Awards Killing Game 2x2: Moon of Hope (Game Thread) - Grand Finale: Shoot The Moon

Look at the whiskey. Does it look like someone skated over it?
It looks very smeared. Probably a bit too wide for the humble rollerblade.

Body/Inventory/Room check the humble Ghouligrab
Ghouligrab doesn't have much on him it seems, only a shovel, and some kind of gaddgetty looking vacuum cleaner with a torch. It doesn't have a bulb on it.

In Ghouligrab's room, there's many scattered papers befitting a mad genius, some documents, Winter's laptop, a wrench, a knife, a pickaxe, welding tools... and a stack of pumpkin and jack o lanterns.

Search Floor 2F's Sapphire Wing for Lee's properties.
You examine 2F's Sapphire Wing.

In the Rafters, you note that a few more tarps and blankets have gone missing.

In the Armory, gosh does Gadd keep this place stocked or what? I swear, every day stuff goes missing from it. It's like a vending machine but for armor. Anyway, there's a big splatter of gold paint by the door, as well as the can it came from. A suit of samurai armor is missing, and theres black and gold spray paint residue on the ground nearby. The swords have been disturbed, as well as the gauntlets. Some other armor has been taken, but it's hard to tell exactly what.

The Terminal.... the screens are all lit up, but it doesn't appear to show anything of note, besides the painting in the Dungeons is now missing.

I would like to check how portable Z-gates are. I assume not very but just in case they're relevant I will see

They are wall mounted and not very portable at all.

I would like to check the Smuggler's Hideout for anything amiss... grazie.

You examine the Smuggler's Hideout. Seems Tanner has started to pack some of his things in bags. There's dried red paint from a previous night. Nothing else catches your eye.
 
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Use my famous "Thanos Fishing Rod" that they keep in the Nautical zone to cast a line into the ominous door. See if I get a bite, and then reel it in.

Do the same thing but with a descriptive object attached to the hook. Does it come back?

While Thanos is doing the above, watch in the Cellar, then in the Cloakroom, to see if there are any effects on the normal world

I hold my important shard toward the coatroom door in the paranormal dimension and move it closer and pull it back repeatedly while making "ooooEEEEooooEEEEooo" sounds

And then use my Thanos Ghost Magnet (regular vacuum cleaner) to try and suck up and capture one of those stinging orbs.

You attempt this Thanos Brain Experiment. The line doesn't return, and the descriptive object vanishes into the darkness. MCD doesn't notice any orbs pass through to the Cellar, but with a larger object a few of them launch through the Coatroom walls and into other rooms. Luckily, you do get the spirit orbs to be sucked up by the vacuum cleaner. They rattle around, but your object doesn't return. Oh no, those non descript objects are valuable!

If there were a wizard on site, he could outlaw the use of OO EE OOs for good, but alas, we live in a cruel world. Lash makes noises the whole time you do this.
 
Examine the strange box in the rafters. Should be by the ice-age era stuff.
 
Let's take a peek in the Plant Nursery, Container Yard, and Workshop for any out of place items that might've belonged to Lee. Might as well check the hallway in front of the Coatroom too.
 
Examine the strange box in the rafters. Should be by the ice-age era stuff.
You recover a strange wicker box with a gaddgetty appearance stuffed between the other Ice Age era objects. Within the box is enough dust to make up a small mammoth skull, minus its tusk. Odd how you know about mammoth skull dust so intricately, but it seems this experience has taught you many things.

Lash is still making the noise in the distance.
 
Let's take a peek in the Plant Nursery, Container Yard, and Workshop for any out of place items that might've belonged to Lee. Might as well check the hallway in front of the Coatroom too.
You note nothing here that may resemble what you think belongs to Lee. Or much of anything different from the previous night generally.
 
Check the roof? Did we check the roof?
 
Check the roof? Did we check the roof?
You check the roof. Seems theres leaves, coins, feathers, shotgun pellets, scratch marks, scorch marks, popcorn kernels, and all manner of mess indicating a thrilling fight took place here. You note a Golden Katana sitting off to the side, near the edge of the roof.
 
Also inventory check Lyra and use the power of four hundred Macaw parrots to destroy her flashlight.
Lyra has a bar of soap, a hammer, a thermos, a darklight torch, a butchers knife, an empty syringe and a wooden ladle. She is thoroughly soaked and smells of sewer water. She has several stab wounds in her torso, and a cut on her arm, but is alive and well.

You smash the darklight... well theres plenty more where that came from.
 
