winstein's art thread, with drawings of miscellany

To start this thread with a bang, it's time to post my commentary on a community that's came to pass. I posted about the Challenges before, so this time, I will post about the actual Rounds that involve the time limit.

Scribble Circuit - winstein Edition


This is it, the fifth year of Scribbles, and I had a feeling that this is going to be another serious effort to draw some pictures with time constraints! For my colour, I wanted a colour from a different spectrum. I picked purple (2021), violet (2022), green (2023), red (Pilgrimage), orange (2024), and yellow (2025). Thus, it's natural that I go for blue this time, and a name that has "win" in it. I went with "Wild Wind" (#657088) for my blue, though it ended up looking like a grey colour. Still, grey's not the worst colour to go. It can still look good. Perhaps I could even pick a more obvious blue next time, even.

Avatar Image (Warm-Up)​

1769441945499.png

Most of the time, I don't do complete art in between rounds or before them. But this time, I drew this one to show that I mean business! Perhaps kind of literally given how I reused my Mario Mart concept with Mario as the Mall Manager, which is the title I picked for participating. It's a chance to get some shading experimentation, doing Mario with the half shadow image. The shading under the desk is something that didn't look right, but at least this is just a warm up. Also, that Mario figurine is from the Picture Pilgrimage, which was added by Gabumon at the counter at the reception. I decided to just add that as a fun detail.

Round 1: Extra Life

1769438875272.png

~ Title: Farming Lives Paid Off ~
1769438936548.png
1769439021618.png

Barring an anomaly like my first ever match against The Pyro Guy in the first ever Scribble match, I often view the first match as the more relaxing ones, like a warm up if you will. That's because opponents are randomised, so it's less likely to be matched up against someone at my skill level or one that surpassed it. This one is no different, but one aspect made me felt that I should not be overconfident: the fact that concept matters. Even the ones who might not draw as well might be able to sell through with the concept, which I thought Fantanoice might do. Interestingly, third time's the charm here since we weren't able to have our match until this one.

I have drafted a few concepts here and there. The ideas include: (1) a hero running over his dead body, (2) a hoarder hoarding over extra lives like they matter even though they've got too many of them, (3) a hero respawning over lots of corpses, (4) a short guy surprised at the other guy holding a heart (don't quite remember the context, sorry), and (5) a hammer wielder walking slowly towards a barrage of bullets. If you look at the side, it's easy to guess which one made it through as the main concept. With that said, the multitude of dead bodies still made it, in a way. the original perspective was that the shooter was at the top-left, but I felt it worked out better when the shooter is at the bottom-right while the action takes place at the other parts.

One facet of the concept that is serendipitous is the devil horns of the villain and the angel halo of the hero, as a way to demonstrate the good and the evil. Even then, the hero's halo is not actually part of the design, more that it's a signifier that the hero is up and determined again, similar to how video games have this mercy invincibility where they get a chance of survival instead of getting knocked down again to death. Coming up with differing poses of being shot down is interesting from the point of view of drawing different ways that the character is shot.

The colours are an aspect that I think turned out decently. The main subjects are all cleanly shaded, while the gunned down versions of the heroes are striped without shading to indicate their loss of life, and then there are the dead ones. I liked the differently-toned lines of the hero, so it's a bit of a shame that the rest didn't have that dynamic lines. I must say that, throughout all these scribbles, I never have a time where I completed the picture to perfection in time, because there were often moments of rushing to finish the picture in time.

Fantanoice's concept reminded me of Marie from Splatoon, even though she claimed it's supposed to be Peach or Rosalina. I don't know if she only noticed the similarities with the Splatoon character after that.

I guess my rather morbid image made a good impression, so it's onwards to a more skilled opponent next round.

Round 2: Ancient Tomb

1769440203982.png

~ Title: There's Treasure Everywhere ~
1769440858498.png
1769440871285.png

My opponent is one of those who joined the event, but retire before any thing was done. It was also the establishment of a second random opponent for the Amalgamation. I don't know if I somehow convinced the host to have a second person, but it made sense to have one, since there are a lot of volunteers, and when an even amount of participants remain, it would make sense to have two if the concept were to remain.

