) target for debate and arguments, which I don't want to start here (again).

...So that's my take on this.  I kind of "knew" this would be a big post, and I apologize for that, but it's just something I came up with today and thought I'd share.  I honestly hope we do get more newcomers then who I suggested, but I doubt it.  Honestly, I just hope at least Krystal and Ridley are in the game, I'd be completely satisfied with just that.  The 3DS release date looms ever closer, really it'll be October 3rd before you know it!  Lets hope the ride is just as exciting as Robin/Lucina's reveal trailer along the way.

...Oh, and BTW, as a strange coincidence, some guy on SmashBoards compiled the number of character announcements and the number of days between each announcement onto a spreadsheet, in order to see the frequency of announcements:

Apparently, according to his math, there will be at least 45 characters by the time the game is announced.  He also seems to think that this means that there will be 45 characters plus hidden characters in the game itself.  Given that Super Smash Bros. tends to have at least 10 hidden characters, at least, since Melee, this would suggest that there will be at least 55 characters in total...  Then again, this is assuming all the characters announced will be playable from the start, and Luigi and Captain Falcon are typically hidden characters, plus guest characters like Sonic, meaning Mega Man and Pac-Man will also likely be hidden...  then again, having them being "hidden" is kind of a moot point if you already know they're in the game...

Ah well, just more speculation.

Video Games / Shigeru Miyamoto asks Kotaku what games they want
« on: July 01, 2014, 05:01:24 PM »
Sorry I didn't post this sooner (some of you might have pitched in your own thoughts), but a while back, Shigeru Miyamoto (creator of Mario, Donkey Kong, The Legend of Zelda, etc.) was interviewed by gaming journalism website Kotaku (which...  you know what I won't even talk about it), and posed a question towards the readers of Kotaku: what kind of games do you want to see for the Wii U?

After collecting a variety of opinions, Kotaku finally gave Miyamoto an answer:

Here were the top 5 requests from the readers were:

1.) Metroid (2D or 3D, with many calling for Metroid Prime 4)
2.) A new Pokémon Snap
3.) A new F-Zero.
4.) A new 3D Mario game (Galaxy 3 or Sunshine 2).
5.) An original Dungeons-and-Dragons-style game with the GamePad player serving the role as dungeon master.

I believe Nintendo has already announced that there is both 2D AND 3D Metroid games in the works, and that they "hope to show them off soon".  That's Nintendo for you, they want to make sure people see the quality of their games before announcing them, unlike so many other companies who think they can bank of of pre-announcing stuff and driving up hype on names alone, not to mention Nintendo's trailers actually show off gameplay as opposed to extended cutscenes or pre-rendered crap.  Speaking of which, don't do another Metroid: Other M, Nintendo, please?

Funnily enough, Pokémon Snap for the Wii U is an idea I've seen thrown around quite a lot, and it really does make sense, giving what features the Wii U has and what it's capable of.  The original Pokémon Snap was super fun and I'd be more then glad to play another!

F-Zero...  Shigeru Miyamoto once said a while back that he doesn't understand why fans want another F-Zero (might be paraphrasing that part) and asks what could possibly added to it to make it interesting.  I find this massively hypocritical, given how many samey Mario games and spin-offs get released, but even then, there's nothing wrong with just releasing an HD F-Zero game with online play, ESPECIALLY since it's been so long since the last F-Zero game and it could get people into the series.  Besides, since Captain Falcon keeps appearing in Super Smash Bros., and since there was an F-Zero-themed attraction in NintendoLand, they clearly know it exists, so...  why not?

I really liked the first Super Mario Galaxy (the second one I'm rather angrily "meh" about), and I also liked Super Mario Sunshine, while Super Mario 3D Land and Super Mario 3D World were good fun, it's like Nintendo intentionally tried to make them look and feel generic.  One of my main problems with them was that they had decent/good level design and fun use of power-ups, the theme-ing of those games was incredibly lazy; levels had almost zero connection with their respective "worlds", so the world maps feel utterly pointless.  The boss fights also feel kind of "eh", though that's mostly with Super Mario 3D Land.  A new collection-based 3D Mario game would feel a bit more refreshing, and it honestly wouldn't hurt to actually have a storyy here as well.  I might be a minority on this, but I genuinely enjoyed the stories of Super Mario Sunshine and Super Mario Galaxy (in fact, that's part of what bugged me about Super Mario Galaxy 2 a bit).  I'd really like to see them change it up a bit, ironically by redoing something that Nintendo already did almost a decade back, but then again, I think it's better then throwing in a new power-up or two then calling it a day (aka, the New Super Mario Bros. way of doing things; yes, I know there are new levels, but...  gosh, it's so hard to explain how dull they feel).

