Super Mario Boards

64-Bit Nintendo Machine
64-Bit Nintendo Machine
Too bad EA drained them of their assets.
winstein
winstein
64-Bit Nintendo Machine
64-Bit Nintendo Machine
Oh you haven't heard?

EA just buys companies, drains them of their assets and then shuts them down.

Notice how PVZ 2 has a lot of microtransactions.
winstein
winstein
Oh yes, I've heard that EA is notorious for their mismanagement of the properties of the companies that they bought, such as what happened to Playfish (they made Facebook games), Maxis (known for Sims) and Bullfrog (known for Dungeon Keeper), that their next option after that was to shut them down and essentially made their properties their own.

But: I am just requesting you to elaborate on the draining of assets in regards to Popcap, since you did mentioned that "EA drained them of their assets". It does sound like you mean that they only acquire companies for their properties but the wording made it sound like they fire the entire workforce, shut down the company and kept what they have done, similar to how Bullfrog's Dungeon Keeper had a mobile game done by another of EA's branches (because they were shut down before that game was made).

As far as I am aware, Popcap Games is still around and in fact could actually make another new game (although it's going to be inevitably going to be yet another Plants vs Zombies game).

Another question: why is Plants vs Zombies 2 having microtransactions indicative of Popcap Games being "drained of their assets"?
64-Bit Nintendo Machine
64-Bit Nintendo Machine
EA often milks companies's assets to gain more money.

If they are called out for this on reddit, they will deny this practice.

PopCap games is alive, albeit their assets are being milked by EA.

They also force their employees to work up to 100 hours a week!
winstein
winstein
Something I have found interesting about Popcap Games is that they groomed themselves to be bought by a bigger company, but their conflicting work culture has made things a bit difficult to continue the success of their days of old since one side wants their traditional work culture of taking their time to develop their games (like Nintendo) and the other side wants to monetise their games (similar to the Free-to-play mobile games). I think that after EA got Popcap they basically wanted Popcap to make more Plants vs Zombies because it was their most recent success so they want to continue it.

So what I am saying is that it's true that Popcap Games is not allowed to make anything new even though they are primed for this, but they were somehow not able to do that (which is ironic because EA made Unravel and Fe, both being similar to indie games).

---

Anyway, I know there was a lawsuit related to "EA Spouse" which basically criticised EA for long, unpaid overtime work, and they were in fact sued for this practice and lost, resulting in paying their workers in unpaid overtime. I can't imagine EA mandating 100 hours a week after what happened, so I am uncertain about that claim. Do you have any source to substantiate your claim?
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