For the main piece, it's clear that I have a pretty good idea on what the concept is going to be: one of them is gathering knowledge and experience from the ancients whose time were long past, and another is escaping for their lives from grabbing treasures for themselves. I picked the less cliché choice of the guy being the information gatherer while the girl being the treasure hunter. Of course, the mummies react to their exploits differently.

The picture itself isn't quite perfect, given how the hieroglyphs look scribbly (ahahaha) and the shading is kinda rough. The thing that I don't know if I did right is the lighting. However, I think the posing is probably the best part of it, and one I felt is a strength to the piece. All things considered, it probably turned fine, just kinda rough around the edges.

My opponent was volunteered by Roserade, who have an interesting interpretation of what a tomb is, being that this "tomb" is a sunken ship near a sea trench. One of the nice things about these kinds of open-ended prompts is how others interpret them creatively.

Round 3: Round and Around

1769440228366.png

~ Title: Up and Down and All Around ~
1769442104764.png
1769442128402.png

One funny conversation came up during this round, and I mentioned how I find my opponent, Uniju, to be scary. He seems to have the same feeling for me, and then some folks chime in for the opponents they are scared of for their formidable talent. I guess fear can be quite roundabout. Speaking of rounds, that's the title and I think it's a fun one.

Early concepts indicate that I wanted to do something original like previous art, but the phrase "Up and Down and All Around" came to me and it's something from Sonic (Yoshi's Woolly World inexplicable use this phrase too). So it's settled: I will do a Sonic picture involving one of the upside-down corkscrews. I then spruced it up by doing a long course at Green Hill Zone. The pathing too a lot to figure out, as with fitting in all the Sonics and some wildlife critters.

Given how time-consuming the sketching turned out to be, so too is fully drawing the picture. There are a lot going on in this image, so I had to take it a little at a time. Even with that, some details were not included due to time constraints, such as the flower on the left edge. The picture didn't get harmed by certain excluded details, even if I would like to get them included. As much as the perfect picture is desired, certain sacrifices need to be made, especially the ones that can be constitute as extras.

I think it's funny how one of my concepts for different people doing the ring around the roses ended up being used by Uniju. It's like a coincidence, except I travelled a different path so there were no parallels this time. One has to wonder what would happen if both my opponent and I came up with the same idea, which I don't feel have happened so far.

Round 4: "DRAGONS IN EVERYDAY SCENARIOS, NOW THAT'S WHAT I CALL #RELATABLE #POTASSIUM"

1769437984722.png

~ Title: Banana Party, BYOD (Bring Your Own Dragon)! ~


1769437733179.png
1769437855181.png

I knew this would happen as I go through the matches: the inevitable match with The Pyro Guy. I expected this to be the last match, but somehow, this ended up being the second-to-last match, which gave it higher stakes than I thought. The complex prompt, alongside being matched with the artistically skilled The Pyro Guy, makes this one the most intense match I have ever had for this event.

Never mind that it is about dragons, something that I didn't feel familiar with, but then it's combined with potassium to make for an interesting combination. I knew that Gabumon is clearly going to have an easy time with this, not knowing that he's the one who came up with the "dragons" part. I don't know if I came up with "freefalling gadabout" (which he was settled with), but I felt that it could very well be since I thought about how Splatoon 3 had a rare title "Ace Gadabout". Which would mean that it's a pretty funny exchange.

I spent pretty much an hour of this match coming up with dragon designs, looking up certain ideas on the internet for some unique designs. You can see what those were in the "Concept" spoiler. The one that I thought was the most unique is the bottom-right one, because of the long hair. With all those designs and an exorbitant time spent on the designs, I knew I have to use them somehow, in relation to potassium. Since bananas are most associated with potassium, it's clear that they are to be featured. Playing to my strengths instead of attempting to imitating TPG, I have decided to go for a more bustling image featuring a picnic party involving the dragons I drew. Most of them are incorporated in the image, except for that dragon with the ball at the bottom-middle. When everything's so busy as they are, there really is no place or action to fit it in.