The Dungeons & Dragons idea I believe comes from a Penny Arcade comic, and...  yeah, that sounds like fun, why not?

Other suggestions include:

Spoiler (click to show/hide)

Of course, there were also a lot of people asking, if not demanding, that Nintendo by Capcom and revive Mega Man Legends 3 as well as suggest new Capcom games like Gotcha Force, Power Stone, and whatnot), apparently not realizing that Shigeru Miyamoto only has so much power and influence in Nintendo.  I mean, yeah, I'd like those things to happen, too, but it's not like he's Satoru Iwata or anything.  Not to mention, some people people suggested new games that don't belong to Nintendo or even Capcom, like Shenmue (SEGA),  Trauma Center (Atlus...  which I guess is also SEGA now), Mischief Makers (Treasure, though apparently Nintendo helped publish it), or Fatal Frame (Tecmo andGrasshopper Manufacture).  Kind of makes me wish people were more informed, but whatever.

So wow, these are a lot of suggestions.  I sincerely hope Shigeru Miyamoto and/or Nintendo takes note of all of these, even if it's the top 5, because I'd really like to see some of these!

Handheld Gaming / Nintendo 3DS question(s)
« on: June 22, 2014, 10:27:41 PM »
Maybe a general topic for 3DS questions but for now, I have a serious question.

So for a while, I've been noticing that the touch screen on my 3DS is wonky, it doesn't work right, specifically it thinks I'm tapping a different part of the screen then what I'm actually tapping (it's either slightly to the right or to the left...  or somethings, I don't even know).  I've tried calibrating it, but it doesn't seem to work.  I was thinking about sending it into Nintendo ti possibly fix, but then I had another idea.

I'm interested in getting a 3DS XL, or even a 2DS, but I don't want to throw out all the save data, downloadable games, or my Mii and Streepass Plaza data.  Is there any way to transfer the data from one 3DS console to another?

Super Smash Bros. / Clueless Gamer: Conan Reviews "Super Smash Bros."
« on: June 12, 2014, 09:58:08 PM »
Conan O'Brien plays Super Smash Bros. for Wii U.

Technically there IS boxart for the game...  but that doesn't make the joke any less hilarious.  Also, it's times like these where you realize just how weird all this *bleep* is.


That's right!  Lauren Faust, animator of movies such as Cats Don't Dance and The Iron Giant, as well as writer on shows such as The Powerpuff Girls, Foster's Home for Imaginary Friends, and Wander Over Yonder, as well as the creator and former showrunner of a certain mega-popular show I'm sure you're all familiar with ;) has signed a deal with Sony Pictures Animation to direct a movie based on Medusa of Greek myths!

A quote from Lauren herself:

“Todd and Holly's version of the tale of Medusa is filled with so many of my favorite ideas to work with: magic, mythology, humor and strong, funny, extremely relatable characters. I was excited by the idea of showing the comedy behind an otherwise horrific monster, and I was really drawn to the writer's unique re- imagining of Greek mythology. In our story, we meet Medusa as a young human, who, like so many of us, is overwhelmed with trying to fit a certain mold to please others. Her resulting popularity ticks off the wrong Goddess who turns her into the snake-haired monster we all know and fear. Medusa sets out on a quest to reverse this curse with the help of a goofy team of oddball and misfit mythological creatures who help her learn that what makes you different is, in fact, what makes you strong.”

...You know, with this, as well as Genndy Tartakovsky (creator of Dexter's Laboratory, Samurai Jack, and Sym-Bionic Titan) directing Hotel Transylvania, it's upcoming sequel, as well as a movie based on Popeye and even his own creation called Can You Imagine?, I'm suddenly gaining a lot of respect for Sony's animation department, giving these legends of television animation a chance to direct feature-length theatrical movies!  Hell, they're even responsible for Cloud With a Chance of Meatballs and the sequel (though we kind of have the genius pair of Phil Lord and Christopher Miller to thank for those two), as well as Arthur Christmas, which I heard was also pretty good!  All this almost kind of makes up for those stupid-ass Smurfs movies...

