Post any 3D Mario concept here!

Andy 28!

Goomba
Here is my concept, is very original (I think)! Bowser's Fury 2. Is like the 3D World side game but a lot more complex, is a open world game where Bowser is again in his Fury phase but this time isn't fault of Bowser Jr, the game is'nt focused on the Cat theme instead is in the Mushroom Kingdom! You can play as 7 (8 in the last island and post game) characters: Mario, Luigi, Peach, Daisy, Rosalina, Yoshi, Nabbit (easy mode) and Bowser in the last island, there's also 8 partners and 35 different islands, the game not has any power up, and also there's a multiplayer mode local for 2-4, every character has a unique ability, Mario: Fire, Luigi: Thunder, Peach: Umbrella, Daisy: Double jump, Rosalina: Spin, Yoshi: His tongue, Nabbit: invincibility and Bowser: Shell. The villain is Bowser but after defeating Fury Bowser the game reveals that the main villain is Fawful! He put Bowser in his Fury form, the final boss is Fawful controlling the Mecha-Fawful, the game has 25 bosses, so that's my idea, sorry if I said too much, so what you think? This sounds good? You have any idea? Please share it!
 
love the idea of fawful (and imo it could even work since continuity doesn't have to be rock-solid between rpgs and mainline games) but idk if he should be a twist villain. i feel like if a mainline game had a non-bowser overarching antagonist for the first time in decades it should be a core part of the game's identity and marketing. also partners seem like overkill for a game like this.

i think fawful would be fought similarly to how void kong is fought in dk bananza. small hitbox, flying around using devices to manipulate the world and send projectiles toward the player. if he was the main villain he'd have several fights at different points in the game prior to the final boss. doesn't mean bowser needs to be unlocked right away, i like the idea of bowser being exclusive to certain levels/missions and then being unlocked for use anywhere during the postgame. if he does start out under fawful's control, it should be a distinct form from fury bowser (as much as the association with fawful and fury fits, i wouldn't want it feeling like a retread of what they already did in bowser's fury at any point)
 
love the idea of fawful (and imo it could even work since continuity doesn't have to be rock-solid between rpgs and mainline games) but idk if he should be a twist villain. i feel like if a mainline game had a non-bowser overarching antagonist for the first time in decades it should be a core part of the game's identity and marketing. also partners seem like overkill for a game like this.

i think fawful would be fought similarly to how void kong is fought in dk bananza. small hitbox, flying around using devices to manipulate the world and send projectiles toward the player. if he was the main villain he'd have several fights at different points in the game prior to the final boss. doesn't mean bowser needs to be unlocked right away, i like the idea of bowser being exclusive to certain levels/missions and then being unlocked for use anywhere during the postgame. if he does start out under fawful's control, it should be a distinct form from fury bowser (as much as the association with fawful and fury fits, i wouldn't want it feeling like a retread of what they already did in bowser's fury at any point)
I think Fawful HAS to be a surprise, all the fans seeing him again will be shocked, a better idea is something like Super Mario RPG with Bowser as the villain of the game but only for the start, maybe he can be the first boss and you think "I already defeated Bowser?" and you hear "I HAVE FURY" and Fawful appears, but Nintendo not showing anything related to him, and maybe not Bowser's Fury 2 but the game being open world. But I don't think Fawful has to appear in mainline games because he's especial for that, but one time sounds pretty good.
 
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