I have to mention how I didn't expect TPG to go in a more tranquil and contemplative, when I was expecting a more majestic art similar to the gigantic horse skeleton being unearth in a quarry. But more than that, I didn't expect that in the end, our match ended up in a draw, which is not something you see every time, lest of all being a top-ranked match. I am glad that the host GBAToad picked mine to win, since I never have won this before.

Round 5: Creation

1769440261184.png

~ Title: A Chance Encounter at Mother Nature Doing God's Work (that no humans witness) ~
1769442674691.png
1769442687956.png

When I see that the title is "Creation", I knew Woglril is going to do something about the robot and the mechanic who fixes the robot. I felt that this is an advantage for her because there's already something to work with. I wasn't quite sure what to use with this art, but then! I was looking at one of my sketched art and found something I could reuse for this, so she's not the only one who reuse characters. This is what basically driven what I will do with my art:

1769444367093.png

It's very handy to have notes in my drawing because all the inspirations will eventually be forgotten. In this case, this sketch was drawn because I was inspired by Ostara as a concept for a character, and that eventually morphed into Mother Nature.

Of the drawings, this is the one where the white dominates the backdrop, in contrast to my chosen colour that most other artwork opted for. I think this creates a stronger impression with the image, and I am glad that I decided to let the white do the talking this time. I drew a path for the river, and then added lines to indicate uneven terrain. The top part of the river felt like the river had some odd gravity, but perhaps by looking at it as though it's winding, it wouldn't look too bad. The animals are another part that I added that I see fit. One animal, the otter, was added a bit later when I drew this picture.

When drawing this picture for real, the trees were among the first to get drawn, followed by the river. The animals were sprinkled through. The last and surprisingly time-consuming part is the Mother Nature, because I thought it would be the easiest, but these kinds of things can surprise you by their difficulty later. I somehow managed to juggle the amount of details to complete the piece as good as I thought it could be.

Woglril's piece is as expected, about the robot character she did earlier. I felt that this is the decisive match because this is the ultimate one, and I hoped that I made it this time, coming from how I not only didn't make it for previous Scribbles tournaments, but lost quite handily in the Scribbles Labs 2. To my surprise, I won! Yes, I somehow outvoted all my opponents in a pretty strong showing, and I am glad that I took the effort to do not only all the drawings, but also practice pieces.

Extra Round: Something Musical

1769440386652.png

~ Title: Following the Musical Road ~
1769442733023.png
Finally, there is this piece. This is an extra contest between BBQ Turtle and I, where we decided on a prompt from a user submission for this event. The title "Something Musical" inspires me to do a musical kingdom. Coming up with all the musical instrument ideas is difficult to do when you want to populate the kingdom, but I eventually somehow manage to get all the scenery completed for drawing.

As I have to go somewhere in the evening, I only have basically 2.5 hours to complete the art. What does this mean? One of the key aspects of this art had to be dropped. The backdrop with musical themed environment and objects remained, except the sky which I felt didn't have the desirable look, but the real omission is the folks travelling down the musical road. Despite this, the title "Following the Musical Road" remained. If one were confused on why it's titled this, this concept should explain. Even though I told GBAToad that this was the title I would've gone with were I to be able to complete the piece, he still included it. It's fine to include it, I felt, because I might have forgotten about it eventually.

BBQ Turtle's art is about three of the Mario ladies dressed as musical idols. It's a nice piece, I like it.

Conclusion​

The results for best-voted artwork are:
  • ROUND 1 -
    • 10 Pts.
  • ROUND 2 -
    • 11 Pts.
  • ROUND 3 -
    • 17 Pts.
  • ROUND 4 -
    • 17 Pts.
  • ROUND 5 -
    • 36 Pts.
  • ROUND Ω -
    • 13 Pts.
In a reversal from the 2024 Scribble match, it's the last round that got the most votes! I think this is a pretty good result, at least compared to my opinion on the 2024 where I felt that I peaked early and was in a slump. Of course, peaking early is not necessarily a bad thing, but that was how I felt back then, and it did actually driven me to be more dedicated to the craft, so one can't say that the end result is a disaster. Besides, I did do pretty well back then for what I had to work with.

