Super Mario land 1 and 2 feel like such anomalies.

You shoot him.
 
Of course I can't say from experience since I haven't personally fought him, but from the looks of the videos... Imagine the first Brobot battle in SPM, only the space is much smaller, he fires three projectiles at a time and they come at such quick speeds it's near-impossible to dodge.
 
Wittgenstein said:
Of course I can't say from experience since I haven't personally fought him, but from the looks of the videos... Imagine the first Brobot battle in SPM, only the space is much smaller, he fires three projectiles at a time and they come at such quick speeds it's near-impossible to dodge.
Yeah I know cause I fought him a while back, like a year ago.
 
Dinomic Duo said:
It... didn't... work

You gotta shoot him 25 times. If you're good with reflexes it shouldn't be an issue.

That said its still a lame finale for the game. Its not even a platforming level.
 
Goodluck.

Still would have preferred something better. Tatanga's boss fight in the sequel was much better and that wasn't all that amazing either.
 
Its really not that difficult once you get the pattern down.
 
Go inbetween gaps