gba plays gba games (currently playing ~ Fire Emblem)

Re: gba plays gba games (currently playing ~ Golden Sun)

and boom, golden sun is done.

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Glad I knew that the game would end on the worst ever cliffhanger before going in, otherwise I think I'd be super pissed at that ending. I still kinda am tbh, but at least I know that The Lost Age is available on the eshop whenever I want to finish the story

Time for thoughts. Golden Sun is an excellent game, but it possesses a few major flaws which kinda take from that. For starters, the dialogue is dreadful in places, and choppy as hell because of the small text boxes which can barely hold a full sentence, and the characters' overworld sprites that simply must react to every statement that's made. If the dialogue was better, then this wouldn't be an issue, but sadly most of the time your characters have to have things explained to them like they're idiots, and even then they still offer redundant responses (my generalisation of a typical GS convo above gives you an idea of what i'm talking about). The story itself is actually pretty interesting, but it's hard to enjoy with these nonsense interactions.

Secondly, the lack of detail in item/power descriptions makes using any of them pretty much guesswork, and hence the puzzles in the game become needlessly difficult towards the end because there are still new obstacles being thrown at you with no rhyme or reason, and without a good understanding of the powers, you're gonna have a bad time. I eventually found a 'details' tab for items, but even then it's just an oversized box which only gives details on the psynergies (special attacks that occasionally have field effects, essentially) it powers up, if any. Some weapons had powers infused into them that activated in battle, and I wanted to know what these things actually do and how often they activate, but they only ever give you the name. another thing, you don't even get to look at the 'detailed' item descriptions before buying the item (or if you can, I was never taught), so while Vorpal Slash sounded cool, I was sorta reluctant to part with x amount of dollars if the effect actually did shit all (the Assassin's Blade summoned a reaper which didn't really do any killing, so wtf was it for? The game supposedly never tells). I had to guess what powers/items worked well based on what consistently worked in battle, and what looked the coolest with the GBA-level particle effects. Ragnarok and Meteor were my favourite attacks by far for no real reason other than they just looked cool. Attacks which looked like shit were typically shit.

The battle system, aside from its ugly enemies and shit random encounters, was cool. Djini were these monster things you recruited throughout the game, and they gave you stat boosts/powers depending on who you equipped them on. When they were equipped, you could use them for a unique power, which would de-equip them and hence remove their buffs/psynergies. To re-equip them, you could either do that after battle or summon them as colossal monsters which increased in stength the more Djini you summoned. Obviously, summoning has a cooldown, so you don't re-equip the Djini right after summoning them. As more Djini joined my team, the power difference between a character with all djini equipped and one without djini became more apparent, so while you'd get the ability to literally bring about the apocalypse, you're suddenly much weaker for a few turns until all of your djini recover. It was a cool system, and led to some interesting tactics being formed. It made the final boss battle actually bearable, which was great.

From what I recall of my first attempt at playing this, Golden Sun starts very strong, but from jumping back into the game, I'd say it kinda faulters towards the end. It's still an excellent game, but all I can say is I wish it and its sequel were remastered so that the clunky animations/dialogue box could be fixed, but sadly I don't think that'll ever happen.

The Lost Age is pretty much required playing after finishing Golden Sun, so I'll likely purchase that a little later down the track.

Up next is Metroid Fusion, which'll be my first Metroid game ever so excite :samus:
 
Re: gba plays gba games (currently playing ~ Metroid Fusion)

Metroid Fusion is my favorite Metroid game :birdo:

Although it is the most linear. Which is the only bad thing I have to say about it, everything else is amazing. The entire atmosphere and the antagonists are great!
 
Re: gba plays gba games (currently playing ~ Metroid Fusion)

Alright, first impressions.

fuckin awesome

For those playing at home, the game starts out with Samus' ship slowly and eerily going off course and crashing into an asteroid. One might think this was a little case of space DUI, but as the succeding story shows, Samus was infected with a parasite (Parasite X, as the game calls it) from a recent expedition. This parasite posseses the ability to absorb and replicate the DNA of anything it infects, and Samus' body being infected for a long period of time caused her to be knocked unconscious as she approached the asteroids. Once her ejection pod was recovered, The Galactic Federation Force medical team tried to save Samus by fighting the infection, but to no avail until some genius thought of using a dna sample from the infant metroid (who I will henceforth refer to as THE BABY because memes) to create a cure. Conveniently, Metroids are the only natural predators of this parasite, so the cure saved Samus' life, though because parts of her suit were biologically connected to her and had to be removed via surgery to prevent reinfection, her new suit posseses a completely different design and function due to the DNA of THE BABY being in her system. She can still fire missiles/morph once she's been upgraded, but this suit also possesses the ability to absorb X parasites because of THE BABY's DNA. Yellow X parasites recover energy, Green X parasites give her missiles and Red X parasites do both, because this is a videogame.

However, Parasite X was not eradicated, and broke free from it's quarantine, and has started to infect the ship it was contained in. Samus journey's there with her condescending computer guide Adam to try and eradicate the virus before it spreads.

BUT THE VIRUS HAS TAKEN OVER SAMUS' SUIT AND IT'S SCARY BUT COOL AND AHHHH

Df is absolutely right, the atmosphere in the game is amazing. atm there's hardly any music, just ambient beeps/boops, but it adds to the creepiness of the whole thing. the opening story and the cutaways in the game afterward are done beautifully as well. that samus close-up with her dead eyes was pretty fuckin spooky.

currently trying to uninfect the atmospheric chambers and I've got one more to go. that first mini-boss was actually kind of tough because i wasn't used to the controls lol

become one with THE BABY
 
Re: gba plays gba games (currently playing ~ Metroid Fusion)

Pi said:
I hope you're going for 100%
i assume that means grabbing all of the suit power-ups (extra missiles, etc.)? I can certainly try.
 
Re: gba plays gba games (currently playing ~ Metroid Fusion)

I can't wait for you to get to Sector 4. That area's awesome and it has the best song(s) in the game.
 
Re: gba plays gba games (currently playing ~ Metroid Fusion)

The Parasite X are probably my favorite things in the Metroid franchise (as of so far). They replicate DNA and steal their intelligence and just keep growing smarter. It's just amazing. Also

So my understanding that wasn't exactly clear in Fusion itself that the Chrozo created Metroids to defeat the Parasite X. Because they really thought that creating an overpowered parasite to defeat another overpowered parasite was a good idea. Which I do find this really ironic