Contra(dictory)
also I hang out here, I guess
Shy Guy Forever said:Miyamoto is disturbing.Contra(dictory) said:
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Shy Guy Forever said:Miyamoto is disturbing.Contra(dictory) said:
Hope he gets better soon.Mario4Ever said:
Anser said:Sticker Star was indeed the worst game in the series, but Super Paper Mario is in no way the best either. Sure, it is a good game, but the title for the best game in the series goes definitely to Thousand-Year Door.
FЯЕ4КШ0ЯГD said:Anser said:What's so funny? :S
absolutely nothing. But the league of SPM fanboys is not amused.
Armin Arlert said:Anser said:Sticker Star was indeed the worst game in the series, but Super Paper Mario is in no way the best either. Sure, it is a good game, but the title for the best game in the series goes definitely to Thousand-Year Door.
FЯЕ4КШ0ЯГD said:Anser said:What's so funny? :S
absolutely nothing. But the league of SPM fanboys is not amused.
Honestly, the TTYD fans are worse than SPM fanboys since they won't even see light that some aspects of SPM were actually better, and constantly point out the changed battling system and 2-D vs. 3-D gimmick in this game.
I definitely agree that TTYD had the best gameplay and controls of the series. SPM is just easily the better one in terms of dialogue, character development, and plot.
So depending on what perspective you're going with, TTYD is better or SPM is better, which is why I personally like to think that TTYD = SPM. Now, if they had a PM game where it had the gameplay of TTYD and the plot/dialogue of SPM, it would trump both of said games above.
And let's not forget about PM64 with this. I definitely feel that it was good, but TTYD basically fixed everything that felt limited or was a shortcoming with this game. But I find this game to be the most positive of the three, since TTYD you spent it in this area of thieves, crooks, etc. and SPM you spent the entire game with a ticking clock in the sky waiting to destroy everything. Not saying that not positive is bad, but I did like the feel that PM64 gave, and made it very enjoyable and rather nostalgic. Sometimes the game gets unnoticed in light of the other two, so I wanted to bring that up. And I left out Sticker Star because I'm not willing to accept it in this trio of what was a big part of my childhood.
Sorry about the spiel. I've been on a Paper Mario run-through of 100% all three Paper Mario's and so they're very fresh in my mind. :P
Anyways, back to the E3 2014 discussion, it's only a little over 4 1/2 days! I swear, if I don't wake up in time, I am going to be so mad at myself, so I'm setting like 10 alarms to make sure I'm up. I may be up earlier anyways, so we'll see.
I actually love Super Paper Mario, so don't know what you're saying about "TTYD fans".Armin Arlert said:Anser said:Sticker Star was indeed the worst game in the series, but Super Paper Mario is in no way the best either. Sure, it is a good game, but the title for the best game in the series goes definitely to Thousand-Year Door.
FЯЕ4КШ0ЯГD said:Anser said:What's so funny? :S
absolutely nothing. But the league of SPM fanboys is not amused.
Honestly, the TTYD fans are worse than SPM fanboys since they won't even see light that some aspects of SPM were actually better, and constantly point out the changed battling system and 2-D vs. 3-D gimmick in this game.
I definitely agree that TTYD had the best gameplay and controls of the series. SPM is just easily the better one in terms of dialogue, character development, and plot.
So depending on what perspective you're going with, TTYD is better or SPM is better, which is why I personally like to think that TTYD = SPM. Now, if they had a PM game where it had the gameplay of TTYD and the plot/dialogue of SPM, it would trump both of said games above.
And let's not forget about PM64 with this. I definitely feel that it was good, but TTYD basically fixed everything that felt limited or was a shortcoming with this game. But I find this game to be the most positive of the three, since TTYD you spent it in this area of thieves, crooks, etc. and SPM you spent the entire game with a ticking clock in the sky waiting to destroy everything. Not saying that not positive is bad, but I did like the feel that PM64 gave, and made it very enjoyable and rather nostalgic. Sometimes the game gets unnoticed in light of the other two, so I wanted to bring that up. And I left out Sticker Star because I'm not willing to accept it in this trio of what was a big part of my childhood.
Sorry about the spiel. I've been on a Paper Mario run-through of 100% all three Paper Mario's and so they're very fresh in my mind. :P
Anyways, back to the E3 2014 discussion, it's only a little over 4 1/2 days! I swear, if I don't wake up in time, I am going to be so mad at myself, so I'm setting like 10 alarms to make sure I'm up. I may be up earlier anyways, so we'll see.