Thank you to all of you for granting me the opportunity for the victory! I felt like my efforts paid off. As to the idea of hosting it, I am not totally sure about this because I never hosted tournaments before, lest of all something as big of a scale as this. I do have an idea on what to do for the next one, so it's not like I am unprepared for this. It's more that I wonder if I would have the time to do this. I do think I would like to do it once, if I know what such a commitment would entail.

I do like how this final image turned out with my colour. The colour I picked gives off a sense of contemplation and conclusion to the entire event in this image; makes me glad to go with it.
1769446186959.png


Thank you for reading.
 

Attachments

  • 1769438970280.png
    1769438970280.png
    229.3 KB · Views: 11

No Accounting for Taste

Q_Panel_25_-_No_Accounting_for_Taste.png

Panel 1: {A purple Yoshi lashes out his tongue to something, while Yoshi (the green one) observes from a distance. In the background, a Red Yoshi walks past.}
Panel 2: {The purple Yoshi finds whatever he ate yummy, making Yoshi excited. In the background, a mushroom dealer Pianta walks past.}

Panel 3: {Yoshi rushes forward to lash out his tongue to eat whatever the purple Yoshi found to be delicious. In the background, there is a hot-air balloon with Luigi's emblem on it.}

Panel 4: {After Yoshi ate the same thing that purple Yoshi ate, his face got all red and is simmering. In the background, the mushroom dealer Pianta caught fire in his supply of mushrooms, and the hot-air balloon caught fire and is descending.}

Panel 5: {Yoshi is fanning his mouth and repeated steps on the floor in panic while fire spewed from his mouth from the spiciness of the pepper. The purple Yoshi isn't fazed by the taste, due to not having the feeling of taste due to being a painting coming to life indicated by paint droplets on the floor, caused by Bowser Jr.'s Magic Paintbrush. The purple Yoshi is wobbling slightly. Bowser Jr. is laughing due to successfully pranking Yoshi. In the background, there is a yellow Pianta pushing the boat, and the hot-air balloon floating on the sea.}

This cartoon was published on January 2025. I wanted to do a cartoon involving the Yoshi series, since I haven't done so back then. I thought about the possibility that Yoshi can't actually eat certain objects, which is what the cartoon is going to be about. In Super Mario Sunshine, the Yoshi in that game is made from paint, which makes them work differently, such as dissolving in Water and squirting "juice". Because of that, I imagine that the painted Yoshis can eat certain things that the real Yoshi might not necessarily like.

Initially the durian was considered for its spiky exterior, but the problem is, Yoshi can already eat spiky enemies like Spike Tops and Spinies. Because of that, the idea is discarded not long after that. There hasn't been official demonstration of Yoshi eating lemons to my knowledge at that time, so I like to think that Yoshi thinks they are sour.

For the layout of this comic, I decided to do something differently. Instead of a disconnected bonus panel, I decided that the bonus panel is integrated in the main comic itself. Essentially, the comic is shaped like an "L" if you merge the bonus panel back to the main comic. The only thing is, the comic itself has never been depicted in its full format before. Before I show what the format was like, we'll go through the bonus panel first, and the full view:

Q_Panel_25b_-_No_Accounting_for_Taste_Bonus.png

{Bowser Jr. is also laughing at the same prank but for the painted-to-life yellow Yoshi who can eat the sour lemons without ill effect, while Red Yoshi's mouth is puckered due to being subjected by the lemon's sourness after eating it. The yellow Yoshi has paint droplets trailing behind him. In the background, the mushroom dealer Pianta continues to run in panic from the burning mushroom pile.}​

1777659503848.png

Thanks to having the bonus panel in mind to depict Yoshi's distaste for certain foods, I felt that I wanted to depict more details in the background. Not only did I depict a second Yoshi, I also added a Pianta's mishap and a Luigi hot-air balloon getting into a fire in the background. It's not much, but I like to think that they make the comic more substantial. One tricky part with the layout is to partition the characters so that they can be depicted separately and together. The results are fine, I think.