...So yeah, another animated movie to keep an eye out for in the future!

Entertainment & Media / The Book of Life (2014 animated movie)
« on: June 03, 2014, 10:11:43 PM »
Sorry for the Wikipedia-esque title, BTW.

The only name I recognize from this trailer/production is Guillermo del Toro, and he's just a producer (out of 4 producers, including him).  That aside, though, I LOVE the visuals, it's colorful AND stylized!  the movie comes this October 17 (holy crap...  the year's just going by so quickly, isn't it?).  I'll be sure to try and remember to see this movie!

After all, while it's great to watch the latest Disney or Dreamworks movie (I'd say Pixar as well but lately...  eh...), but other animation studios deserve this kind of love and support as well, especially if they make such a unique movie like this!

There doesn't seem to be any other relevant movies coming out around that time (except Paranormal Activity 5 the week after, which I guess is the new Saw/scary movie that comes out every October), so let's try to show it some love before Big Hero 6 swallows it up come November.

Video Games / Nazo no Murasame Jō/The Mysterious Murasame Castle
« on: May 26, 2014, 10:45:06 PM »
In April 14, 1986, a game was released for the Famicom Disk System known as "Nazo no Murasame-Jō" (or Murasame-Jou), which means "The Riddle of Murasame Castle".  In it, a samurai apprentice named Takamaru has been tasked to investigate several castles, each controlled by evil/possessed lords who are working with a strange/evil creture that fell from the sky and took over the titular Murasame Castle and the sacred stone held within.  Takamaru must fight off ninjas and other fierce warriors in order to bring peace back to Edo-era Japan!  Here's...  pretty much the game in its entirety:

Said game has never been released outside of Japan...  so you're probably wondering, why even bring up such an obscure game?  Well, for one thing, there are tons of references to this game in international versions of other games.  For example, in Pikmin 2, one can find an actual Nazo no Murasame-Jo disk as a treasure:

Takamaru is also a supporting character (along with Birdo and Little Mac, among others) in another Japanese-exclusive game, Captain Rainbow:

The main tune of the game, Douchuumen, is also in Super Smash Bros. Brawl (in which, Takamaru is also a sticker):

In WarioWare D.I.Y., one can also unlock a Nazo no Murasame-Jo microgame, but I can't find a picture or video of that...  What I CAN show you is how a Mrasame Castle mode, with Takamaru as an exclusive playable character, was part of the Wii version of Samurai Warriors 3!

And most recently, there's an attraction/single-player game called Takamaru's Ninja Castle in NintendoLand!

But really, the ACTUAL reason I'm making this topic is that, for the first time, Nintendo will finally be releasing this game outside of Japan!  ...In Europe, on the 3DS Virtual Console:

...Hey, who knows, if it's popular there, maybe it'll also be released in North America as well!  For anyone who lives in Europe, tell me what it's like!

...Takamaru for Super Smash Bros. 4.

So yeah, the studio that made Frozen and Wreck-It Ralph, as well as all those classic Disney movies you remember watching as a kid, are making an adaptation of a Marvel comic (and no, I'm fairly certain that this is NOT going to be part of the Marvel Cinematic Universe).

From what I've gathered, the story takes place in the fictional world of "San Fransokyo, and is going to focus on a kid named Hiro Hamada, a robotic prodigy, who hangs out with his brother Tadashi and four like-minded friends of his, GoGo Tamago, Wasabi, Honey Lemon and Fred.  They get wrapped up in some kind of evil plot or something, and Hiro uses his robot buddy, Baymax, to form a team with his friends and save the day.

Teaser trailer came out a few days ago, featuring Hiro and who I assume is Baymax:

Spoiler (click to show/hide)

In addition, T. J. Miller has been cast as Fred and Jamie Chung as GoGo Tomago.  Maya Rudolph is also in the movie, though I don't know who.

It's interesting to note that in the comic, the Silver Samurai is part of the group (I think), but he doesn't appear to be in this movie.  He was in the last Wolverine movie, so maybe only Fox can put him in movies at this point...

