Are the latest mario games better than old mario games?

With Mario Galaxy a lot of people were impressed especially after Mario Sunshine which perhaps was a disappointment after Mario 64. However are games such as Mario Galaxy, Mario Kart Wii, New Super Mario Bros are these games better compared to games of yesteryear. (Mario games that existed until the Gamecube)
 
Not necessarily. It all depends on your personal tastes.

Personally, I find Super Mario Sunshine and Super Mario 64 DS to be superior to Super Mario Galaxy and far superior to Super Mario Galaxy 2.

I do agree that Mario Kart Wii was the best Mario Kart, and New Super Mario Bros. Wii was the best 2D platformer.

However, today, you get games like New Super Mario Bros. 2 (CRRRRRAP) and New Super Mario Bros. U (NOTSOCRAP but needs improvement, haven't played it though, but I judged from screenshots and many reviews). Paper Mario Sticker Star sucks because its new system was badly executed. But, Luigi's Mansion: Dark Moon looks like an awesome game. It's not out yet, but it hasn't disappointed me yet.

For the Mario Party games, IMO, Mario Party 8 and 9 sucked. Mario Party 6 was the best.

See, all of this is dependent on the game, the genre, and, ultimately, your personal tastes.

Though there is a consensus that New Super Mario Bros. 2 was total crap.
 
For me Double Dash was my favorite Mario Kart. I think it just has superior levels.
As much as I love Luigis mansion and Mario Sunshine, I still find the old Mario platformers enjoyable which considering they are nearly 30 years old is no mean feat by Nintendo.
I cant see Nintendo messing up the new Luigis mansion. It looks like it will be a fantastic game.
As you say it depends on different tastes, but I don't think another game series produces games that splits its fan base....well maybe Resident Evil.
:yoshi:
 
jettyb_wba said:
As you say it depends on different tastes, but I don't think another game series produces games that splits its fan base....well maybe Resident Evil.

I'm pretty sure there are plenty of other series with their fan bases split due to games. Sonic (especially), Zelda, Metroid, Spyro, Kirby, well, I think practically any major game series in existence has its fanbase split one way or another.
 
If I could only play Mario games from a single console (not including virtual consoles), I'd still choose SNES, any day. I'd miss quite a few of the more modern games, but things like SMW, YI, the DKC trilogy, SMRPG and the SMAS ports would keep me quite happy.
 
I pretty much prefer the older games, not only do the platformers seem to be more interesting and have better level design.

Not to mention there hasnt been an mario rpg in quite some time(even though the most latest ones are really bleh to me).

So yeah.
 
I think old games are better. That, however, doesn't mean all Mario games nowadays are bad. For example, I prefer Super Mario Galaxy and Super Mario Galaxy 2 over both Super Mario Sunshine and Super Mario 64 any day. I also prefer Mario Kart Wii and Mario Kart: Double Dash!! over Mario Kart 64. Then, we have the Mario Party case, which, in my opinion, were good until 3. 4 onwards just suck. Mario Tennis 64 is way superior to Mario Power Tennis in my opinion as well.

I despise all four New Super Mario Bros. games, so I just won't talk about them.

And well, Paper Mario Sticker Star is painfully bad, especially after being the sequel to the pretty good Super Paper Mario and the masterpieces we call Thousand-Year Door and Paper Mario.

Baby Luigi, could you tell me the exact reasons why you hate Super Mario Galaxy 2? I really want to know!
 
I believe that while the games are becoming more and more visually appealing, it is also growing more family-oriented. Problem is that many video gamers are more solo players, and so Mario games have been rather boring for hardcore players. Even on the solo games it has been easier to play through so that gamers that probably just picked up a video game could beat it.

Now, Mario has always been the more family-friendly series of Nintendo, but I believe that older games are a lot more interesting for more advanced gamers since they find a challenge to try to best instead of simple and 5-seconds to beat.

Stories and plot have been rather symmetrical, almost like a bell-curve, but it has been denying games a respectful plot of recently like they did early on in gamer, but again, it depends on the player's interest of storyline and gameplay.

Basically, older games are more difficult via how complex some stuff are (good and bad) and have a lite more pixilated graphics. On the other hand, newer games usually have a more simple concept but really good graphics.

Note I am talking about Mario games. When it comes to nostalgia, I go for more of the middle ground because I believe that a plot runs the game. I'm not always interested in just playing a game straight through unless there is a hook I can attach to so that I can have a background story to further pull me into the game.

I think Nintendo has done a great job at trying to expand the age range of players, but I think they also have lost some fans' attentions due to a lack of games to those players to dive into.

My personal question is why not moderate it? Based on DKCR, they have the ability to make games more difficult while still being reasonable. Zelda still shows it can have a very dramatic plot as seen in Skyward Sword. They have the potential, but they continue to spread the "family-orientation" style to all areas of Mario - and some really should have quite the opposite.
 
I'm really into the retro games, especially on the Game Boy Color/Advance.
 
Xerneas said:
I believe that while the games are becoming more and more visually appealing, it is also growing more family-oriented. Problem is that many video gamers are more solo players, and so Mario games have been rather boring for hardcore players. Even on the solo games it has been easier to play through so that gamers that probably just picked up a video game could beat it.

Now, Mario has always been the more family-friendly series of Nintendo, but I believe that older games are a lot more interesting for more advanced gamers since they find a challenge to try to best instead of simple and 5-seconds to beat.

Stories and plot have been rather symmetrical, almost like a bell-curve, but it has been denying games a respectful plot of recently like they did early on in gamer, but again, it depends on the player's interest of storyline and gameplay.

Basically, older games are more difficult via how complex some stuff are (good and bad) and have a lite more pixilated graphics. On the other hand, newer games usually have a more simple concept but really good graphics.

Note I am talking about Mario games. When it comes to nostalgia, I go for more of the middle ground because I believe that a plot runs the game. I'm not always interested in just playing a game straight through unless there is a hook I can attach to so that I can have a background story to further pull me into the game.

I think Nintendo has done a great job at trying to expand the age range of players, but I think they also have lost some fans' attentions due to a lack of games to those players to dive into.

My personal question is why not moderate it? Based on DKCR, they have the ability to make games more difficult while still being reasonable. Zelda still shows it can have a very dramatic plot as seen in Skyward Sword. They have the potential, but they continue to spread the "family-orientation" style to all areas of Mario - and some really should have quite the opposite.

Truer words have never been spoken. Amen to this post.
 
Hella no. NSMBU was better than most of the recent games, but PMSS was not what most people wanted, and NSMB2 sucks.

If I was stranded on an island and could only pick two consoles to go with me, I'd pick SNES and Gamecube.
 
I feel like seeing a similar topic before.

Though there are indeed some negative examples like Sticker Star, in general Mario games are going better, mostly in 3D arts and console hardwares.

To me the main problem is there is a rest on laurels. The staff rely much on the miracles they had and make sequels to each popular series, which makes a feel of lack of creativity or innovation to old fans, while they aren't active in handling shortcomings.