Hurt & Heal: Pokemon Types

Pyro

Power Star
So, this game's items have "types". If you use a normal-type item on the Ghost-type, nothing will happen. If you use a Fighting-type item on the Physcic-type, it will do half the damage. If you use a Bug-type item on the Dark-type it will do double damage.

Don't know the types? http://bulbapedia.bulbagarden.net/wiki/Type_chart

All items inflict 4 damage unless noted.

Items
5th Post: Tackle
10th Post: Bullet Punch
15th Post: Acrobatics
20th Post: Toxic (damages target by 1 point for 10 posts)
25th Post: Volt Switch (secondary effect: switches the Electric-type with another type on the list)
30th Post: Water Gun
35th Post: Shadow Ball
40th Post: Crunch
45th Post: U-turn (same effect as Volt Switch)
50th Post: Leaf Blade
55th Post: Psybeam
60th Post: Earthquake
65th Post: Rock Slide
70th Post: Ice Beam
75th Post: Dragon Pulse
80th Post: Superpower (Hurt x8)
100th Post: Fire Blast (Hurt x10)

Normal: 30
Fighting: 30
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 30
Water: 30
Grass: 30
Electric: 30
Psychic: 30
Ice: 30
Dragon: 30
 

Gumball Machine

Celestial Guide
Normal: 28
Fighting: 30
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 30
Water: 30
Grass: 30
Electric: 30
Psychic: 30
Ice: 30
Dragon: 30

Post Count: 1
 

Pyro

Power Star
Normal: 26
Fighting: 30
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 30
Water: 30
Grass: 30
Electric: 30
Psychic: 30
Ice: 30
Dragon: 30

Post Count: 1
[/quote]
 

Smasher

Smasher
Forum Moderator
Chat Operator
Core 'Shroom Staff
Awards Committee
Normal: 26
Fighting: 30
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 30
Water: 30
Grass: 30
Electric: 32
Psychic: 30
Ice: 30
Dragon: 30

Post Count: 3
 

Gumball Machine

Celestial Guide
'Sup Pyro?

Normal: 24
Fighting: 30
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 30
Water: 30
Grass: 30
Electric: 32
Psychic: 30
Ice: 30
Dragon: 30

Post Count: 3
 

Pyro

Power Star
Normal: 20
Fighting: 30
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 30
Water: 30
Grass: 30
Electric: 32
Psychic: 30
Ice: 30
Dragon: 30

PC: 5
 

Gumball Machine

Celestial Guide
Normal: 18
Fighting: 30
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 30
Water: 30
Grass: 30
Electric: 32
Psychic: 30
Ice: 30
Dragon: 30

PC: 6
 

Smasher

Smasher
Forum Moderator
Chat Operator
Core 'Shroom Staff
Awards Committee
Water, Fire, Electric, Psychic and Ghost are my favorites

Normal: 18
Fighting: 30
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 30
Water: 32
Grass: 30
Electric: 32
Psychic: 30
Ice: 30
Dragon: 30

Post Count: 7
 

Pyro

Power Star
Sorry these guys have a ton of HP. The super-effective stuff made me think "wynaut Why not?"

Normal: 16
Fighting: 30
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 30
Water: 32
Grass: 30
Electric: 32
Psychic: 30
Ice: 30
Dragon: 30

PC: 8
 

Gumball Machine

Celestial Guide
Don't worry Smasher, I wasn't planning on hurting them immediately anyway.

Normal: 14

Fighting: 30
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 30
Water: 32
Grass: 30
Electric: 32
Psychic: 30
Ice: 30
Dragon: 30

PC: 9
 

Smasher

Smasher
Forum Moderator
Chat Operator
Core 'Shroom Staff
Awards Committee
Post 10 was Bullet Punch. Which does normal damage.

Normal: 14
Fighting: 26
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire: 32
Water: 32
Grass: 30
Electric: 32
Psychic: 30
Ice: 30
Dragon: 30

PC: 11
 

Gumball Machine

Celestial Guide
Normal: 12
Fighting: 26
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire:32
Water:34
Grass:30
Electric:32
Psychic:30
Ice:30
Dragon:30

PC:13
 

Smasher

Smasher
Forum Moderator
Chat Operator
Core 'Shroom Staff
Awards Committee
Next is Acrobatics

Normal: 10
Fighting: 26
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug: 30
Ghost: 30
Steel: 30
Fire:32
Water:34
Grass:30
Electric:32
Psychic:30
Ice:30
Dragon:30

PC:14
 

Smasher

Smasher
Forum Moderator
Chat Operator
Core 'Shroom Staff
Awards Committee
You didn't do it right. I fixed it.

Normal:8
Fighting: 26
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug:22
Ghost: 30
Steel: 30
Fire:32
Water:34
Grass:30
Electric:32
Psychic:30
Ice:30
Dragon:30

PC:16
 

Smasher

Smasher
Forum Moderator
Chat Operator
Core 'Shroom Staff
Awards Committee
Healing Normal is kinda useless at this point.

Normal:10
Fighting: 26
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug:22
Ghost: 30
Steel: 30
Fire:32
Water:34
Grass:30
Electric:32
Psychic:32
Ice:30
Dragon:30

PC:18
 

Smasher

Smasher
Forum Moderator
Chat Operator
Core 'Shroom Staff
Awards Committee
Toxic on Normal.

Normal:9*10
Fighting: 26
Flying: 30
Poison: 30
Ground: 30
Rock: 30
Bug:20
Ghost: 30
Steel: 30
Fire:32
Water:34
Grass:30
Electric:32
Psychic:32
Ice:30
Dragon:30

PC:20
 

Raven Effect

That's what I call hamburgers
Core 'Shroom Staff
Retired Wiki Staff
LuigiNo.1 said:
but toxic is on 20.so you HAVE to change your move.
that was post 20 just because you go backwards does not mean the game does
 
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