User Total Drama Action - Finale

User Total Drama Action (Week 6: Time to Gogh) - Seventh Elimination

With yet another challenge completed, yet another team is sent to the Gilded Reversinator Ceremony to participate in the elimination of yet another one of their members. After BMB had been the only one to win his challenge and two of the participating members not even bothering to complete a drawing, it was clear that the Moody Mushrooms would be the ones selected for this week's elimination. The frustration of losing yet another challenge had set in rather quickly for the Mushrooms as the Rupees cheered at their victory (one of them celebrating by launching a plunger at an unsuspecting LN1, leaving him with a circular imprint around his head area). The choices for who to keep and who to throw away should have been becoming more and more difficult as more and more of their players were sent off into the wild, but as the six remaining members of the Mushrooms took their places at the stage, everyone had already someone in their mind. It was an almost unanimous decision. Before they could lock in their votes, though, the host still had a message for the actors and actress in front of him.

"Just to remind you all, Smg2daisy and Shoey are unable for nomination since neither of them participating in the last challenge. Got that?"

Everyone didn't have much of a problem with either of them having immunity, though some were a bit disgruntled with the fact that Shoey got a free pass for the week. None of that mattered for the moment anyways; they were able to begin their voting, and they already knew who would be leaving.

"Smg2daisy."

Smg2daisy, despite being one of the only people who could have actually done something during the last competition, had been set aside by the luck of the draw. Nevertheless, she still gladly accepted the trophy, as if it could have actually affected anything.

"Shoey."

Some stray glances were tossed at him as the golden trophy was tossed at Shoey, but it was out of their hands. Shoey expertly caught the flying object like one would expect a true gentleman to.

"BMB. *toss* LN1. *toss*"

LN1 was also tossed an ice pack, and with everyone else receiving an item, only the two that were inactive remained: Rocker and Smasher.

"Without further ado," dramatically announced Reversinator, "the receiver of the final Gilded Reversinator Award and the final one safe for the night is..."









Like always, there was a pause to create tension, though it was quite unnecessary, all things considered.











"Rocker."

Rocker was ecstatic as he received the last trophy, but Smasher was already aware that this would be his fate. He didn't have much to be ashamed of, though; after all, he's already won the last competition. What was the point of him going through this one? With his head hanged high, Smasher walked briskly yer proudly to the Walk of Shame.
 
Re: User Total Drama Action (Week 6: Time to Gogh) - Seventh Elimination

ok
 
Re: User Total Drama Action (Week 6: Time to Gogh) - Seventh Elimination

Gaston Gray said:
Hey thanks for the ice pack GD.
Seems like you're getting somewhat more generous.
Unfortunately, the pack was open, and most of the ice fell out and landed all over you, some even getting on the back of your neck.
 
Re: User Total Drama Action (Week 6: Time to Gogh) - Seventh Elimination

well

i wasn't involved in part of my redemption

but a big step has been fulfilled

here's a recap:

Redemption Plans for TDA said:
Part 1: Eliminate NSM for that long-ass first game: SUCCESS
Part 2: Get revenge on Smasher: Success, although not involved in decision like I hoped
Part 3: Attempt to form a successful alliance with *insert name(s) here*: Success
Part 4: Face Heel Turn: Success
Part 5: Take Reversinator to a class in which he learns what my name is: Forgot to bring blackboard, chalk, whiteboard, or marker. Do have a pencil, though.
Part 6: Sue the CHANNEL TDA is running off of instead of Reversinator as originally planned: Lawyers preparing the lawsuit
Part 7: Win TDA and yell "hi" about it: Not yet...
 
Re: User Total Drama Action (Week 6: Time to Gogh) - Seventh Elimination

Gutesh Fresh, NSM might try to get rid of you now for that Part 1.

And what happened with the votings was that when Reverse asked us to send out our votes, Smasher accidentally sent it to everyone saying who he was voting, and I responded telling him we all saw it, and then he was like "yeah, I don't have time for this, just vote me".

And now it's 5-4.

I believe there is one more competition before the merge. Maybe 2 if someone is brought back.
 
Re: User Total Drama Action (Week 6: Time to Gogh) - Seventh Elimination

Time Turner said:
Gaston Gray said:
Hey thanks for the ice pack GD.
Seems like you're getting somewhat more generous.
Unfortunately, the pack was open, and most of the ice fell out and landed all over you, some even getting on the back of your neck.
Meh, still got to heal my wounds.
Unlike NSM, who didn't get a generous bag and ice to heal his wounds.
Ice heals faster than time.
 
Re: User Total Drama Action (Week 6: Time to Gogh) - Seventh Elimination

Partially that, partially the fact that I was busy pretty much the entire day, and thus didn't have enough time to write a decent story.
 
Re: User Total Drama Action (Week 6: Time to Gogh) - Seventh Elimination

I mean, I have a few options that you could work with.

You can a two-part (or one-part if you don't want us to do so much) random-based competition where Part 1 is where you have to go into a junk-yard out of like 10-20 locations (kind of like how Toad did in UBBW1 with the digging competition). The first team to fully assemble their kart will then move to part 2 (or end if you want to make it short). From then, you can have them race to the finish line (winner will get a small bonus), and they have to avoid obstacles by either moving to the left or to the right. Every obstacle they hit briefly stops them for a few seconds, and the fastest time means that they crossed the finish line first and won.

Or you can have the combination part of the challenge, and the teams have to randomly select locations/answer a question correct/solve a riddle to earn part of the combination. The first time to get their entire combination put together and use it wins the competition and immunity for their team.

And of course you could have where teams take turn robbing banks, and the players that still the most money for all the banks win the challenge. Each bank can hold a different amount.

Those are just a few options that you could do. I personally like the last one the best.