Power Master & Stuff

https://www.marioboards.com/threads/37837/page-9#post-2104899

  • Option 1 - One file game, gets deleted at game over

    Votes: 0 0.0%
  • Option 2 - All files get deleted at game over, very very challenging

    Votes: 2 14.3%
  • Option 3 - Sentries just send you back to the start of Limbo to try again

    Votes: 10 71.4%
  • help i cant change question

    Votes: 2 14.3%
  • aaaaaaaaaaaaaaaaaaaaaaaaaaa

    Votes: 0 0.0%

  • Total voters
    14

Alex95

The True Power Master
Banned User
Pronouns
He/him
MarioWiki
Alex95
Overall things:

Game page and commissions!
Patreon!
Wiki!
Discord!

(These first few pages in this thread are old and out of date, including this first post :bowser:)



https://powermaster.gamepedia.com/User:PowerMasterAlex/Wikia_Thread_2
Power_Master_1_MV_Logo.png

Power_Master_2_Logo.png

Two new Power Master games are in development! Power Master 1: A Strange Journey MV and Power Master 2: The Legend are both being developed at the same time using the RPG Maker MV engine. I don't have much done yet, as what you see in the photos is all I've got so far. But I will be hard at work creating both games anew.

For Power Master 1: A Strange Journey MV, the game will contain entirely redone sprites, two new characters, a revamped story, and different mechanics. While I think the original Power Master 1: A Strange Journey came out great, there were some things that either didn't work or look right (it had two different art styles for the enemies) or wasn't able to be implemented. If you read the Power Master 1R Story, the two new characters should at least sound familiar; the tall, muscle, red-head is Matt, who appeared in Chapter 10: The Failing Flirter, and the young, dark-haired girl is Alice, who appeared as Hamilton's sister in Chapter 18: The Light-Headed Digger. The two new characters will join Stephan, Jennifer, Hamilton, and Helen on the redone adventure. The game will use locations from the first Power Master 1, but will be reimagined using all new sprites!

For Power Master 2: The Legend, the story takes place at the start of Exitilus's reign, one thousand years before the events of A Strange Journey. The player will be the ancestors of the hero from Power Master 1 and depending on the gender of the chosen character, the story will play out differently. Kyle and Merlina were the original characters with the green-haired, broody-looking Marvin being included to help the story along.

For those of you that have sent in voice overs for the future games, I have some bad news: I have decided to cancel the use of voice overs for these games. Originally, it was just for Power Master 2, but now that Power Master 1 MV is being developed alongside it, it would be too much work for me to handle between two games. Maybe I'll bring the concept back when Power Master 3 rolls around. I am still accepting idea and music submissions, however.

Power Master 1: A Strange Journey MV and Power Master 2: The Legend are in development with Power Master 1: A Strange Journey MV likely being released first. Shooting for a late 2017 release, but we'll see how that goes.

The voice over bit probably doesn't effect this forum much, as I don't think any members here sent in any voice work. But, yeah, I'm working on two new games! Whoo!
 
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Re: Alex95's Power Master Thread

Decided to turn this into a general thread for the Power Master stuff I do. So here's some stuff I do!

stephan_by_powermaster64-daikkyv.png


This is what I have done of Stephan's sprite sheet so far. I edited slightly since posting it on DeviantArt, I fixed that weird bump in his hair. I'm also not entirely sure what to do with the "death" set of sprites yet. Still experimenting with that, but so far, Stephan's the only one with them.

jennifer_by_powermaster64-dajxlq1.png


This is Jennifer. She has long, Palutena-length hair, and I added a shadow on the ground for the hair. I thought that'd be a nice touch. :D Her head looks a bit thick here, but I shortened it after posting.

hamilton_by_powermaster64-dajxlz7.png


I had a hard time getting Hamilton to look right, but eventually, I had to settle for removing the spikes on his armor. I couldn't get them to animate right. His battle sprite should have them, though I have yet to get to those...

helen_by_powermaster64-dak155a.png


Helen's attire changed vastly upon the transition to MV. I like the way the dress came out, but I'm a little iffy on the way the hair animates. I have trouble getting those down.

Will post more later.
 
Re: Alex95's Power Master Thread

15232287_1343227545722039_1616964925223803862_n.jpg


Drew up some concepts of the characters. Looks largely unfinished now. Plan is to scan them and touch them up on the computer. From left to right, it's Stephan, Jennifer, Hamilton, and Helen. Likely only going to use the neck up in-game, but I'm still going over the options.
 
Re: Alex95's Power Master Thread

Is the game going to be available on Steam?
 
Re: Alex95's Power Master Thread

Maria Renard said:
Is the game going to be available on Steam?

Possibly. My first game was released on the itch.io indie game site, but no idea what the full range of options are at the moment. I know the RPG Maker MV engine is HTML5, so a larger variety of options is available to me than the last game had.
 
Re: Alex95's Power Master Thread

Alex95 said:
15232287_1343227545722039_1616964925223803862_n.jpg


Drew up some concepts of the characters. Looks largely unfinished now. Plan is to scan them and touch them up on the computer. From left to right, it's Stephan, Jennifer, Hamilton, and Helen. Likely only going to use the neck up in-game, but I'm still going over the options.

Not sure if you're looking for critique, but I figured I should probably mention it anyway. The level of detail in those drawings is pretty good, but there are some issues with the proportions. Specifically, the heads are somewhat big. It's especially noticable with the second one from the right, whose neck is about the same width as his torso. That's something to keep in mind once you get around to the digital touch-ups.
 
Re: Alex95's Power Master Thread

Yapyap said:
Not sure if you're looking for critique, but I figured I should probably mention it anyway. The level of detail in those drawings is pretty good, but there are some issues with the proportions. Specifically, the heads are somewhat big. It's especially noticable with the second one from the right, whose neck is about the same width as his torso. That's something to keep in mind once you get around to the digital touch-ups.

Go ahead and offer critique if you have anything. Always looking for ways to improve :)

Proportions is something I have trouble with, but at the same time, it's been consistent. The characters always seem to have big heads, even if I don't intent to draw it that way. It just kinda ends up like that :P It's something I'm trying to improve on, though it helps show expressions once I get around to those.

Hamilton's neck is kinda thick, isn't it? He's created to be a lanky character, so I tried to design him that way. Did it not turn out correctly?
If anything, the breastplate came out kinda small. Good thing it might not show in the final version, but I can always correct things if I need to.

EDIT: The big-headedness also matches the sprites used, so I think it worked out. I'm not exactly going for realistic proportions, more along the lines of comical.