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Super Paper Mario should've been rated T imo.
Oh my god yesSuper Paper Mario should've been rated T imo.
This is pretty much why I think it deserved that rating. Mature themes don't always have to be graphically in-your-face (imo explicit violence, gore and sexual shit is the most shallow way to increase a rating). And if a game like SPM could get a T rating today then yes, sign me up for a T-rated Mario game. I want the rating to be higher from heavy plot themes and writing though, not from graphical explicitness.Oh my god yes
Murder-suicide, omnicidalism, existential nihilism, psychopathy, immortal rulers of heaven and hell giving up their only daughter to suffer eternal misery, dying wishes of a robotic dragon, generations of ancient beings sacrificing everything to allow the future to survive, xenophobia, watching an innocent anime girl reveal herself as an evil shapeshifter before cracking her neck to turn into a giant robot spider, the creepy music, going to hell and meeting Satan, being dragged into a river of undead souls by immortal white gloved hands as you hear them screaming in the background.
...and that is what makes SPM my favourite game of all time.
Back to the main point, well, you know me
I want the rating to be higher from heavy plot themes and writing though, not from graphical explicitness.
It used to make sense when Donkey Konga had some lyrics and Super Smash Bros. and Mario Strikers Charged were a little TOO violent for E but not violent enough for T, but it's been applied to games like Mario & Luigi: Dream Team (but not Mario & Luigi: Paper Jam; AND Dream Team used to be E) and Super Mario Odyssey (and it's rated B in Japan rather than A), and probably every major recent Kirby game I think.E10 is such a redundant rating.
This is pretty much why I think it deserved that rating. Mature themes don't always have to be graphically in-your-face (imo explicit violence, gore and sexual shit is the most shallow way to increase a rating). And if a game like SPM could get a T rating today then yes, sign me up for a T-rated Mario game. I want the rating to be higher from heavy plot themes and writing though, not from graphical explicitness.
In terms of the content descriptors, we found numerous glaring contradictions that were also identified in a recent study by Thompson and Yokota.14 For instance, when objectionable language was identified as the primary factor (which it most often was in PG and PG-13 films), violence levels were as high as those rated for violence. In addition, it was surprising to find that 5 PG films that were rated primarily for language had ≥14 violent acts. Likewise, in the R category, several films that were rated principally for language were saturated with violence. We understand this to mean that for the CARA rating board, transgressions of the norms governing speech decorum are more offensive than violence.
This is pretty much why I think it deserved that rating. Mature themes don't always have to be graphically in-your-face (imo explicit violence, gore and sexual shit is the most shallow way to increase a rating). And if a game like SPM could get a T rating today then yes, sign me up for a T-rated Mario game. I want the rating to be higher from heavy plot themes and writing though, not from graphical explicitness.
Because a child wouldn't be able to tell the difference. Kids aren't great at nuance. Controlling your language is part of being an adult. While swearing doesn't hurt anyone, that doesn't mean there aren't any sort of consequences to just running your mouth unfiltered. In most cases violence in media is in a situation that's far enough removed from normal life that it's not really comparable. Most of us aren't going to end up in a sword fight, or in a car chase after robbing a bank, etc. It's very likely that a child will get frustrated with their teacher, peers, and family, and later in life their boss, clients, and coworkers. You'll deal with the temptation of telling someone to fuck themselves a lot more than you'll deal with the urge to go on a killing spree.Except, the rating system doesn't seem to care how it's being used, they only care if it's being used at all, for the reason Lefty mentions.
Yeah I think they're overreacting to the whole gambling thing. I mean we just had two Mario games this year that's gambling, but if you want your T-rated Mario game, just put casino minigames in there.This is late, but those are rated higher because, like, two of the minigames have gambling elements (the same minigames as well, since they appear in both SM64DS and NSMB). The original releases didn't even have those ratings - they were applied after the games' releases. It's sort of stupid
but probably also Luigi had something to do with it
12+ is closer to T than E10+.(well, they actually weren't T they were E10 plus)