Either way, this all sounds really interesting and I look forward to seeing more!

Super Smash Bros. / Character Moveset Speculation: Star Fox
« on: May 01, 2014, 12:28:34 AM »
Skipped a day, sorry, just too tired yesterday...  Not that anyone seemed to notice or care.  Anyway, as per usual, just speculate moveset ideas.  This isn't meant to be a debate topic, and try to have fun with this, alright?

So now we reach Star Fox, a franchise particularly notorious for including characters with very similar movesets, and while I'll argue and nitpick over how just because movesets are similar that doesn't mean they play identically (playing as Wolf is quite different then playing as Fox), I can't really deny the variation is lacking, and having all three characters in that series use a Landmaster, including Wolf who never even used a Landmaster in the games, it just feels like a bit too much.

As such, the only true suggestion for a new character from this series is Krystal.  She's easily in my top 5, if not top 3 most-wanted characters list, and quite frankly I was surprised she didn't become playable in Super Smash Bros. Brawl.  More female characters are always welcome, not to mention she's the only Star Fox character who I can easily imagine having a completely different moveset from Fox, Falco, or Wolf.  Specifically, she'd use her staff as a primary weapon, previously seen in Star Fox Adventures.  Really, with the moves from that game, the moveset practically writes itself.  Various slashes, kicks, and stabs for normal attacks, fire projectiles as a neutral special attack, Flight Boost for up special, Ground Quake either as a down smash or down special, there's seriously a lot to work with.  Plus they can use other elements from Star Fox Adventures, so they can have a dinosaur theme with her.  I want to think that her Final Smash would involve flying on a CloudRunner, like she did at the beginning of the game.  Admittedly, compared to the other newcomers, my moveset idea isn't that unique, but it honestly surprises me that they went with Wolf over Kystral in Brawl.  It literally felt like they went with the easier option, instead of having to create a new moveset involving a staff, they'd just make even more variations of the Fox moveset.  You know what I mean?

With that in mind, I don't really have any other characters to suggest that wouldn't also be Fox clones.  Sure, I'd love to see Peppy or even Slippy as playable characters (I'd personally like to see Pigma somehow playable, since he happens to be a personal favorite of mine), but I can't think of that much going for any of them.  No doubt they could have original, unique movesets, but the question is, would Sakurai and his team be willing to create original movesets for them?

...Seriously, though, Krystal for SSB4!

Super Smash Bros. / Character Moveset Speculation: Kirby
« on: April 29, 2014, 12:12:02 AM »
Yeah, yeah, speculate movesets.  No need to be detailed, just thinking of a plausible idea for a moveset.  Not to be a debate topic, but who knows how this will go...

So, Kirby...  SURPRISINGLY popular Nintendo franchise, despite appearances to the contrary.  The fact that the series was created by Masahiro Sakurai, the creator of Super Smash Bros., pretty much ensured Kirby a spot int he line-up.  I remember Sakurai saying he didn't want to over-indulge in his own franchise, which is far, doesn't want to look like an egotist, but it was still nice to finally get King Dedede (also Meta Knight) in Super Smash Bros. Brawl.  In fact, I dare say that's pretty much all the Kirby series needs.  Kirby, King Dedede, and Meta Knight are the three essential characters from that series and there really isn't much need to add any other characters from that series, particularly since there aren't that many to work with that wouldn't feel like they were pushing it...  or again, Sakurai is over-indulging his own franchise.

That being said, there seems to be one popular pick among Kirby newcomers that's grown in popularity lately, to the point where even I'd like to see it, and that's, Waddle Dee, or specifically, Bandanna Waddle Dee/Bandanna Dee.  I've seen people get REALLY passionate about this character choice, and while I'm not as smug and dismissive as others, I WILL say it's not AS likely as people think.  Yeah, he shows up in several games, including the recent Kirby Triple Deluxe, and he was playable Kirby's Return to Dream Land, but he really is not that major of a character...  besides, making him playable would be like making a generic Koopa Troopa playable, just something wouldn't feel right about that.  There's also the fact that Waddle Dees are already enemies in Smash Run...  then again, having enemy R.O.B.s didn't stop R.O.B. from being playable!  Besides, given how much I've worked out the possibility that Ridley can still be playable despite evidence to the contrary, I'd be a hypocrite if I didn't say the same for Bandanna Waddle Dee.  As for a moveset, yes, his spear is an obvious choice, though I'd like to incorporate everything about Waddle Dee into his moveset, including his Parasol as a possible recover move (despite the enemy Waddle Dees also using parasols).  Really, Waddle Dees do a lot in the Kirby series, so there's a lot to work with in terms of a moveset.  For his Final Smash, though, I'd like to think he'd use a Megaton Punch on the ground, thought I'm having a hard time figuring out how that would work and how it would KO opponents...