Investigate the Cellar more thoroughly for anything out of place, check around the barrels and boxes and whatnot. Have any containers been disturbed and/or had items hidden inside them?

Also do the body/inventory/room checks for everyone left that consented.
 
Can Vigil tell us more about when the bell tolled? The one that wasn't his own doing, I mean.

Do the drag marks in the whiskey pool in the cellar match the size of a body being dragged through it?
 
Are there drag marks in the hallway between the cellar and sewer? Where do they lead if so?
 
Does the Cellar happen to smell like surstromming, as if someone broke that jar there?
If not, perhaps the Pit Mine, the Sewer, or the Hydro Generators?
 
Investigate the Cellar more thoroughly for anything out of place, check around the barrels and boxes and whatnot. Have any containers been disturbed and/or had items hidden inside them?

You examine the Cellar closely. It seems some of the food crates have been disturbed near where the dropped whiskey barrel is. They contain bags of long-life marshmallows. An ingenius creation by the survivalist Gadd. Some of the barrels have been pushed aside otherwise.

Can Vigil tell us more about when the bell tolled? The one that wasn't his own doing, I mean.
Vigil states he mentioned he heard it in the second half of the night. He can't derive exactly when at this bond level.

Do the drag marks in the whiskey pool in the cellar match the size of a body being dragged through it?
Roughly, as if someone slid through it.

Are there drag marks in the hallway between the cellar and sewer? Where do they lead if so?
There are no drag marks in this area. All that remains is the minecart mentioned earlier.

Any faint traces of whiskey on the ground or something outside the Cellar?
No traces of whiskey outside the Cellar.

Does the Cellar happen to smell like surstromming, as if someone broke that jar there?
If not, perhaps the Pit Mine, the Sewer, or the Hydro Generators?
No such smell here. You're not sure if you'd be able to smell it without the glass itself anyway.
 
What track is the minecart with the pickaxe and gold paint on? Where does it lead to? Does it seem like it was moved or otherwise heavily disturbed?
 
Are there any lingering scents in the Coatroom, like whiskey? Is there anything otherwise amiss in there?
Only the smell of burnt clothes. Theres a lot of those little blue orbs in here now.

Check the dirt parts of the basement floor to see if anyone tried burying anything.
There be no buried treasure here! Narr...

What track is the minecart with the pickaxe and gold paint on? Where does it lead to? Does it seem like it was moved or otherwise heavily disturbed?
Tanner explains that the track the minecart is on leads from the Roundhouse and into the Sewer and Pit Mine. There is a lever that can make it swap tracks to the B1F Hallways central rail, but its turned to the vertical line, meaning it did not come from the hallways. The cart likely came from the Roundhouse or the Sewer.
 
Is there any paint, water, etc. in the Round House? Anything under darklight?

Did Miss Mona see a pumpkin in there any of the times she passed through it?
 
Are the splashes of water in the Hydro Generators disturbed as if something was dragged through them?

Where exactly are the paint marks in there and the Pit Mine? Do they form anything resembling a trail?
 
Also do the body/inventory/room checks for everyone left that consented.
Jackson is wearing a reflective heatproof suit. He is carrying a polearm, a taser, and a half emptied spray bottle of some kind of spicy and fiery chemical mixture. He also has a wrench, a bottle of motor oil, a darklight with its bulb, and a few test tubes of slime. In his room... its kind of wet. He doesn't have much else.

Lulu has lore books, documents and blueprints aplenty, gathered from across multiple rooms. There are gardening tools. On her person is a metal toolbox and a burlap sack, as well as a keyring. She also has a darklight, a gun, as well as a nail and hammer. She also carries a dark moon shard.

Albina is covered in blood and dirt, and she smells of smoke. She is wielding a very large sword in which "Fibula 2" has been carved, and has a veritable arsenal of weapons otherwise, including a darklight torch and other gardening tools. You examine her room and find a lone, gaddgetty-looking pot. It seems to have soil in it. There's large roots constricting the walls of the room. She also carries a Dark Moon shard.

MCD has a golden teapot brimming with tea, labelled "𝓐𝓾𝓻𝓾𝓶𝓭𝓮𝓼𝓲𝓻𝓮". He also has a podcast mic, a few library books and archive notes related to the RePossessors and the mysterious benefactor who funded urban development in Evershade Valley long ago. In his room is some discarded exhibit items and clothing.

Thanos is Thanos. He has a gauntlet, a podcast mic and loudspeaker, and is wearing golden armor. His room has nothing.

Lash flexes while holding his dark moon shard. You check him out. He is fiiiine.
 
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