Killing the Killing Game Roles

Roserade

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This section's been in print for a while, but now's a good time as any to get a thread pulled together! Killing the Killing Game Roles is a section highlighting player role abilities from Killing Games past, analyzing their design overall to find what works, what doesn't, and what can be a great place for reiteration or refinement. You can find all of my previous installments here:

Issue 214: AKG4 - Ultimate Neocowboy
Issue 215: AKGO - Latuschels, the World Adventurer
Issue 216: ARKG - The Proposal Wizard
Issue 217: AKG3 - Ultimate Monster Salesman
Issue 220: AKG4 - ???
Issue 222: ARKG - The Secret Player
Issue 225: AKG3 - Ultimate Memory Manipulation Specialist
Issue 226: AKG3 - Ultimate Ghost (with some discussion of RKG2)
Issue 227: AKGO - Chaos Minus, the Negative Influence
Issue 230: 'Shroom KG - Lakituthequick, Ultimate Scavenger
Issue 232: AKGO - Pipis Weldae, the Plumber

You're welcome to make suggestions in this thread for roles you'd like to see covered in the future. I can't guarantee when I'll utilize a suggestion, but knowing what roles are on people's radars can be helpful for my planning. Please keep in mind that I'll generally avoid doing write-ups for games that are currently in progress - let's keep this sections as a series of post mortems!

Of course, any other comments, responses, or discussion points are also encouraged. I'm happy to start up a dialogue about anything KG game design!
 
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