Waluigi, with the plot being that everyone else in the mushroom kingdom has gone missing and he's literally the only one left, because the villain who captured everyone else thought he was that useless. the bosses are twisted and warped versions of other Mario characters, pumping the weirdness...
it's not just on nintendo today anyhow. that bio blurb is originally from the Mario portal so if it ever needs to be linked that's where you'd do it from. of course now that the movies do seem to be moving toward a more romantic angle for them, there may need to be an asterisk on that but the...
i'm in a weird place on this where i'd like source material to be able to be called back to no matter where in the series it originated. i hate that all of the RPGs' settings and characters are kept mostly contained to them, i want that stuff to be on the table to be used in other mario games...
i agree but not in a good way imo. it's hard unintentionally, due to a variety of unpolished physics. i've beaten the perfect run but still have yet to even make it to bowser in super mario sunshine because the difficulty the jank provides is just not fun imo.
this game is absolutely oozing...
If you're aiming to have this mod played by humans, not really. You should try to make something that requires high skill but can be feasibly done with enough practice by a human. TAS-only is when even the highest level speedrunners (the most skilled players of the game) can't pull off the...
god i fucking hate this timeline where shit like this is just. Normalized. Games becoming lost media deliberately and intentionally. By design.
I hope fans care enough to unofficially keep it alive, heck maybe under a fanmade server we could see things added to the game that Nintendo would've...
This time you triple-posted. The edit button exists for a reason. Utilize it instead of adding a new post when you are already the latest poster in the thread. All I looked at was that this thread had several posts in a row by the same person.
having all level data be in a png seems limiting...
Outside of edutainment crap on the PC, the GBA was my first gaming system. At like 6 or 7 I begged my mom for one after seeing SpongeBob SquarePants: Supersponge in one of her store catalogs. For a while we were constantly buying Hi-C juice hoping to win one, since a promotion was going at the...
i agree with almost everything you listed but this one i'm not so sure how it would work seamlessly, since levels are inherently designed as standalone experiences first and foremost, and since you can switch between all the themes between super world levels. unless all the styles are made...
i feel like they should make water/lava a toggle you can use on any theme. always felt like something that you should be as free to use as any other course element, and instead of tying certain mechanics to certain themes let us choose the theme for aesthetic reasons and use whatever mechanics...
yeah gonna be honest, this was probably the most disappointing direct in quite a while for me. there's a healthy list of mario stuff i felt like should be coming any day now, and this direct was also after an unusually long wait since the last general one. i was pretty confident my list of hopes...
i like the Brooklyn stuff (ie Mario and Luigi are from real-world Brooklyn and find a pipe that teleports them to the Mushroom Kingdom's dimension), but i'm not fond of real world settings just showing up for the sake of it, especially when it's not even explicitly framed as being in another...
it would be wild if they did several new themes and Mario Wonder was not one of them. As much as i'd like say, a NSMBDS theme, imo it would offer less in terms of fresh content than Wonder.
That said, i still feel compelled to share my crazy concept that i cooked up back in SMM2's prerelease...