The cartoon may be depicting Yoshi, but it's not something from the Yoshi series. Instead, I only got to draw something about the Yoshi series later that year, which was also a pretty ambitious piece I did for the theme of the Shroom in the future (about villains).

Finally, here's how the full comic would look like if they are merged:

1777660738452.png

Mar-Lorax & the Wahnce-ler

1777659285101.png

One of the ideas I have is to combine the words "Mario" and "Lorax". While this image says "Malorax", I think "Mar-Lorax" is better in terms of making it clearer on how I intend the pronunciation to be, and it makes the intended reference clear (it's Mario!). The Once-ler being depicted as Waluigi is a no-brainer, given how lanky the Once-ler is shown in the Lorax film.

The imitation of the Dr. Seuss art style was not something I wanted to do when I thought of this idea. Instead, it's when I started drawing this that I wanted to imitate the style more, especially when I check for references. I analysed the details in some of the Seuss art, including The Lorax, to get a feel on what it should look like. The results aren't perfect, but I guess it's good enough.

I think that I probably should not depict Waluigi's (or: the Wahnce-ler) gloves as long, since by the time Once-ler wore long gloves, it was later when he's gone too far in his pursuit for profits. I think that I depicted as such because I didn't analyse enough with the progression of the character to consider this. On the other hand, I think Mario being depicted as the Lorax is funny, and I especially like the oversized moustache he got. I did add a pair of gloves and a cap with an "M" so that it's a bit easier to read that it's Mario as the Lorax.

Someone mentioned the idea of Mario as a tanuki that speaks for the trees, which is admittedly a fun suggestion, though.

Robot Cat Mario of the 22th Century and his Minis

1777658225162.png
Finally, this cartoon. I wanted to fill a small space in a document after most of it is filled, so I just conjured a Cat Mario, except it's not the Cat Mario you expect. You see, Doraemon is a robot cat, and he has Mini Doraemons. I used this knowledge to bring in Mini Mario to also become "Cat Marios". Mario dressing up as Doraemon is not an original concept, but I think doing that for Mini Marios are. As a simple art, I don't expect much out of it.

I think that for Mario, I felt I made his head a bit too small relative to his face. If I were to redraw this, I would have made Mario's head the baseline and then draw the costume over him. The Mini Marios, on the other hand, are more consistent with their original portrayal.

The background is based on how certain Doraemon artwork depicted circles to highlight the characters, which is why there are three of them, one for Mario, and one for each of the two Mini Marios.

Thank you for reading.
 
Another double feature for the Shroom for the purpose of catching up.

Teed Off

Q_Panel_26_-_Teed_Off.png

Panel 1:
{A group of Goombas are currently in a dim and confined area}


Panel 2:

Goomba 1: "I can't wait for my turn to come!"

Goomba 2: "I CAN wait, on the other hand (if we have hands)"


Panel 3:

Goomba 1: "Aw, come on! You know the day would come!"

Goomba 2: "You know it'll be pain and suffering, you know it."


Panel 4:

Goomba 1: "Yeah, but the public admiration will be worth it!"

Goomba 2: "What are you, some kind of masochist?"


Panel 5:

{Light penetrates into the area from the top}

SFX: CRRREAK

Goomba 3: "Here it comes now!"

{Goomba 2 turns to look up in surprise}


Panel 6:

{A golfer is holding a box and picking Goomba 2, where it's revealed that they are Mini Goombas}

Goomba 2: {Struggling by swinging feet} "Hey! Why me? Why can't it be someone else who wants to volunteer???"

Goomba 1: {From inside the box} "Good luck! I sure you'll do great!"


Panel 7:

{The golfer puts Goomba 2 on a golf peg}

Goomba 2: {Annoyed} "That's the way the cookie crumbles, I guess."


