I did state Krookodile using Outrage, but the attack's power would be determined by how strong the target's physical offense is (a reference to Foul Play); it would be more lethal for Ganondorf than for Kirby.
For Haxorus, I stated Guillotine, which is a 1-hit KO move in the RPGs.
For the elemental monkey trio, (Simisage, Simisear, and Simipour) the first can use Grass Knot which trips enemies and inflicts a certain percentage of damage the heavier they are (I feel bad for Bowser), Simisear can use Flame Charge which will have it run across the field while being cloaked in fire, and the last can spray opponents with Scald which will inflict burn damage.
Meloetta can dace across the field, rushing away enemies with its kicks.
Musharna: Pretty much like Peach Blossom without Peach(es)
Tepig, Snivy, Oshwatt: The three pledge moves
Beartic: Frost Breath, which does 50% damage every time
Giratina: Has 50-50 chance of each forme
Guys, remember the effects the attacks have in the RPGs don't necessarily have to be translated to Smash. Suicune uses Ice Beam, and if it hits you, it's almost a sure KO, while in the games it's just a standard attack.
I'd like to see Magikarp using Splash instead of Goldeen. Come on, Goldeen is actually useful in the games, unlike Magikarp. I'd also like to see Pokémon from every generation, not just 5. I'd like to see Onix, Hitmonlee and Starmie return, but I'd change Starmie's attack to Bubblebeam or Hydro Pump, which would act exactly like Staryu's Swift, except that it would have more knockback.
I'd also like to see Kadabra, Heracross, Chandelure and Braviary.