Character Name: Paper Mario
Series: Paper Mario Series
Debut Game: Paper Mario (N64)
Reasons why people don't think this character will make it in:
Many people think that this is basically a clone of Mario.
Rebuttals/Opposite argument to the reasons above:
He is not a clone of Mario because he have many different weapons to use such as hammer and partners.
Opening statement on why you believe this character should be playable:
He has a movepool distinct enough to draw a completely original fighting style. Paper Marios attacks in the original series all revolve around the use of jumps and his hammer, as well as items and support from partner characters he meets along his journey.
Also i decided to go even further and give him a moveset to show you guys:
Standard Special: For the time being, I picture Mario summoning Sushi the Cheep-Cheep for this attack. The only problem I see with this is that its essentially the same attack as Marios FLUDD and Squirtles Water Gun.
Side Special: One of Marios Koopa partners (either Koops from Thousand Year Door or Kooper from the orignal) jumps out from Mario and jumps in his shell, then shoots across the screen. A way to make this move interesting would be to include a boomerang-like attribute to the attack where Mario could jump over the returning shell and it would travel behind him, still able to deal damage. Also, if a player jumps on top of the shell, then the Koopa is stunned for a few seconds before returning to Mario.
Down Special: Mario sets one of his Bob-omb partners (Bombette from the original or Admiral Bobbery from TTYD) on the ground and continues to fight normally. The Bob-omb walks forward for a second or two then explodes.
Up Special: Parakarry (the Paratroopa from the first game) grabs onto Mario and carries him upwards. You could influence the direction he travels as well, through usage of the control stick, but you still travel upwards. Another idea I have is to summon the Lakitu partner Lakilester and ride in his cloud.
Smash attacks will use the Hammer, as its practically used in the same fashion in the game.
Side A will have Watt the Lil Sparky rush the enemy with an Electro Dash attack
Down A Air can be Marios Groundpound he gains with his Ultra Boots
Other attacks can utilize the Badge system from Paper Mario
A Taunt where Goombario (Original) or Goombella (TTYD) uses Tattle on one of the other fighters, acting sort of like Snakes CODEC.
When you hold the jump button after the second jump, Mario turns into a paper-airplane that functions just like Pit, Charizard, and Metaknights glide abilities.
When Paper Mario enters water, he turns into a paper boat. (Maybe not, though, as this could mean he couldnt sink. Aah, let him sink just like everyone else.)
When he performs a dodge, Lady Bow the Boo grabs him and turns him invisible.
Also, alternate colors for Paper Mario could be the Luigi, Wario, and Waluigi colors obtained by equipping the L and W badges.
Also, Paper Mario would be incredibly light, you know, since hes made of paper. He would have one of the slowest falling speeds in the game. (Even though thats not true in the Paper Mario Universe)