Panel 8:

{The golfer prepares to swing the golf club}

Goomba 2: {Closes eyes and sweats} "Let's get this over with."

Panel 9:

{The Goomba just got hit by a club and got struck towards the distance}

SFX: THWOCK!

Panel 10:

{The Goomba falls on the fringe and then bounce forward}

SFX: THUD!

Panel 11:

{The Goomba hits the flagstick on the head, causing it to wobble}

Goomba: Ow!

{After this, the Goomba falls into the hole}

Goomba: That wasn't a safe landing!

Panel 12:

{Further away, the golfer takes a good look at the tee area. The Goomba peeks their head from the hole}

Goomba: I long for the day that they stop using us for their silly sport.

Panel 13:

{The scene have more saturated colours to indicate that it takes place in the present}

Header: "In the Present"

Goomba: {Telling a Mii} "I don't know if this is true, but I heard that a Goomba was used as the first golf ball. I'm kinda proud of it, honestly."
Last year from when this comic was published (meaning, 2024), I did a Goomba comic. I thought that it would be fine to do another, after a while. The main inspiration behind this piece is the line of Goomba in Mario Golf: Super Rush, which was one of the lines that was shown off before the game's release. I thought it's an amusing line, which is how I got the idea to make a comic about this. Thing is, I had two drafts before settling with this, because I wasn't feeling the other ideas.
  1. The first idea involves a Goomba being invited and sitting on the tee peg stool, only to be hit like a golf ball. This one involves the Goomba being excited about this.
  2. The second idea involves a Goomba being tired, and then sitting on the tee peg to sleep, only to be hit like a golf ball.
  3. The final one, and also the one that ended up in the final product, involves a few Goomba waiting to be hit like a golf ball like it was routine.
I think the dialogue for this comic is fun to write, even for the drafts that I didn't end up using. For example, this is part of the first draft:
{The shadowy figure comes with a club and approaches towards Goomba}
Goomba: I'm totally ready for another round! But first...
{Goomba wears a knight helmet that inexplicably appears out of nowhere}
Goomba: {With a resolved look on his face}...now let's make history!

The colouring of the "past" is made to be less saturated to indicate that it was the past, while the "present" is more standard colours. The Mii is based on the Mii I normally used, which was also present in "Space Wail" (but obscured). I thought it would be fun to put a bit of my profile into the comic, and also because that game involves the player using their Mii to be the best golfer. Lately, I am not very sure if I would like to do that, but I guess it's not the worst thing ever to use more personalised Miis.

Q_Panel_26B_-_Teed_Off_Bonus.png
Para-Goom: {Retorting the Goomba} "Big deal! To this day, we're still used as golf balls!"

{Background consists of Waluigi kicking a Para-Goom towards the hole}

My thinking about this panel is the inclusion of Wario Land 3's Golf, because in that game, the enemy of that game is used as the "ball" by Wario, and that's related to the topic about Goombas being potentially being used as golf balls. Background is similar to the one in Wario Land 3's Golf minigame, while the elements in the background is a bit more greyish to convey distance.

As to why Waluigi is used, I wanted to change things up by not being so strict to how the games used the character, since I felt that doing things differently from the games have a more cohesive feeling with the universe rather than being so strict that it felt restricted. Moreover, there was a mention to add some Waluigi in the content because there was one user who wanted that to happen, so I added Waluigi for not only this comic, but also certain other comics for this year.

---

One thing I've noticed about this comic is that it didn't garner a lot of enthusiasm, similar to the Mario Tennis comic I made earlier. While this comic won the Section of the Month, the fact that it didn't have a lot of "likes" on Tumblr and Reddit made me think that perhaps the reality is that not everything I made is gold. With that said, I would be curious on the later comics where I didn't win Section of the Month and see how well it did in a more public environment.

