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Wayoshi said:Powerslide straightaways & multiple times on turns.
Such a kart needs to have a low drift (some karts turn a lot when drifting, and trying to powerslide on a straightaway leads to hitting the wall), high turning to straighten out the powerslide, and high acceleration (a little-known fact: the higher the acceleration, the longer the powerslide lasts). I use Dry Bomber because it has acceleration & handling of 10, & low but still effective drift of 4.9. Other good karts: Egg1, ROB-BLS, Poltergust 4000 (Stan LG works OK too). See Mario Kart DS#Karts for the full list of stats compiled by yours truly.
In all of the karts but Stan LG listed above, there is a low items rating and all but ROB-BLS have low-mid speed. As for ROB-BLS, he actually has mid-acceleration & handling, but terrible drift, making him a snaking alternative. But constant powersliding makes speed not as important.
Anyways, that's the in-depth of the snaking technique. You see an above .500 racer with at least 100-200 decisions, s/he has probably snaked to do it.
Monty Mole said:Eheh. I try.
And oftentimes fail, but I'm getting better. Still not good enough to take any of you one, though XD.
Plumber said:Monty Mole said:Eheh. I try.
And oftentimes fail, but I'm getting better. Still not good enough to take any of you one, though XD.
You could probably beat me. My claim to fame is that I almost beat Wayoshi once. But he probably went easy on me.
I sometimes go easy on really n00b players to make it interesting, even fall behind and come back w/ snaking.Plumber said:Monty Mole said:Eheh. I try.
And oftentimes fail, but I'm getting better. Still not good enough to take any of you one, though XD.
You could probably beat me. My claim to fame is that I almost beat Wayoshi once. But he probably went easy on me.