Sorry for the delay on this!
-The bathrooms are flush toilets with a vent. No window.
-There's some paper towels avaliable.
-Luggage is just placed in overhead bins.
-The bathrooms are moderately soundproofed. An extended struggle would likely be overheard, but not a singular event.
-the...
You investigate the Tomb. It appears to be and ancient tomb of unknown make. A single massive sarcophagus sits in the middle of the room, with mysterious markings all over the walls. The sarcophagus is sealed and cannot be opened.
You visit the West Gallery. In contrast to East, this one is...
You investigate the Crypt. A cold and ominous room, several sealed coffins lie in state. One of them stands out to you - "Solaire of the Sun rests here" is inscribed on the coffin.
You check out the East Gallery. This gallery is devoted to sculpture and physical artwork, with plenty of...
You investigate the Cinder Mine. It's a room with a bunch of hot rock exposure, apparently to find specialized heat-affected stones. Heatproof gear hangs near the entrances of the room. It seems free to use.
You check out the Cellar, and are in luck. There's a whole lot of nonperishable food supplies and items, which includes a rack of wine bottles. Sadly, the vintage is recent.
You check out the Greenhouse. It's a well stocked room with plenty of conventional plants, as opposed to the more exotic...
You investigate the Hydro Generators. This is the power room for the entire Complex. A series of powerful hydroelectric generators use water connected to the Sewer's water cycling and create electric power for the building. Notably, you can see a small reservoir of emergency water nearby, with...
You already looked at the Smuggler's Hideout!
You investigate the Solarium. It's a side room with several large glass windows, positioned to let you sit and watch during the day or the night. Several pictures adorn the walls, and some plants have been set up to add atmosphere.
You investigate...
You pour over the books in the library. There appears to be a variety of topics, organised by the Spoowy Decimal System, a ghastly disorganised mess. You wander around the central, huge globe of the world in the middle of the room, and note a grand piano off to one side.
"Thanks. Nice to know...
You investigate the Darkness Laboratory.
A humming laboratory with dim lightning. Odd devices sit around the room, and strange globs of energy are visible within sealed containers. It seems like this laboratory is focused on study of paranormal and spectral powers.
You investigate the...
You inspect the Haunted Catacombs. A gloomy chill hangs in the air as you look through it and find that it's practically a maze. In fact, it seems to have more entrances and exits than it should. It'd be very easy to get lost.
You investigate the Clockworks. A large number of gears turn and...
[As you continue to mess with the Shaft, an odd feeling settles over you. Despite knowing where everyone they've met so far is, there's a clear sensation of being watched...
A form slowly phases through the floor of the elevator, rising up to see you.]
"I've already said, Mona, if you want...