The Many Definitions of a Mario Mobile

Q_Panel_27_-_The_Many_Definitions_of_a_Mario_Mobile_1.png

Caption: Mario beckoned Baby Mario to present him with a special surprise. With a beaming face, Mario presented Baby Mario with a MARIO MOBILE, perfect for his bedtime. Baby Mario jumped for joy at the sight of the present.
{Mario presents Baby Mario with a mobile with Mario items like coins, Super Mushroom, Fire Flower, Ice Flower, Mini Mushroom, Super Bell, and Power Moon. Baby Mario leaps into the air and swings his arms happily.}

Q_Panel_27_-_The_Many_Definitions_of_a_Mario_Mobile_2.png

Caption: While spending his time with Baby Mario, there was ringing from Mario's pocket. Mario took the MARIOMOBILE from his pocket to answer the call. The caller has informed Mario that something is ready for him. What could it be?
{While Mario is playing blocks with Baby Mario, Mario takes out his phone from his pocket and answer the call}

Q_Panel_27_-_The_Many_Definitions_of_a_Mario_Mobile_3.png

Caption: Immediately, Mario made his way to meet the caller, who is a relative of his. This relative has prepared the MARIO-MOBILE that he commissioned, which looks very handsome! Not wanting to waste time in trying it out, Mario calls his brother to come over.
{Mario meets up with a relative (who appears on the Mario Motors concept art by Yoot Saito) where he presented a convertible with Mario's emblem and moustache. Mario holds Baby Mario's hand, and calls Luigi.}

Q_Panel_27_-_The_Many_Definitions_of_a_Mario_Mobile_4.png

Caption: Together with his brother and the baby brothers, Mario took everyone for a joyride on the MARIO-MOBILE. While travelling on the new car, Baby Mario is playing video games on the MARIOMOBILE. Looking back from his seat, Luigi entertains Baby Luigi with MARIO MOBILE that Mario created earlier.
{Mario, wearing sunglasses, is driving his new convertible, while Baby Mario plays with Mario's phone behind him. Luigi holds a mobile while Baby Luigi plays with it behind him.}

Q_Panel_27_-_The_Many_Definitions_of_a_Mario_Mobile_B.png

Caption: The brothers parked the new motorcar near the cinema to watch a film. A movie called "MAnatee RIders Of MOnstrously BIzarre LEgends" is playing soon, and the family don't want to miss it!

{Mario, Luigi, Baby Mario, and Baby Luigi walks through a cinema corridor. Mario is holding popcorn, while Luigi is holding drinks. A poster titled "Manatee Riders of Monstrously Bizarre Legends" is next to them.}

Every March is a time to celebrate Mario because it's Mario Day during that month, but the Shroom's timing meant that Mario Day will never be held on March, since it's held during the third week (usually), and the 10th would never be on a third Saturday. For 2025's Mario month, I wanted to do something different. The different thing is to do something resembling an illustrated story.

I combined it with a strange idea I have about using the word "Mario Mobile", which I think is a funny word because picturing a car designed with Mario's head is funny, even though that's not used here. Also the word "mobile" has a few definitions. I initially wanted to use four different definitions, but I felt that it would make everything clunky, so I made the fourth one a combination of the three definitions. And an extra one that is just a rough abbreviation of "Mario Mobile".

Babies are included because of one of the definitions of "mobile", which is basically the thing that you hang above babies. I think it's nice to draw baby characters once in a while, and this also represents a good opportunity to include them. I also included that senior from the unreleased Mario Motors DS game because I like his design, and I like to imagine that he's Mario's uncle who is good with designing cars. I do wish we got to see him in a released game.

The border uses paint splotches and the characters are using a rough water colour to colour them. I think those two elements give it a more story-like quality to it, even if didn't look perfect in my opinion. I felt that one weakness is the line art, which I felt clashed a bit with the water colour. At that time, I wasn't confident with doing lineless art, so I just fall back to what's familiar. It wasn't until I did one art about Daisy that I felt that I am getting the hang of doing lineless art.

Relative to the other March Shroom art, this is probably the one I am least satisfied with, as the other three had something I liked. The first one about how "L is not real" had a striking black and white colour scheme, the second one has characters dressed as Mario and it is a very popular piece, while the most recent one had a lot of characters who I think came well together.

Thank you for reading.
 
Back