I love the U.S. "Super Mario Bros 2" and think they need to revisit that style of gameplay again in the future.
"Super Mario Sunshine" is annoying to play.
A favorite bad movie I absolutely adore is "Squirm," which was filmed in Alabama, and I think it starred several local actors in various supporting roles, but the defining feature was that it asked you buy earthworms as the movie's monster. Yes, really. Basically, downed power lines trailing...
That is one version of the story I've read. Honestly, I've heard about three or four different ways. The most cynical but believable to me is that they were told to make it Starfox so it could never be ported to another console.
I'm aware. I'm just saying I miss having a fully completed game in my hands on the day I buy it. I never realized what a freaking luxury it was until I beheld the horror of "Assassin's Creed: Unity". I think we as gamers just gave too much ground over the years.
Games being completed by the dev team upon release being the norm. That's one novelty I miss from older games. I am so tired of post-release patches being a necessity in a lot of modern titles.
Hotel Mario, a terrible spinoff game so bad you'll wish you'd never been born while playing it. Seriously, the cutscenes while hilarious are not worth it.
So I am speaking to someone whose frame of reference for what is Mario is very different from mine. I grew up when Mario was still a Brooklyn plumber and had a deep voice.
I will try to get my hands on the NSMB and 3D Land games, if my finances allow for it. A large portion of my game collection are usually Birthday and Christmas presents, because God knows I can't afford most of them, myself.
Oh, and I forget a couple of games for my list of "played games."
The...