Really, that was the only Kirby character I thought would be on this list, until I read a suggestion for Prince Fluff...  and the more I thought about it, the more I thought "...yeah, that would be unique".  Prince Fluff, just like Kirby in Kirby's Epic Yarn, can transform into a number of things using his yarn abilities, so he has a lot of attacks to choose from.  I'll bet that his neutral special move would be that yarn whip of his...  or maybe his grab and throw, since you can roll up enemies and throw them using that whip?  Which do you think would work better?  His Final Smash would DEFINITELY be the Tankbot!  Yeah, it could totally work...  but would he be all that likely?

Who even knows...  In any case, I'm just glad King Dedede's back.  And when Meta Knight inevitably returns as well, I'll be satisfied.  It WOULD be cool to have another playable Kirby character, but I'm fine without.

Super Smash Bros. / Character Moveset Speculation: Metroid
« on: April 28, 2014, 12:35:00 AM »
Next one of these topics!  Not a debate topic, just fun speculation on what kind of movesets would characters have.  Be sure to only suggest characters that have a workable moveset, and try to come up with one yourself.  Doesn't have to be thorough, just giving suggestions or ideas can be enough.

So now it's the Metroid series' turn...  And since I said that this isn't meant to be a debate topic, and since Ridley can never be mentioned in Super Smash Bros. without some kind of debate coming out of it (despite the fact that I have yet to see a truly reasonable argument against Ridley's inclusion, other then "I just don't want him."), I won't be talking about him here...  Which is sad because there really aren't that many other suggestions I have.

It's funny, I probably wouldn't want Dark Samus since, you know, she seems like obvious clone material, but after seeing how her Assist Trophy acts in this new game.. . yeah, sign me up for seeing her playable in Super Smash Bros.!  Ironic that it took her deconfirmation to convince me...

I suppose other choices for playable characters would include the various bounty hunters introduced in the Prime series, however, since I haven't played the Prime games (except for the beginning of the first Metroid Prime), I don't know anything about them.  My typical go-to choice from the list, though, is Sylux, since he seems to have the most interesting backstory, in that we barely know anything about him...  it feels like Retro Studios are setting up something with him, from what I've read.  Other then him, I find Trace really cool as well; in fact I'd say he's got a lot more interesting moves going for him compared to Sylux, who just seems to have a suit that's not all that different form Samus's power suit, or the suits of the Galactic Federation in general.  Noxus and Spire also seem cool, but I think Trace might be my favorite choice out of all of them.  Unfortunately, since I don't know anything about them, I can't really suggest much in terms of movesets...

But just so this topic isn't completely devoid of moveset speculation, I'll throw one out for Anthony Higgs, aka the only good thing about Metroid: Other M.  Ugh, don't even start, please.  Regardless about how you feel about the game, I think we can all agree that Anthony was a genuinely cool guy and a welcome new character to the Metroid universe.  Really, the fact that he's so friendly and supportive towards Samus really puts him a step about the cold and distant Adam Malkovich, despite being told (by Samus herself, making things rather questionable) that he's a super awesome, amazing guy.  Hell, if it weren't for how awkwardly he's portrayed in that game I would have suggested him, since he has mroe relevance, given that he's mentioned/hinted at in Metroid Fusion.  But either way, if Anthony or Adam were playable, they'd probably just use the Galactic Federation suit they were wearing in that game, and probably make use of those ice beams of theirs.  Really, since I have such a limited knowledge of the Metroid series and what kind of regulations a GF unit has when it comes to weapons, they could use just about anything if they were playable.

