Your favourite examples of Rare Sentences on the wiki?

LeftyGreenMario said:
In this moment, a pack of dogs enters the tent, all urinating at Luigi. The brothers look at each other and leave the tent terrified, believing that Satan is responsible for this.
plot twist: he was
 
RLJAI5y.png
 
MarioWiki needs humorous image captions who's with me
 
Before the battle starts, she tells Mario that she had been waiting for him forever and that she was beginning to think he would have stood her up, as if they were lovers. But then Wendy kills the mood as she has actually been sent by Bowser to guard the purple Big Paint Star.
 
Not on Mario Wiki, but some of the Box Art descriptions on Wikipedia are hilarious.

DK64 said:
Five monkeys ride a minecart, pursued in the distance by a stocky reptile with a red cape. Atop, a red and yellow bubble typeface reads "Donkey Kong 64". Along the right sidebar, icons indicates that the game is an exclusive for the Nintendo 64 for up to four players and compatible with the Expansion and Rumble Pak accessories. In the top left corner is an Expansion Pak icon in front of an explosion icon: "Expansion Pak included!" The Rare logo is in the bottom left corner, and next to it, the text, "Collector's edition yellow game pak".

SM64 said:
Artwork of a horizontal rectangular box. Depicted is a flying cartoon man in blue overalls, a red shirt, and a red cap with white wings on the sides and the letter "M" on the front. He flies in front of a blue backdrop with clouds and a castle in the distance. The bottom portion reads "Super Mario 64" in red, blue, yellow, and green block letters.

Pilotwings 64 said:
The image shows a stylized title displaying "Pilotwings 64" in blue and red text. Two characters pose on the far left beside a yellow and checkerboard-colored autogyro. A third character is running from the right side of the foreground toward the others. On the right are the logos "Only for Nintendo 64" under a peeled away portion of the image and "K–A ESRB" set within a red tint.

Metroid Prime said:
A person in a big, futuristic-looking powered suit with a helmet, a firearm on the right arm and large, bulky, and rounded shoulders, stands on an industrial-like corridor. Atop the image is the Nintendo GameCube logo, and the text "Only for" in the upper left corner. In the bottom of the image, the title "Metroid Prime" in front of an insignia with a stylized "S", the Official Nintendo Seal of Quality, Nintendo's logo, and ESRB's rating of "T".
 
Super Sluggers, since not many side characters talked in Superstar Baseball
 
"The Star Egg does 100 damage to all enemies on the field by the inexplicable dancing of a Starslap and two Zeostars."
~Star Egg
 
not really a sentence

but this early revision of the page for super mario adventures

"Grand total of exclamation points (quotes included): 164. One hundred and sixty-four. Also, this article was in this shape up until 31 December 2012, which is quite recent at the time of this comment. Especially if the article was created in 2006."
The editor must like to speak loud. 164 !s (wait, now are 165! (166)) are a lot. World Record for most exclamation points in an article?

there are now 176 exclamation points
 
The Barrel article probably needs some proofreading.

Many variations of the normal barrel appear in the games, and a list where each of them is mentioned can be found below. However, most of the article's body centers on the regular type of barrel, comprising as less information as possible about the other types, leaving them described within other articles. In this respect, the article does not concentrate on cosmetic instances of barrels throughout the Mario franchise, unless they depict barrels as platforms, plot devices (as in Super Mario RPG: Legend of the Seven Stars – see the "Other appearances in the Mario franchise" section below), or other types of interactive objects.

Regular barrels can usually be heaved and used to attack enemies or destroy thin and ramshackle walls and surfaces, but there are many exceptions from this mechanic.

In the battles where the enumerated bosses are present, there are certain methods of acquiring barrels, shown in the enumeration's respect: they can either spawn repeatedly without the player's input, appear after defeating a living Mini Necky, or falling from the ceiling after the player pulls some pipes.

