BuzzyBeetleLover

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  • [peaches castle]
    400px-PeachsCastleSMB3.png

    There's something about the Smb3 show (The adventures of super Mario bros 3, very weird name) that's brings a smile to my face. Out of any of the Mario films or shows, this and the 2023 movie and the only ones that fleshed out the mushroom kingdom. We also got to see multiple locations throughout Smb3 that make this world even bigger like the Cloud land
    400px-SkyLandCartoon.jpg

    I also love the design of the mushroom kingdom, they tried to mix the regular platforms and blocks with this environment to match the levels of the games.
    400px-GrassLandCartoon.jpg

    And the dark lands isn't that dark to me but gets the job done, just wish it focused on the dark aspect.
    400px-DarkLandCartoon.jpg

    Being a sequel to the already amazing super Mario Bros super show, it does good, sometimes even a little better since the super shows locations were all over the place.
    The characters return once again, although Mario and Luigi's original voice actors were replaced the new actors do the job.
    400px-TAoSMB3.jpg

    The main thing I love about Mario is it's enemies and this show doesn't disappoint. It makes the sledge bro one of bowsers main minions due to they're strength.
    400px-CartoonSledgeBros.jpg

    And sometimes others like the hammer bro, flame chomp, dry bones, or para Goomba would come in but it's mainly the sledge bros.
    400px-Hammer_Brothers_in_TAoSMB3.png

    And to top this amazing show off
    It has my baby Buzzy boys, Para beetles
    300px-CartoonParabeetle.jpg
    The spiny cheep cheep family is the dumbest designed species in the entire series. The idea of spiky fish is a great idea, but what's the point in a spiky fish when the water levels allow you to move freely, it's not like you can step on cheep cheeps underwater...... Except for SMBW where spiny cheep cheeps would been a great editions since in that game cheep cheeps can be stomped on underwater.

    And the other two (Porcupuffer and Spike bass) might be more of a chase type fish, but there's no point in the spikes, chase fish don't need to have spikes because you can't step on them to begin with. Luckily 3D world made the porcupuffer much better since they are bigger and can't be ground pounded

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    (Image unrelated)
    I find myself to be a Mario player for 12 years and I've been learning a lot about the series.
    Watched all the shows and movies (except the DK country show since I never count DK unless it has Mario in it) and played almost every mainline Mario game. I enjoy being in this community and I have made some fangames. If you have any questions I can answer, I'll try not to use Google.

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    I will always love the 1993 Mario movie
    It might've been different but everything in the Mario series is different. The only problem was the directors
    Alex Parkinson
    Alex Parkinson
    It was certainly something, to say the least. And yes, the directors were certainly problematic, as had they informed the actors that they were shooting for a video game movie, it might have saved the poor souls a great deal of frustration.
    So I have 6 favorite Mario enemies and I'll name them from my absolute favorite to just my regular favorite: Buzzy beetle, Blargg, Bully, Scuttlebug, Urchin, and Wiggler (this does include any variant/species of them).


    Most of my favorite enemies are just disrespected by the Mario series so I'll talk about them all and give my ideas on how they can return.



    1. Buzzy beetle: the buzzy beetle is a perfect enemy and it's disappointing to know that the spinies got into the 3D games before the buzzy beetles. Not only are buzzy beetles interesting but they are useful! Buzzy beetles are fire and lava proof, Spike tops can walk on walls and ceilings, Para beetles can be used for sky levels, and the buster beetle brings difficulty into any level. But not only did the buster beetle never show up again, but in Mario wonder the buzzy beetles only appear and not anyone else. And in multiple 3D games they have been replaced for absolutely no reasons, the closest we got to buzzy beetles being in a 3D game was Paper Mario, the origami king. My idea to bring them in more games (including 3D) is to make them more of lava enemies, use them for swimming levels and what not.
    Buzzy_Beetle,_New_Super_Mario_Bros._U.png


    2. Blargg: Blargg is a lava dragon who was only in a few games with his last appearance being Super smash bros ultimate as a trophy. Now Blargg has many members/replacements like Hooktail, Magmaw, and my personal favorite, Charvaargh. Blargg never shown up again after smash bros yet his family members did. Blargg did kinda return in Mario RPG remake with Czar Dragon (even tho he's a lava babble and not a Blargg). Blargg should return since he started it all and the Czar dragon should be his official redesign with a Few minor tweaks to make him look like his normal self. Maybe in 3D games he can start going on land like he did in the super Mario world show (the same show where we saw his full body). I'll use this image to represent him.
    SMRPG_Switch_Czar_Dragon_without_Lava_Babbles.png




    3. Bully: the bully is an enemy mostly found in 3D games but only appeared in one 2D game (SMM2). The bully hasn't been seen since SMM2 but that game isn't even canon so his last canon appearance was bowsers fury which was made in 2021, it's 2024. The bully has to be the easiest enemy to add with many variants able to be made.
    440px-Bully_Artwork_-_Super_Mario_3D_World.png


    4. Scuttlebug: if you thought the bully was treated wrong then meet the scuttlebug. The scuttlebug originally appeared in super Mario 64 and since then became the basic Mario spider enemy but that slowly died down and just stopped getting used. The scuttlebug is able to adapt to both 2D and 3D games there for it shouldn't be hard to add them
    DMW-Scuttlebug (1).png


    5. Urchin: The urchin is one of the best Non-fish Sea creatures in the Mario series and has been used fairly so what's the problem? Not only have they not been used in any 3D games but they have the least variants out of all my favorite enemies which is a shame to me. An easy way to add them into a 3D environment is to use the old method they had a super Mario world, moving around. Also we should add more variants to give out more variety since they never appeared in a paper Mario game yet the big one did.
    190px-NSMBU_Urchin_Artwork.png


    That's all. This was mostly my opinion on the matter
    Let me know what y'all think and maybe I'll talk about it

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