Lee Chaolan
Oh, excellent!
A lot of GameCube-era games and related articles generally have pretty lackluster wiki pages, as they were some of the earliest made on the site for games that aren't very accessible at this point in time. The Badge pages in Paper Mario: The Thousand Year Door are no exception to this, and I've personally struggled to find information that I was hoping would be on the wiki page. Information such as a badges attack power tends to be missing or lack specifics on how much a duplicate badge increases damage and FP costs, (Look at Tornado Jump and Quake Hammer as examples.) and most of the time I have to skim through a whole paragraph of text to work out which part applies to the specific game I'm looking for.
With the recent release of the PMTTYD Switch remake, now would be a better time than ever to spruce up these new pages and make them as useful as they can be. It's been a while since I've done much wiki editing myself, so I figured that workshopping a list of ideas on how to improve these pages might be a good idea before we end up with inconsistencies with wiki formatting, and maybe we can make a this a community project to make editing all 80+ badge pages seem a bit less daunting.
Below is a list of ideas on how to improve the badge pages, subject to changes:
- Update latest appearance to the switch version of TTYD
- Update sell price by including the remake's new prices.
- Add a purchase price. Every badge in PMTTYD can be re-bought after selling so there's no reason not to include this too.
- Add a "history" section to each badge that also appeared in the original Paper Mario, going over each badges specific properties in the respective game. (Or maybe just do this with all badges?)
- For attack badges, list how much damage the attack does, and what effects the damage number. This might need some figuring out on how to consistently phrase how an attacks damage can be modified, for example Quake Hammer does a "fixed" 2 damage that isn't affected by Hammer upgrade, but does get increased by badges. Is there a better word we can use? Are there any attacks that aren't affected by gear upgrades or badges?
- Add the attack damage into the infobox. To use Power Jump as an example, it could be listed as: 4 (Boots), 6 (Super Boots), 8 (Ultra Boots). Alternatively we could list them as Base Power: 4 and detail how the boots affect the attack in the article itself.
- Add the PMTTYD remake description to the infobox, as some (such as Hammer Throw) have changed. Or maybe move this information to the article instead as a quote in the history section, as I imagine two or three of these descriptions would be too long to fit well on some pages.
- Include random other things like how long a status effect lasts for, exactly how much the attack power and FP costs increase when duplicate badges are equipped, that sort of thing. This specific information is usually what I'm trying to find in the first place when I look at the wiki articles for badges, so I think it's important that we don't forgot it.
Anyway I'm open to suggestions and would happy for others to join in with editing these badge pages, so feel free to share any ideas that you might have.
With the recent release of the PMTTYD Switch remake, now would be a better time than ever to spruce up these new pages and make them as useful as they can be. It's been a while since I've done much wiki editing myself, so I figured that workshopping a list of ideas on how to improve these pages might be a good idea before we end up with inconsistencies with wiki formatting, and maybe we can make a this a community project to make editing all 80+ badge pages seem a bit less daunting.
Below is a list of ideas on how to improve the badge pages, subject to changes:
- Update latest appearance to the switch version of TTYD
- Update sell price by including the remake's new prices.
- Add a purchase price. Every badge in PMTTYD can be re-bought after selling so there's no reason not to include this too.
- Add a "history" section to each badge that also appeared in the original Paper Mario, going over each badges specific properties in the respective game. (Or maybe just do this with all badges?)
- For attack badges, list how much damage the attack does, and what effects the damage number. This might need some figuring out on how to consistently phrase how an attacks damage can be modified, for example Quake Hammer does a "fixed" 2 damage that isn't affected by Hammer upgrade, but does get increased by badges. Is there a better word we can use? Are there any attacks that aren't affected by gear upgrades or badges?
- Add the attack damage into the infobox. To use Power Jump as an example, it could be listed as: 4 (Boots), 6 (Super Boots), 8 (Ultra Boots). Alternatively we could list them as Base Power: 4 and detail how the boots affect the attack in the article itself.
- Add the PMTTYD remake description to the infobox, as some (such as Hammer Throw) have changed. Or maybe move this information to the article instead as a quote in the history section, as I imagine two or three of these descriptions would be too long to fit well on some pages.
- Include random other things like how long a status effect lasts for, exactly how much the attack power and FP costs increase when duplicate badges are equipped, that sort of thing. This specific information is usually what I'm trying to find in the first place when I look at the wiki articles for badges, so I think it's important that we don't forgot it.
Anyway I'm open to suggestions and would happy for others to join in with editing these badge pages, so feel free to share any ideas that you might have.
Last edited: