Characters:
- Tanooki Mario: stupid addition, but at least they gave him some nice wheelie animations, like the one where he transforms into Statue Mario for a brief second. Still, I'd rather not have him.
- Cat Peach: dumbest addition ever. There's nothing nice about her. She sucks.
- Link: I'm still in doubt about his inclusion. I don't think he fits in the game. He has some cool wheelie animations and they portrayed him true to his origins.
Overall: I think the character department of this pack is really lacking. I'll give it 2/10.
Tracks:
- GCN Yoshi Circuit: this track was nice the first two times. Now it's just redundant. It doesn't offer anything new or anything we hadn't seen before. It does look gorgeous like the rest of the game, though. They kind of ruined the music with this one, as this version is not as catchy as the original.
- Excitebike Arena: it's nice that its layout changes every time you play it, but my opinion is that every single layout is equally boring. Having to perform so many wheelies in a short amount of time gets tiring after a while, especially when you have a character with an annoying voice like freaking Daisy or Waluigi.
- Dragon Driftway: one of the coolest concepts in the entire franchise, but the track itself is kind of underwhelming. It's too easy, but it's a nice track. It's not boring, at least. Too bad the music is forgettable.
- Mute City: hands down the best track not only from the pack, but from the entire game. Maybe I'm being biased because of my love of the F-Zero series, but that music, the high-speed racing, and the Captain Falcon cameo make this track a wonderful one. I felt like shedding some tears while playing it because I think that F-Zero is now officially dead.
- Wii Wario's Gold Mine: I hated this track in Mario Kart Wii with a deep, burning passion, and it's nice that now they made it bearable, at least. The music is better now and the fact that the mine carts are now helpful is a plus. They did a good job with this one.
- SNES Rainbow Road: I was so mad when I saw that this track was returning for the fourth fucking time. When I played it, I thought it's still as boring as ever, BUT, boy does it look beautiful. I liked the music too. I would have chosen a different track to make a return, though.
- Ice Ice Outpost: this track is not bad, and it's not good. It's just so... meh. There's nothing special about it. The music is forgettable, and its concept is not original. Very forgettable.
- Hyrule Circuit: this track screams "fanservice" like you wouldn't believe, and I fucking love that. It pays homage to the amazing The Legend Of Zelda series and is beautifully designed. While not challenging in the least, replacing the coins with rupees and the Piranha Plants with the enemy plants from the Zelda games (I forgot their name) was a very cool touch. And that music, man. The music is amazing.
Overall: none of the tracks are something you would call a challenge, and they all have one thing in common: they're beautiful. They were the one reason I bought the DLC and they made me glad I did. I give this department 8/10.
I won't talk about the cars department because I really can't care less about that one, so I have nothing to say about it.