Mario Kart reflections

Re: Reflections of past Mario Kart games

It may be unpopular cause, I don't know, bad graphics, but without it, we would not have today's MK probably, so we can thank it for that.
 
Re: Reflections of past Mario Kart games

I never played the game in question, but looking around on YouTube and other stuff I find it disappointing that most of the tracks were just rehashes of the other ones in the game. And I still want to see Vanilla Lake as a retro course.
 
Re: Reflections of past Mario Kart games

Hard game because terrible controls. Though the music is good.
 
Re: Reflections of past Mario Kart games

Never played it, and the US doesn't have a VC version, so I probably never will without an emulator.

From what I played of the extra cups in Super Circuit, the tracks seem nice.
 
Re: Reflections of past Mario Kart games

inb4 I leave the most positive post about MK64 while everyone else is like "meh" or even bashes it

Anyway, I admit my only experience with the very first Mario Kart was on an emulator. And it was pretty short.

One thing I have to say though, even if this was the first Mario Kart. I feel like MK64 after it was the true beginning that gave Mario Kart the edge over most spin-offs of any game series that we still feel today.
 
Re: Reflections of past Mario Kart games

PeteyPiranhaPerson said:
Never played it, and the US doesn't have a VC version, so I probably never will without an emulator.
Not for the Wii U, maybe, but it has been on the Wii's Virtual Console since late 2009.
 
Re: Reflections of past Mario Kart games

My sister said Super Mario Kart is an awful game, to the point where it's broken. It controls like Super Circuit except its 100x more cheap with the bad CPUs.
 
Re: Reflections of past Mario Kart games

A positive thing I will say about it is that the commercial was great. You should look it up.
 
Re: Reflections of past Mario Kart games

Baby Luigi said:
My sister said Super Mario Kart is an awful game, to the point where it's broken. It controls like Super Circuit except its 100x more cheap with the bad CPUs.
The controls are alright. I've played it on my brother's SNES, and on the Wii U. The CPUs are condsidered bad by most, but I think it makes the game harder and tests skill (if you know an item is coming anyone can prepare, but when it's random it takes skill). What is bad about it is that if you get hit that's basically game-over.

(These are my opinions, therefore they should not be questioned, but believed by all.)
 
Re: Reflections of past Mario Kart games

Potted Piranha Plant said:
but when it's random it takes skill

Uhhh, no it doesn't :|