Regardless of who they pick, whether it be the characters I suggested or someone else, I sincerely hope they DO have another Metroid character playable.  I mean, there are so many characters in the Metroid universe, and despite being in a weird stage of limbo at the moment, I still think the Metroid series is a major franchise of Nintendo's, and as such, I think they deserve at least ONE other representative that isn't an alternate version of Samus.  Wouldn't you agree?

Super Smash Bros. / Character Moveset Speculation: The Legend of Zelda
« on: April 26, 2014, 11:27:11 PM »
Same as before, speculate movesets, doesn't have to be too detailed, give good reasoning behind suggesting a character, this isn't really meant to be a debate topic, have fun.

The Legend of Zelda is an interesting franchise when it comes to Super Smash Bros. because up until this point, the only playable characters from the series are the main trio of the series: the hero Link, the titular Princess Zelda, and the main antagonist Ganondorf.  And aside from Zelda's alter ego Sheik (who really has only bee in one game and isn't all that relevant these days) and at least one other incarnation of Link, they hadn't had any other characters from that series, which is strange considering there is a lot to choose from.  Of course, given the nature of The Legend of Zelda series, and how it's hard to tell where and how each new game will fit into the timeline, and just how relevant said characters in the game will be in the long run, it' shard to pick characters from the series to represent in Super Smash Bros. despite that, I can think of a number of characters they can include this time around.

For example, Ghirahim form The Legend of Zelda: Skyward Sword seems to be a really popular choice fore new Zelda reps.  Oh, BTW, I'm about to divulge into some Skyward Sword spoilers, so...  This is your warning for any who hasn't completed it yet...  Ironic that I said that, considering I haven't completed it yet.  Despite that, I still know some major things, such as
Spoiler (click to show/hide)
  In fact, that seems to be a regular thing to say that
Spoiler (click to show/hide)
  I honestly don't agree sense
Spoiler (click to show/hide)
whereas Ghirahim is seen throughout the game...  Besides, I can easily imagine Ghirahim's Final Smash being
Spoiler (click to show/hide)
  Not to mention,
Spoiler (click to show/hide)
  But that's just me.  That aside, seeing as I haven't played that far into the game (it's pretty dense, I haven't even gotten to the second fight with Ghirahim yet), I can't really suggest THAT much for Ghirahim's moveset, but I WILL say that he has enough going for him that it shouldn't be too hard to think of some original moves.  Not to mention I find Ghirahim rather intriguing on his own.

Other then him, the one other character from The Legend of Zelda series that feels long overdue for a playable appearance is Tingle.  Yeah, I know, a LOT of people really don't like him.  Hell, I don't really care for him all that much.  That being said, he's super popular in Japan (Hell, he got THREE spin-off games, that says a lot!), not to mention, if there's one thing I've learned from recent experiences with character suggestions, it's that the more off-the-wall a character suggestion is, the more interesting moveset they're likely to have, and the more fun they'll be!  Tingle, being an INCREDIBLY off-the-wall character, feels like he has a lot of weird eccentricities that can be made into moves.  Obviously his recovery would be his balloon which, like the Villagers Balloon Trip balloons, can be popped if enough damaged has been dealt to it.  I'd also like to think that a lot of his Special Moves would be based around rupee collecting, that's that's one of the two or three things he's best known for, the other two being map-making and generally being weird and obnoxious.  While I'm not sure how map-making can be incorporated into his moveset, if there's anything Wario's proved, it's that weirdness definitely can be beneficial for making a moveset.  His Final Smash I feel could be him shouting "Kooloo-Limpah!", and acting like Luigi's Negative Zone where weird random effects happen.  Hell, I'd play the crap out of a character like Tingle, if they made him like that! :P

Now there are several other characters I had in mind, but couldn't think of decent enough movesets.  Impa was most prominently in my head, since she's pretty much the only character besides Link, Zelda, Ganondorf, Tingle (I guess), and maybe the King of Hyrule, to consistently be in multiple games, typically acting as an aide of Zelda, but unfortunately, I couldn't think of a moveset that wouldn't be so incredibly similar to Sheik, or a good enough Final Smash.  Tetra had a similar problem; I DEFINITELY like her a lot more then Sheik (pirates rule), but I can't think of many unique moves or a Final Smash.  Yeah, I guess I'm not very creative when it comes to original moves...  though that's only because I want characters to truly represent the games their from, and I'd like to see attacks based on what they did in the games.  That's not to say I'd exclusively want characters who fit that mode, but it does mean I'll be hard pressed to think of many completely original moves for them. 

