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    [New question] An extreme plan for "Paper Mario - Thousand year door"

    I have beat the game! the final battle is incredible... Now I can go back to X-Naut Fortress, but I realize that there's no X-Naut enemies anymore... Goooooood! I need X-Naut PhD to steal D Up P Down!!!!!!! Now I have only one choice: Dark Craw in pits of 100 trails... Any better idea? I should...
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    [New question] An extreme plan for "Paper Mario - Thousand year door"

    Re: [Game Cube] An extreme plan for "Paper Mario - Thousand year door" Good suggestion. I will try Zap Tap as well. To be honest, I haven't thought about def piecing attack...thanks for your reminding. That means the effect of P-Down D-Up is to decrease the damage other than to increase def.
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    [New question] An extreme plan for "Paper Mario - Thousand year door"

    Re: [Game Cube] An extreme plan for "Paper Mario - Thousand year door" Uh...Yes what? Poison still hurts Mario even when his def is as high as 9? ----Or maybe I should have changed my description: If Mario's def is as high as 9 that poison attack itself cannot hurt him (no damage number popped...
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    [New question] An extreme plan for "Paper Mario - Thousand year door"

    I have beat the game! the final battle is incredible... Now I can go back to X-Naut Fortress, but I realize that there's no X-Naut enemies anymore... Goooooood! I need X-Naut PhD to steal D Up P Down!!!!!!! Now I have only one choice: Dark Craw in pits of 100 trails... Any better idea? I should...
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