In Donkey Kong Country 3, very similar foes called Knockas use barrels in the same manner, only that now these are painted green with an obnoxious grin.

Other enemies are shown to possess or find the helpfulness of these objects as well.

This is shown in Donkey Kong Country 2 and Donkey Kong Land 2, where tuns stay either aligned or stacked on top of each other on the ship deck levels, such as Gangplank Galley and Rattle Battle. They technically function as terrain not only for the players, but also for enemies and the carriable objects. However, barrels that aren't just foreground elements, as the player and/or the environment can interact with them, are mainly featured in Donkey Kong Country 3.

Inside the main sunken ship of Gloomy Galleon, and also inside the barn with the club-wielding Kosha in Fungi Forest, one can find barrels. These are relatively big, and only fulfil decorative purposes without offering the possibility of being picked up by the player.

BJAODN maybe said:
Mario or Luigi can use them as platforms to skip over Skeeters and, eventually, avoid swimming. However, these barrels cannot float on the water and sustain the respective hero at the same time, and so they sink continuously until he liberates them from the pressure.

BJAODN maybe said:
Some Octopuses, which are Octoomba foes from Super Mario Galaxy, prefer to stay inside barrels and shoot their projectiles from there, making those barrels act as warfare trenches.

The players can interact with them the way described above - however, unless they wear the power of a Super Star or use external forces, such as fireballs or Bob-ombs, their kart decelerates significantly after bumping into a barrel, which makes it risky to destroy such object just for the sake of the items found inside.

A minigame in Mario Party 6, titled Blooper Scooper, has the characters trying to avoid getting pulled by an oversized Blooper into a water vortex. They are surrounded by many objects from their shipwreck, which they have to dodge unless they want to break them, knocked over upon impact and be brought closer to the giant creature. Some of these objects are barrels that reveal nothing when getting broken, even though they have mysterious stars textured on their lids.

In the minigame Barrel Peril of this game, the player has to pass a long alley sentried with Chain Chomps while wearing a barrel. The barrel protects the player from the enemies' hasty attacks, but only if he or she hides completely inside the object. Other than being a shield to perils, the barrel does not serve any other function inside the minigame.

The Mario Super Sluggers version of the stadium hosts another minigame, titled Barrel Basher. The batter is given a small wall in front of him/her which serves as a shield against the many rapid barrels (and also powerful Bob-ombs) that come from several Barrel Cannons. Despite the protection granted by the shield, the safety of the player is still precarious, as the barrels can damage the shield upon bumping into it. The target in the minigame is to destroy as many barrels as the player can and prevent the wall from falling apart. If not broken in time, the barrels may successfully uncover the player by destroying the wall, leaving him or her exposed to other dangerous barrels. Upon breaking a barrel, the score of the player increases; some of the barrels are shiny and are more worthy than regular barrels.

In Super Mario RPG: Legend of the Seven Stars, the Sunken Ship contains large piles of barrels. They help maintaining the old ship scenery

hey follow the same physical rules just as in their original appearance in the Mario games - they are thrown by DK and roll down the inclined beams. Jumpman still earns 100 points from hopping over the barrels, and these points are added up to an actual score, since the said challenges are actually sequences from the original game, which is merely emulated and screened. Challenges often require the hero to jump over one or even more rolling barrels at once, or to jump over a set number of inconsequent barrels.

Image caption said:
The mean ape Donkey Kong prepares to throw a barrel. Artwork for Donkey Kong on the Game Boy

Image caption said:
Sequence of a level in Donkey Kong Jungle Beat. Notice the barrel at the upper left of the screen, which already contains 66 bananas.

Poor barrel can't get a break, huh? Remember this tidbit?
 
Bowser's Sourpuss Bread is a brand of bread that was used in Hotel Mario, in which it was being toasted by too many toasters in Roy's HardBrick Hotel, where it caused electrical flickering.
 
You do have the chance to rewrite it.
 
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