Also, Vaati is a character I've wanted to see playable since Brawl, in that he's the only other major recurring villain in The Legend of Zelda series besides Ganon himself, AND he has a different build compared compared to Ganondorf to entice a completely different moveset.  Since he's described as a "wind demon" (despite originally being a Minish and changing into a humanoid), I could see him using a number of wind-based attacks, plus he can use that sphere attack he used at the beginning of The Minish Cap.  His Final Smash would DEFINITELY be transforming into his more iconic one-eyed demon form.  the only reason why he's not higher on my list despite still wanting him is that I feel like Ghirahim has a better chance at being in Super Smash Bros. over him since, despite being in more games, Vaati isn't really all that major of a villain in the grand scheme of the Zelda timeline, not to mention there is a distinct difference between Zelda games that feel like spin-offs (most of the handhelds) and main Zelda titles (Ocarina of Time, The Wind Waker, Twilight Princess, Skyward Sword, etc.).

And those are the characters I'm mostly interested in seeing playable.  I've seen suggestions like Deku Link and ESPECIALLY Skull Kid and Midna (both of whom are mere Assist Trophies in this game), and I'd be cool with them too (if they weren't deconfirmed).  ...Of course, I would LOVE to see Groose playable, being the best character in Skyward Sword, but he doesn't have that much going for him and quite frankly, he doesn't seem like THAT popular of a choice...  *sigh* A man can dream, though.

Super Smash Bros. / Character Moveset Speculation: Wario
« on: April 26, 2014, 12:17:59 AM »
Same as before, come up with character movesets.  Don't have to be too detailed, just make sure you suggest a character that has a workable moveset, and try to be descriptive with how you think the moveset would work.  Not meant to be a debate about who'd get in or not, just something for fun.

So this time for Wario characters, or characters more closely associated with Wario and his games then Mario.  You know, I always thought it was weird how they waited until Super Smash Bros. Brawl to include Wario, similar to Little Mac.  I guess with Little Mac, it's more understandable, but I figured Wario was a major enough character that he'd be there at least since Melee.  This is kind of why I preferred Brawl to Melee for the longest time, though even then, I would have preferred it if they didn't overemphasis the WarioWare series.  Don't get me wrong, I think the WarioWare games are fun, but Wario HAS been in video games before that.  I'd like a little more representation in that department, please?  And also that Wario's movements weren't so Mr. Game & Watch-like jerky.

With that in mind, my most-wanted Wario character would be Captain Syrup the most recurring character in the Wario Land series, being the main antagonist of the first two Wario Land games, and as supporting character in Wario Land: Shake It!
Spoiler (click to show/hide)
  I have my doubts that she'd be even mentioned in the new game, let alone a playable character, but even still, she's probably the only Wario character I'd like to see playable (aside from Waluigi, who's only a "Wario" character by being paired with him in Mario spin-offs, and maybe Ashley both of whom are Assist Trophies).  I should probably straight up admit I haven't played THAT many Wario Land games, though I know enough about her to think of some interesting moves at least.  For example, I could see either her neutral or side special move being summoning a Pirate Goom or a Bandinero, which would land on the ground , wander around, then charge at whatever nearby opponent.  They can also be attacked, which makes them dizzy; in this state, you can pick them up and throw them like items.  She also uses bombs.  Yeah, a lot of characters seem to have bombs as a suggested attack, but it really is one of her main attacks in the games she's from.  Her Final Smash would be summoning Denpū, the genie she has in Wario Land: Super Mario Land 3 (who was also the final boss of that game), and she'd basically use him to attack while staying safely on him; he'd float around, throwing fireballs, etc.

Like I said, I can't think of that many characters to suggest or ones that I'd really want.  Oh sure, it'd be cool if Jimmy T., Mona, or Kat & Ana or someone else from the WarioWare games were playable, but I literally can't think of good movesets for any of them.  Call me uncreative in that regard, but really, I just don't want them that badly.

So yeah, this is probably the shortest one of these I'm going to do.  enjoy it while it lasts.

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