"Legends of the Fallenstar" Chapter 21 Released

"Legends of the Fallenstar" Exclusive interviews!

(Late to the party? Yeah, I know.)

I will just say that Issue 16 is probably one of the best thing I have read on this wiki along with Ghost Jam pie proposal and the Mario (Species) article.

I only have two nitpicks concerning this comic:

1- The Christmas Special: Sorry, but it was just... boring. And it didn't really help progress the story in any way.

2: Some of the "special effects" can look pretty... fugly at time. IMO, the comic would be better without them.

Otherwise, t'is a great comic. Keep up the good work!
 
"Legends of the Fallenstar" Exclusive interviews!

When will the next one come out?
 
"Legends of the Fallenstar" Exclusive interviews!

Uniju said:
OMG, You insult the name of Naoto Oshima like that... :o

Pah, if you really hate it that much, it might get changed when if and when I start revising comics... Since some of the chapters really do need some changes to bring them up to spec.

And Naoto Oshima is cool... Even though his games keep failing.
 
"Legends of the Fallenstar" Exclusive interviews!

That new chapter doesn't feature any ugly GIMP effects, which is good.

And who is Naoto Oshima? Some dude working at Sega?
 
"Legends of the Fallenstar" Exclusive interviews!

Ok, lots to talk about here.

Blitzwing said:
That new chapter doesn't feature any ugly GIMP effects, which is good.

And who is Naoto Oshima? Some dude working at Sega?

Formerly of Sega, now working at Artoon of Blue Dragon and Yoshi's Island DS fame. And I really would like a more in-depth analysis of why you don't like the GIMP effects, and which of the various effects used you don't like, which you do like, and your reasons for liking/not liking them. I understand that you are not a comic maker though, so I won't ask you for tips on how to improve the SFX :P

I have to admit Uniju has more talent than me in the graphics area... And he has enough patienence to make good fight scenes, something I lack.

Uniju said:
Blitzwing said:
That new chapter doesn't feature any ugly GIMP effects, which is good.

And who is Naoto Oshima? Some dude working at Sega?

He WORKED at Sega, but he left and founded Artoon. Supposedly he was the guy who designed Sonic the Hedgehog.

Supposedly? He designed Sonic, and probably other characters and robots in the first Sonic game aswell. He was also a character designer on Knuckles Chaotix, designed NiGHTs (The character), and directed Sonic CD and NiGHTs (The game). A very big influence on Sonic Team... But then he made the mistake of disagreeing with Yuji Naka on where the Sonic series should go after Sonic Adventure, and left.

Xluidi said:
You insult Seven Rings in Hand :eekdance:

Ok... Wait what?
 
"Legends of the Fallenstar" Exclusive interviews!

Snack said:
Ok, lots to talk about here.

Blitzwing said:
That new chapter doesn't feature any ugly GIMP effects, which is good.

And who is Naoto Oshima? Some dude working at Sega?

Formerly of Sega, now working at Artoon of Blue Dragon and Yoshi's Island DS fame. And I really would like a more in-depth analysis of why you don't like the GIMP effects, and which of the various effects used you don't like, which you do like, and your reasons for liking/not liking them. I understand that you are not a comic maker though, so I won't ask you for tips on how to improve the SFX :P

I have to admit Uniju has more talent than me in the graphics area... And he has enough patienence to make good fight scenes, something I lack.

Ahem, I never really liked those "Blurr" effects, using them once and twice to show the violence of an attack is OK, however, sometimes you overuse those and it really distract from the rest of the comic. Chapter 12 is a good example of badly used special effects.
 
"Legends of the Fallenstar" Exclusive interviews!

It is epicnezz.

I like the Simulator, plus the "girl's voice". This is turning out to be one of the greatest comics EVAR. Easy-to-follow, hilarious, and just plain EPIC.

I NEED A PROFILE ALREADY! :twisted: