THE Scribble Smorgasbord

Some comments for every piece, except for mine and the sub:
  • There is a sense of crypticness in Flygon's pieces so far, like the Hammer Bro one in round 2. This one? It's only when I was told how it relates to prisons that I understood what's going on there.
  • Waluigi Time has time to do comics, which I admire because with a shortened time frame, I doubt I can do this, unlike before. Wait, if that board has Wario and it's Monopoly, should it be "Wonopoly"?
  • Fawful's piece has scattered lines, which heightens the atmosphere. The water especially highlighted this well
  • I like the apparent appearance of Tingle in Koops' piece
  • The huge amount of scenic layers in MayanRyan's piece is breathtaking
  • Meanwhile, Hearts' scenery looks cleaner even if the details aren't as plentiful
  • Kright has the "create an original character for this piece" which is admirable (especially within time contraints). I remembered when I also created a character specifically for a scribble too
  • GBA's piece utilises colours in ways that I am yet to learn. And apparently quite efficiently too, due to 3 hour time limit. Probably the most formidable opponent to most (including me)
  • Power Flotzo's piece is quite a dream, though I think perspective wise, it could use a bit of work. By my estimation, I think the horizon line could be thinner to indicate that it's high up from the clouds
  • Fanta's look nice. Wonder if Brock's at the ledge himself. Drawing Pokemon myself can be a bit daunting but somehow it feels rewarding to do so
  • TFP's piece uses colours quite decently
  • I think I like LittleGreenWyvern's use of scattered lines to indicate distance, which is something I still had trouble with
  • I like the scale of ThePyroGuy's piece, indicating a huge discovery, literally
  • Dodo's had an interesting thing going on, using black lines to show the highlight, while the background had simpler details and did a good job at showing the things that take place
  • I do not believe much needed to be said about Uniju's inspired piece, but if I may offer a bit of my thoughts, it would be that despite the huge use of black, it's easy to imagine certain spaces having something when there doesn't seem to be anything, like say, the river/sea under the bridge
  • Meanwhile, Roserade's piece has a similar perspective, but a more distinctively optimistic mood. One thing that catches my interest in Picture Pilgrimage is using guide lines to steer the piece's perspective. This is probably the best perspective for long bridges given the canvas size limit.
  • Snack's piece had a nice car, but I guess I can sort of see how the face related to the first piece was drawn. I don't know about most others, but the faces in the first piece about Romance was difficult to make out
  • For some reason, I initially thought Yoshi the Space Station Manager's piece is about railroads, yet this is an artist's depiction of a Mario & Luigi map
  • Fun With Despair's piece has a nice noir-ish vibe going on, and it's sort of surprising to see a Point & Click reference, especially the classic type because I presume those went out of fashion for generally being less intuitive
  • For Ninelevendo's piece, the grin for Mr. L is unnatural but maybe that's what he does if Paper characters can do it. Though personally speaking, this piece is kinda too dark for the colour choice. I think some white could highlight certain details better, like the sinister expression. I recalled how my first colour, Windsor doesn't contrast well with black, but it still found some advantageous applications.
  • I wonder if MCD's character too is considered a fire hazard. You know, since Cyndaquil is a Fire-type
  • Gabumon's sparing use of white does a good job in portraying a dim environment, with the white showing what's not part of the scenery (namely the camera)
  • Woglril, as per usual, has a very solid grasp on line art, using the light colour to aid in filling in the details. The fire is noticeable with those virtues, in this regard. Given that this piece is apparantly a reference to a community event that I am not a part of, I can't say much about that.
  • BBQ Turtle's piece: the glass highlight on the UFO looks great, especially as a physically-drawn piece.
  • For Hooded Pitohui's piece, the cold seeping into a church is an interesting idea. Though I can't help but feel that this is a reference to something I do not know, which I suspect is due to the stained glass's pattern
  • Smasher highlights a huge emptiness of an abandoned building. Don't think that small little detail didn't go unnoticed by me! Yet I don't get why people get overexcited when they see crewmate characters from Among Us
  • Turboo goes for references, which is something I imagine would be usual at the last round, but for the prompt it seems to work
  • Lakituthequick has a nice "aura" there, showing blackness surrounding the centrepiece of the scene. Given the title of the piece, I sort of imagine there would be more artefacts coming to life, but I understand that that's not feasible. I had times where I had to forgo some details myself.

Thank you for reading.
 
Ok, I haven't even finished my Round 2 commentary yet, but I've been told people want to hear about Round 3, so I'll go with that and then maybe we backload the Round 2 discussion somewhere down the line.

Round 3 discussion

For the sake of fairness I'll start this one from the end of my list and we'll go backwards.

Oh this is excellent already. I always like when an artist goes in a new direction and experiments, and it paid off dividends here. The scratchy, rough texture work gives the piece a grungy feel, which synergizes sublimely with the prompt. I can practically think myself into this basement and touch the walls, and get the feeling I really should update my tetanus vaccine. Excellent atmosphere.

I especially like the water. The gradient utilizing all three colors is very good. This is a very competent piece.

In terms of improvement I can only find a nitpick. The black ripples at the figure's foot awkwardly float on top of the water and are not synchronized with the water's texture. It would have been nice to see the texture deform around the leg organically.
You always manage to pack so many details into these, with so little time. That's impressive. This is a really well composed scene; nice work on selling the change in elevation by playing with the scale. You have a bit of a triple subdivision going on here, with the rooftop in the foreground, the floor level in the middle, and then the black sky in the very back. Good blocking of colors to delineate those three areas too.

Ordinarily I would say the scene is detailed but lacks a clear central focus, but since this is an environment-focused piece, maybe that doesn't matter here? Maybe this POV shot taken from the roof is intriguing in its own right.

If I had to point out something, I think it's the large surface of solid orange in the middle. You have this intricate, detailed texture work on the roofing tiles, the shingles on the distant roofs, the two-tone walls, and the leafy trees. The orange floor looks maybe a little naked by comparison. At a distance I might think it's supposed to be water. A few errant dots and squiggles here and there could suggest roughness and give more character to the terrain.

Also a small suggestion: Maybe the strands of suspended lanterns could have cast shadows on the ground to further sell the height difference.
Holy fucking shit man, what the hell. This composition is just too good. I don't even know where to start. First of all, the sense of scale here is amazing. You've managed to make this skull look gargantuan. The textures and color balancing are fantastic, everything in this picture just pops. And then you've got the reflections in the water too, and I'm dead. You've killed me. This is the best work you've done so far.

I can't even find anything to criticize. Last week I was clinging to like a single error I could have pointed out, but here? I've got nothing.
This piece is framed very nicely and has an interesting angle. Using the bridge as a framing device is a very clever idea. I like that the sky is not visible in this picture. It gives it a fascinating tense, almost oppressive vibe, a fitting emotion for someone who is walking a treacherous bridge. Very beautiful composition.

I wonder if the water could have used a little more black to separate it from the cliffs. It's not a big deal though. It looks good the way it is.

I'm a bit confused about the shape of the bridge. The person is having their arms outstretched to the side to grab the ropes, but the ropes seem to hang a bit too low to be grabbed like that.

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Remember that, as objects come closer to the camera, their dimensions generally increase in size, so the distance between the ropes and the bottom of the bridge should become longer the further it goes.

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(Please excuse the crappy redraw, This is just to illustrate what I mean)
This is a phenomenal composition. In terms of technique this is miles ahead of your two previous entries (though I liked the one before this as well). The color blocking is clear and confident and the close-up occupying half of the image with the other half being dedicated to the background is really well played. Hold on to these technical achievements and build on them, you will go to great places if you do.

The only weak point I can identify here is that the connection to the prompt is not immediately apparent. Creative interpretation of a prompt is fine, but some heed should be taken so the audience doesn't lose your plot.
This is another very good work from you. Comics can be a huge pitfall while constrained by the scribble format, but you've embraced its most important aspects: Clarity and spacing. You've kept the amounts of panels low, each of them has a clear purpose, and you've got one big panel as the main eye catch. The joke is also very clever. A good job overall.

I like that you've incorporated the shadows in this, like I've pointed out in my last comment to you.

There aren't any glaring mistakes I can see here. As a minor suggestion: The white space in the background feels maybe a bit empty. Perhaps this could have been an opportunity to apply a little detail? The outline of a rug maybe, or a picture frame on the wall. Something vague and non-distracting to break up the solid white.
 
Not a lot to say except good work everyone. We haven't seen a round theme like that for a few years, so it was exciting for me to try revisiting, and exciting to see that you guys are all pretty good at doing environments. Shoutouts to Kingsbourne Alpha returning to provide us with a substitution inbetween his McDonalds order and almost missing his plane, and TPG for making it possible.

(By the way theres like 10 people associated with this that are sick now, including me a week or two ago. I don't have anything to say about this except that I wanted to immortalize that fact)




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Winstein vs Wyvy is our close match this week, the difference coming to 3 votes

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All right. We're still in round 3. Still running behind schedule. Can't be helped.

I know it's a bit of a running gag that you're most comfortable with front-facing anime characters, but I appreciate your willingness to go out of your comfort zone here, especially during a match. Throwing yourself into an entirely new, unpracticed concept on a time limit takes a lot of bravery. The use of call-backs is nice; you've recreated some of these scribbles very faithfully.

That said, you've felt a little off of your game to me this week. The anatomy of the Yoshi skeleton is confusing. You already noted yourself that you weren't too happy with it. Maybe this could have been rolled into a joke, like the museum staff put it together wrong. I don't know.

And then the perspective is kind of wonky too. Especially when you look at the alignment of the picture frames and compare them to the star pattern above.
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When working with a wacky perspective like this, you can try to eyeball the placement of your objects if you're confident or it's one small thing. But if you feel unsure it is better to pay close attention to your vanish lines.
This is a really nice composition. You're getting a lot of mileage out of relatively few components here. The use of silhouettes in the foreground to imply complexity in the environment is a nice touch, but I am especially delighted about the use of white on the black shapes to show the reflection of the flashlight's glare. That is probably a big part of what makes the image.

I'm wondering if it would have been possible to play around with the shadow work a bit more. And maybe smoothing the gradient near the top of the image.
I am a big fan of your idea to use an old adventure game interface as a framing device. That was an inspired choice. Also very intricate shadow work here; the shadow half-enveloping the car on the left and contorting accurately around its three-dimensional shape is sublime. There is no part of this image that looks dull; even the space at the top is visually interesting due to the metal struts, without drawing attention away from what is important.

One suggestion for improvement: The bright white car on the right runs up against the white smoke plume, which I think diminishes the smoke's effect. Maybe these could have been more separate.

You have very good ideas and a solid grasp of what makes a good scene. Please keep drawing; if you can build up more experience and confidence your art will go far.
This is a cool shot. With location-based prompts it can sometimes be difficult to achieve a deeper sense of immersion because the human mind tends to gravitate towards living beings. Here you've managed to side-step that potential issue by turning the location into a character. Good call, and creative interpretation of the prompt. Nice use also of criss-crossing lines to imply a rough rock texture on Onyx's skin.

Some of the white lines from the background are bleeding into the character, muddling the depth of the image somewhat. Care should be taken with that, so the illusion of depth is not disturbed by dissonance.
The vibe of this image is otherworldly, yet also peaceful. I enjoy the shape of the landscape, the rolling hills and foliage. Very interesting texture work especially for the landscape features in the background. Good use of color blocking to delineate the different areas of the image.

And then there's the sheep staring right into the camera. I think that's what makes the image. Very nice.

The blue you've chosen is very rich and dark. It contrasts well with white, but can also very quickly smother your composition in darkness. I'm having trouble making out some features of the landscape because of it. Without the sheep being there to break it up, it may have been a bit overwhelming.
Very stunning background. The extreme detail in the starry sky is the main draw of your image. Using white, cyan, and black to your advantage by rendering this kind of subject matter was a good choice. It captures the feeling of a cold night under the stars very well.

By splitting your image in two, with a shot of the sky and then a reverse shot of a person lying on the roof you also create an intriguing dichotomy between the mundanity of life on earth and the wonders of the cosmos. I don't know how intentional that theming is, but the fact that I can see it means your composition is deep and thought-provoking enough to support such interpretation.

When you divide a picture into panels, special care needs to be taken to make this division clear and evident. I have to admit: When I first saw this picture I didn't know it was split. I thought the roof just had a very weird perspective going on. Only when I saw the head above did it make sense to me.
 
Doctor Wactopus and the Scribbler Six - Issue #4

Following his defeat at the hands of the Jeweller, Doctor Wactopus' dubious plan of putting more cooks in the kitchen apparently worked again, with the latest addition of the Lakitu deliveryman Condrop giving the team victory against the Backup Dancer.

"Phew, that was a close one. We're well on our way to 4-1, guys! Ultimate victory!"

Unfortunately, a major catastrophe was about to stop the scribblers in their tracks!

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"Okay, who broke the coffee machine? Well???"

No one would admit to it... until Condrop spoke up. "Um, I think I saw Reznor there last."

"WHAT?!"

"Come to think of it, he was red, though..."

With the mystery of the frayed wire probably solved, and recognizing that any infighting amongst the scribblers would endanger (almost) total victory, Doctor Wactopus decided to get things back on track to the real priorities. "Well, I don't have time to fix it, we have to prepare for the match against the Firefighter! Let me just grab the phone book real quick... Here we go, Wheel Deal Electricians. Sounds good to me."

One phone call later...

~Ding dong~

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"HEY HEY HEY! DID SOMEONE CALL FOR A MASTER ELECTRICIAN?"

"Yeah, I need the cord on my coffee maker fixed yesterday. It's very important for personal morale."

"NO PROBLEM, SQUIDWARD! TELLECTRO AT YOUR SERVICE! YOU MAY KNOW ME FROM JOBS SUCH AS THAT ONE TRAFFIC LIGHT DOWNTOWN! LET ME JUST GIVE THIS A QUICK LOOK-SEE."

"Wait a minute, an electrical fire would be a perfect distraction for the Firefighter! A little more kaizo for the kaizo round would be pretty entertaining, don't you think?"

"HOW SHOULD I KNOW ABOUT ENTERTAINMENT? I WASHED OUT OF BROADCASTING SCHOOL!"

"It's fine, don't worry about it! Congratulations, you're on the team... after you fix the coffee maker."

I've got a bad feeling about this. I'll be narrating the next issue from a safe distance.​
 
47833


Prison: Flygon v. WT
Wow Flygon has cooked today, marvellous piece; I don't really see the prison theme though so that's difficult
WT's is an excellent piece of comedy, love the detail of Wario on the Monopoly art
Interesting vote hm

Crawlspace/basement: FTG v. Koops
FTG has cooked again, this is excellent ambience, shading, plumber, painting, all around very nice
Can't say much about Koops', it is nice but the anti-aliasing throws me off again

Some farmland: Ryan v. Hearts
First off, the prompt itself is hilarious
Two cooks here, must say that the dark blue is a bit overpowering from Ryan on the left but that aside this is a nice piece
The Hearts piece is a bit more stylised in a sense, I suspect the fields are intentionally a bit more union shaped but I like it, cute houses

A body of water: Kright v. GBA
You fuckers both cooked, two titans clashing, hell
I love the concept and stylisation of Krights a lot, very clean, dark, the siren is both cute and scary and I bet there are people who would have something awakening in them seeing this
GBA's. Well. This one is packed man; while I did need the title to understand it fully, when the title hits all of the contents fall into place, I recognise the spires on the Forsaken Coast, marvellous callback to Snack's first round scribble; I only can't place the beam(?) coming from Feenik

In the clouds: Flotzo v. [α]
This one's cute Flotzo, love the NSMBW/SM64 theming here
α also did a good job on the theme, I love myself a cool skyship

A rocky ledge: fanta v. TFP
Ah, two different interpretations here
This Onix is well drawn, the shading is simple yet surprisingly effective, one might say this is stylised nicely
A ledge near the beach is a cool vantage point, I enjoy the activities on the water, great background

On the roof: winstein v. Wyvy
I love this setting win went with, roofs give a neat overview over marketplaces in celebration; although I can't place what the celebration is for*; the people are waving and pointing to something but what is not visible
Wyvy's night sky is astounding, this shading and detail is fabulous, cute character; if anything the divide between the two panels took me a little to spot and contextualise
* I was immediately informed that this info is present in the title and I glossed over it

The dig site: TPG v. Dodo
It is no coincidence that TPG got this prompt and I will not be told different
Now, this horse is very large and very dead; this is a nice scribble, surreal; there is probably a reference to something specific here with the building on the cliff but I cannot place it
Dodo's is cute, quarries intrigue me somehow so that's points, wonder where the water came from

A long bridge: Uniju v. Rose
A great scene on the left, the night city skyline is quite serene with the empty bridge; if anything the smoking is a shame
Rose's is very wholesome, I like this character, the water is nice

Road intersection: Snack v. YtSSM
This is a neat picture, being stranded at night sucks but at least you have an excellent view on the mesa innit
Ah, some M&L on the right, this is a neat interpretation of the prompt

A garage: FWD v. Nine
Point-and-click adventures were neat so this is a nice throwback, presumably this is in the setting on a killing game, the BPI is not out of question
Nine's is very well drawn once you look past the blazingly dark blueness of the image, a lot of detail is present if you look for it a bit

The storage area: MCD v. Yap
Oh, these are both surprisingly gloomy huh; both are quite detailed while at it as well
I enjoy a Cyndaquil, fire Pokémon, being frowny about a candle; great setting, some neat detail in the darkness
There is a lot to see in this one by Yap; the story appears to be a bit depressing but I can relate to it; there is some uplifting comedy in the surroundings though, some of the things give me a good laugh

The landing site: Wogl v. BBQ
I'll be real I am absolutely squealing at the appearance of Pheasant Meadow here, that makes two Feenik locations drawn in a non-blocky artstyle this round and I am here for it; and of course the Wogl style comes up again, which despite the destruction present looks very cute; I wonder if the colour choice also contributes to this?
I enjoy the humour in BBQ's, the story is neat, although I somewhat wish the story was apparent without needing the written note

Empty building: Pito v. Smasher
I love the story going on in Pito's here, the snow getting in through the broken window, the altar having been vacated, very nice
:crewmate_blue:
. Yeah that's all I have for this one.

The museum: Turb v. LTQ
I greatly enjoy both of us going for giant dinosaur skeletons here; I do also enjoy the details in the background and around the room in Turb's, even if the anatomical correctness falls to be discussed
I have no special notes about mine today, I'm just happy with how it turned out
 
Completing the round 3 commentary.

Extremely impressive texture work and composition again. You have the foamy, crashing waves, the rocks that are slick with seawater, the distant shore with mysterious structures as silhouettes in the back, all projected onto a sky with towering clouds while an eclipse is happening. The whole composition looks like a painting, almost.

I don't think it hurt you this week, and may have actually added to the effect, but be mindful that a lot of detail can potentially drown out some of the components of a picture. In a slightly different scenario it would be easy to lose sight of the characters here.
Good idea for the prompt. Nice call-back also to Super Mario Odyssey, with the bird resting on Mario's nose while he sleeps. I don't know if this is intentional, but ALSO nice call-back to SM64DS, with Lakitu creepily shoving a camera into people's faces while they sleep.

As for suggestions: You've got a lot of white and pink, but not a lot of black apart from your outlines. Maybe adding some black areas to the sky, or some silhouetted blades of grass in the foreground as a frame could have broken up the scenery somewhat.
You have a knack for designing new characters in a short amount of time, that is very impressive. The pose of the siren, the hair, and the clothes are all exceptionally well drawn. I also like the balance and distribution of color in this image. At first glance it all looks a bit chaotic, but not in an off-putting way. You can still clearly tell what is being depicted here.

While the character is very sublimely composed and crafted, the way she is so front and center does rather drown out the rest of the image though. The actual "body of water" requested by the prompt only features in... eyeballing it... I'd say about 25-30% of the final image. You've got the cool shipwreck and the turbulent, stormy sea, but it feels more like a backdrop than the actual main attraction. Maybe it could have had a bit more prominence.
The subject you've drawn this round is very dear to me because... it's something I've built.

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You did a phenomenal job at translating Minecraft's blocky and unwieldy look into a sublime composition. You somehow managed to make this scene look serene and peaceful despite it being on fire. I'm fascinated with your decision to draw this for the prompt. Was this just an idea in the moment and it seemed fitting, or is this a memory that stuck with you somehow? I seem to remember the meadow being the area that held the last relic you needed, before we implemented the hint system.

Improvement-wise, there isn't much I can suggest. Perhaps incorporating more black could have upped the contrast a bit more, but maybe that would have disturbed the serenity.


This is cool (literally). You took the prompt "empty building" and turned it into a picture that invites the viewer to ponder. What is the history of this place? Why was it abandoned? It feels like there might be a story here.
I like the amount of detail you put into this, as well as the color choices. It looks kind of like a map you would find in an old top-down action adventure or RPG.
This is good. The perspective in this image conveys a nice sense of distance, with how the road proceeds into the background and going past the scenery. I also like the color blocking in this image. And you drew a car; I hear that can be a scary subject around these parts. I relate, tbh.
 
Another round of commentary, though I haven't voted yet after they were written.

Steamlined's image portrays well the crowd of Goombas, though it's difficult to discern their reason for revenge. Is it because their main potted compatriot gets defeated? Or that the one potted Goomba declared itself the coolest that offended the rest for its superiority?

FawfulTheGreat's one brings to mind an interesting image of pot in the context of substance instead of something innoceous, similar to how I felt "cook" is usually used (instead of cooking food, it feels like when people say someone's cooking, it has strong drug connotations). At least it's not the tired and overused "Mario on drugs" joke.

Kright's Donkey Kong reminds me of the "Valentine's Day at the Zoo" prompt from Scribble Labs, which has an interesting premise like the Beauty and Beast. But that's not what we're commenting. I do think that Donkey Kong colouration makes Donkey Kong look bald because his hair and hand are white, or at least had whitening hair. Might be due to how he's "frosted", so to speak. It's funny how Mario and Bowser have an agreed understand when they are usually at odds against one another.

Fun With Despair's Donkey Kong, on the other hand, brings to mind the melting chocolate gorilla which I am sure is intentional. Of course Donkey Kong's signature thumbs up is a common trait between them, though this one has a naughtier vibe, between the winking one in the box art and what can be described as "bedroom eyes". Probably one for the salacious crowd.

The Fresh Prince's image: while the line art is simpler with an abundance of thick lines, it conveys the mood of a picnic well from the first person point of view, though I think the position of legs make them look way close, or they have extremely long legs.

Smasher's Yoshi looks like he or she breaks the door open to chase off the unseen person who holds chocolate and flowers, which is funny. Speaking of, whenever I write text on screen, I made sure to sketch a line so that the text doesn't drift when I write the text, speaking of someone who's done a fair few comics with text.

Roserade's Feed and Seed is one that uses Pokemon which is probably an obvious route for the user (being named after the Pokemon) and the moves at its disposal. Always good to see a Grass-type having an advantage against one of the many types that they do poorly against. When I see this title, I had a feeling that one of the might've been doing a Simpsons reference, so glad to say that neither did that.

Ninelevendo's one, on the other hand, uses the basis of Piranha Plants for something more fitting to their breakout popularity as singers. My personal opinion is that the art kind of blends a bit with the blue and white, and Mario even reminds me of the infamous Fortran. It might be my opinion, but I would probably give them black outlines and wrap them in white against the background to make them stand out.

Hooded Pitohui's art didn't strike me as a Pokemon-themed one at first, but upon closer inspection, it does look very Pokemon-like. Pokemon has a lot of unsettling stuff from the first game and I like that this one acknowledges how suited Pokemon is as a horror subject (beyond the in-game lore stuff that Ghost-types usually are provided with). Those blocks for some reason look like the famous Arbitrary Code Execution that certain games allow you to perform, especially in TASes.

Turboo looks to not use horror as a theme, but to make Luigi interact with ghosts in a more friendly manner. The art makes the Game Boy look like a bigger device even though the Horror device is made to fit in a pocket. How big does it look? It kind of look like a tablet, certainly not something a pocket can fit very easily, but then again, this is not a Game Boy Pocket analogue anyway. It's simple artwork, but effective.

MayanRyan's lizard is kind of a showoff when it sheds off its tail just for an advantage. Personally think that having a dark colour like this makes other features difficult to see, so like I can hardly see its face and arms. It was a primary reason I stopped picking a very dark colour (in the first Scribble).

Waluigi Time's Mario is unfortunately heckled from hurting enemies, though a leaping lizard doesn't seem as bad as say, a slander campaign that seeks to defame him. Or maybe, is the Gooomba calling the lizard the shoe thief? If the lizard isn't accused, does this make the lizard more morally justified in stealing shoes instead of Mario?

BBQ Turtle's cup king goes for the march, probably for a mad tea party without human guests? It's a fun idea, and I especially think that it looks especially more impressive as a physical drawing because the way the lines are drawn, it makes everything easy to differentiate, when the standard scribble wouldn't have had the advantage of nicely cut diagonal lines.

LittleGreenWyvy looks to go for something simple, in terms of art and joke, which I am surprised because of the previous more contemplative art. It brings to mind the famous and legendary OhoJeeOnFire's bees drawing, which probably would be difficult to replicate in terms of simplicity between art and punchline.

Woglril taps into the imagination of seeing any suitable surface as water and imagine them as one, like sand here (and for a related example, Scrooge McDuck swimming in gold coins which is shown to be a concussion hazard for pretty much every other character). Fish eating out of a cactus is a new one, though that looks like it lost all its spines so it's safe for them anyway. Once again, like the previous artwork, this one's simple and cute and I think has a much easier appeal.

Gabumon's reeling fish look like Kine from the Kirby series, and if not, then it certainly coincidental. It's funny that this art once again makes fun of Toadbert's Luigi avatar by involving him in the joke. I guess whatever is there must be an in-joke that not everybody understands.

Yoshi the Space Station Manager. I can always count on this user to clarify what the title of the prompt is meant to reference. It has the Mario & Luigi level look like the last one, and yep, it is, though it's from Bowser Jr.'s Journey instead. I agree when the previous user who mentioned how Toad looks good.

Koops' art looks much better when the style of art is on the same level as everyone else. While everything looks good, this is another cryptic art because I do not understand the context of the date in relation of ghosts and Luigi. But I suppose Koops had been doing Luigi's Mansion stuff thrice so this is his theme this contest.

Power Flotzo uses a simple gag of Pikachu shocking unsuspecting people. It's interesting how both this one the opponent uses Pikachu. Goes to show how much Pikachu is associated with electricity even though Luigi had done some of it. Which is to say Luigi underutilise electric attacks for it to be his thing.

Fantanoice's Pikachu mixes up with Rabbids and that is a funny idea, with the Rabbids' tendency to barge into things and even recently did they stumble on a merging device to "deface" characters with their likeness, not that they care. They probably breed like rabbits and given what Pokemon can do, a Pokemon with with Rabbid Pokemon will likely overtake the ecosystem (which can be either funny or the worse thing ever, like the opinion on Rabbids).

Mr. Concrete Donkey uses the tried and true flying pigs joke, and I think I like the composition here, though the clouds could look a bit better. Anyway, the pilot is said to be Porco Rosso but because of Wario more frequently wearing the biker helmet, it looked like Wario at first glance.

Flygon once again goes for a wild idea, which despte not understanding it at first, I can respect it for doing things differently. At least this one's a bit easier to understand, using the illusion of the gulf between wealth and poverty. Plus, it has Wario abuse which is always fun to see.

Uniju nails the simplicity of the artwork, and this is once again another artist of highlight. I think it is nice to see how "filled" an empty space can look, when I would probably like to add a bit more to it to make it less empty. The use of large swathes of emptiness felt like a deficient point for me, personally. Even though the piece is supposed to be horror, it didn't really look like it to me.

Lakituthequick uses a quick Luigi's Mansion gag, one where Luigi and a spectral Luigi that's not Gooigi (its emblem has a "G" so it can't be it). While I am sure fans of Luigi didn't mind it and I am sure some even enjoys it, personally I feel that the series favours Luigi at the expense of any supporting cast (e.g.: everyone is Luigi in multiplayer, Luigi's alternate counterpart is a gooey Luigi).

Dodo also does Pokemon in the savanna, though this one is much simpler. The background looks way better for a vision of a savanna, and personally speaking, I found it challenging to depict the background.

Snack's explosive delivery is really striking visually, which I like. In terms of the content, it felt like another original character or community game reference so I don't get the reference.

Hearts, on the other hand, uses a much funnier "whip balloon into a weapon" that reminds me a bit of The Mask film where Stanley in the Mask makes a real machine gun out of a balloon. Obviously Mario can't do that but it is fun visually when I normally dislike Mario being depicted as immoral.

GBAToad looks to be a continuation from the March of the Giants prompt from Scribble Labs, which was a title I pinned on a previous drawing on Kamek leading overgrown enemies against Yoshis. The morphing of a submission title is very interesting to see because of how artists depict them differently. The artwork is gorgeous, typical of GBAToad, and I suspect he'll probably win the game at this rate.

ThePyroGuy's one too is gourgeous, though it feels like another "community game or mafia reference" that appeals to the community more than me, someone who doesn't participate in those.

Thank you for reading.
 
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Once again, a prompt I thought might go over very difficult but everyone made it out very nicely, good work

A number of these results surprised me, and there was THREE matchups that were split by two votes each:

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Ryan vs WT, BBQ vs Wyvy and Wogl vs Gabu were all split by 2 votes
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Match 5 will end in Oct 4, 2024 at 1:59 AM

The final part of the job: Demonstrate your value by coming up with a good scenario for these workplace phrases and concepts. Might help to brush up on a few interview questions as well

(Don't forget there's an optional Round 6 after this too)


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Doctor Wactopus and the Scribbler Six - Issue #5

"Okay. So, maybe starting an electrical fire as an elaborate distraction wasn't my best idea."

"You think?"

Following the team's second loss of the tournament, Doctor Wactopus turns to drastic measures...

"Well, you know what they say. It's not about if you win or lose, but if your win-loss ratio has more wins than losses!"

Reznor seems pretty skeptical of that one. "Uh, I've never heard that in wrestling."

"Oh, not in wrestling, no, it's a scribble expression. Anyway, this last match won't be a problem at all once we achieve maximum power with the final member of our team! You all saw that guy in the newspapers, right?"

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Apparently, that guy in the newspapers isn't too popular.

"Are you nuts? Bringing that THING in here? Didn't you read any of Jameshoe's articles? That thing is a menace!" Condrop shouts.

"Condrop, Condrop... The media has to exaggerate things like that so they can sell more newspapers and get more clicks online! It'll be fine! I'm just going to go run into some dark alleys real quick."

As the doctor scampers away, Tellectro gets an idea of his own. "YOU GUYS WANT TO CALL DIBS ON HIS STUFF FOR WHEN HE DOESN'T COME BACK?"



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Meanwhile, in a dark alley near [UNDISCLOSED LOCATION], Doctor Wactopus encounters a hulking monstrosity!

"What business do you have with us?"

"Ah, so you must be the one in all the papers! Your, uh, stature certainly wasn't understated... *ahem* Anyway, I have a very special proposition for you!"

"Then spit it out already before I tear off your limbs and beat you with them!"

"Oh, right. I'm assembling a scribble team for achieving modified ultimate victory, and I need your help to achieve max power! Just, uh, no destroying everything, or um, eating people, or stuff like that."

"You take all the fun out of Scribble. What's in it for us?"

"Fame and glory, obviously!"

"..."

"I also have juice boxes? And uh, a complementary coffee mug?"

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"WE ACCEPT! *platypus noises*"

With the questionable addition of the monstrous symbiote Perry, the Scribbler Six is completed! Now one question remains - will they be able to overcome their final-ish challenge?

"The Scribbler Six has achieved full power! Prepare yourself, Flight Attendant!"

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At last, the final bracket match, I wrote all these up to ideally force everyone to have to stop and think, and worry a bit, before they could come up with a workable idea. This was to try to evoke in you all the feelings I've had during every final bracket match up until this point, and once again you've all pulled out some really fantastic stuff.

Also, once again shoutout to Kingsbourne Alpha for subbing in again, thanks to him and TPG for getting in contact for me



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VOTE AND MAKE IT COUNT
 
OK, the next batch of comments. Sorry if they don't all appear to be equal in commentary. I included the substitute because as my opponent, it's only fair that I have my say about it.

Uniju's image doesn't have the scenic moment, but nonetheless, it's interesting to see a PS5 being the latest gadget that will take the drill. While for some the drill is the highlight, what I noticed is that lass having an unfastened strap.

Meanwhile, MayanRyan makes use of two of his past Scribbles that lost their matchups, perhaps the message here is that they didn't do well so they were subjected to action. Not sure if that superior is based on some known character.

Turboo takes the humorous aspect of Bros moves, and taking it out against Bowletta. It looked like Mario is in a ball but the fact that he lays a punch makes it seem like he's a sort of "Bullet Bill". The raging Mario being all orange is a nice touch.

Meanwhile, Fantanoice uses the Dreamworks pun of the company if that Shrek and that fishing boy on the moon is of any indication. Can't tell if there's working involved, or playing though.

Power Flotzo's concept is simple: money and all that it can buy equates to success. An octopus drinking a cocktail is an interesting sight.

Koops makes use of a pencil, which looks to me that the idea of success is reaching new heights, artistic heights. I am guessing the Koopa Troopa is meant to reference the username, you know because "Koop"s. It's hard to say, but it looks like that lady was emerging from the Question Block. The distant hands and hills being shaded is a nice touch.

While I've certainly noticed that the individual pieces of Yoshi the Space Station Manager are from Mario & Luigi in a way, this is the first time I noticed that this is his theme for this year's event. I can't tell if things in Mario & Luigi could get this expensive, but perhaps this is an exaggeration because I don't think prices will be that high.

Smasher instead makes a joke about the lack of talent if the forbearing of the palette is of any indication. The real question is, what was bought instead of that? Maybe it's that laughing face. Oh yeah, that tiny dollar bill. That was tough to see but it makes the point of a tight budget clear.

Flygon uses the Mario & Sonic from the DiC cartoons, which while not the best in content, have solid designs. It reminded me of when DiC or some other company packaged both Mario and Sonic cartoons to commemorate the Mario & Sonic crossover.

It appears that Ninelevendo got the memo that some of his work were dark, so he sought to make it more readable. The cartoon gives the impression that Pink Gold Peach is an android with UNLIMITED POWER, if the wires are of any indication.

The next scribble is from the substitute, which looks difficult to read and I get the impression that this was hastily done because of a last minute absence. I have to wonder if this is one of the relatively difficult prompts. I know for sure that coming up with the idea took longer than my previous ones.

Waluigi Time takes a more dramatic approach, with the rope. The minigame's name is not lost on me, but exactly why the rope needed to be cut is a mystery, or what happens down below. Maybe it's like Mario vs. Donkey Kong where Shoey is very eager to put everyone else in a difficult position and finds delight in it.

LittleGreenWyvy looks to get out of the job without the humiliation of being let go, though I think this must be the first time flashing middle fingers are featured in this scribble. The aeroplane looks nice.

It looks like Wario in BBQTurtle lifts a house, even though I never heard of Wario lifting houses even though he's known for being powerful. Wario is definitely going to be facing more abuse from whoever's house he uprooted just to prove a point.

Fun With Despair takes a more metaphorical approach instead of literal, which I think is a fine idea because in comics, some panels take place in different place as though the character is in another world when they aren't. The ruins seem to have an anarchy symbol so I guess it must have been one where the civilisation was rooted to anarchy.

The next one from Gabumon takes an interesting perspective, a three point perspective that's been regularly discussed in the chat and so decided to apply it here, something I didn't get to do only because I don't have an idea that could properly take advantage of it. Everything looks solidly drawn and even the colour is used to full advantage in every drawing, which is quite a run. Looks like the fish that looks like Kine is back, this time really hammering in the reference with the Electric power.

The Pyro Guy, meanwhile, has some big ambitions, an industrial one from the looks of it. From the looks of it, he's thinking of deploying tiny robots to achieve world domination. I really like how the scenery is portrayed here, and the yellow sky gives it a very bright feeling, like it's a bright future but no word on if it's a utopia or a dystopia.

The Fresh Prince once again puts Nico in the spotlight, or is it out of the spotlight this time? Looks like there is no concert when the VIP doesn't seem to feel like going to perform.

Steamlined takes a more literal approach for connecting with clients, using the internet as a reference. It has the feeling of the thief who covers his ears hoping that no one would hear him if he steals the bell, even if that is a foolish plan. Maybe this Goomba thinks his mask is foolproof but it's not the case otherwise.

Hooded Pitohui decided that bosses can even call you for trivial matters at inconvenient times, which can certainly be a nuisance (though trivial matters are more annoying than inconvenient times). And of course, the Shoey speech pattern is nicely replicated.

Snack is kind of difficult to discern what the above has to do bosses, so I am guessing the boss wants to contact the employee but the employee ignores until it was too late to take the opportunity? The drawing's quite good, at the very least.

Roserade presents a nice environment for working, a sea where everything is open. I do admit that I thought the large hill was a big whale were it not for a bridge. That bridge is clearly a reference to a past scribble, and the poetry is clearly the next community event. I do think that poetry is not one of my strengths, though. Now that I mention it, maybe I should write some verses for a future cartoon...

Hearts, meanwhile, decided that being cuddled with furry tails is the best working environment. Which is probably why plushies and cushions can sometimes be found in working spaces. I can't tell what the character is though, but I can tell that the character is none to pleased at the invasion of space. Sometime tells me that this is not the first time it happened.

Lakituthequick takes Health and Safety in a very amusingly intrusive direction, using Wii's propensity to display the message. Personally I didn't find those annoying but I guess they do appear quite frequently. Speaking of, I think the text can be quite illegible because of how close the lines on the text are, which is why I needed to make sure every letter doesn't touch, at least.

Fawfulthegreat has a similar Wii's Health and Safety idea, though this time uses Wario's contagiousness to make a point how despite Wario being of terrible character, people still like him for how terrible he is.

I always presume that Dodo is a big round bird because well, that's how he's depicted in Super Mario RPG. Anyway, it seems Dodo is more interested in a more comfy look than a smart one. Even decided to take advantage of his strength by slamming doors without prejudice.

Kright have Peach dressed for plumber's duty, which I guess is like Benimaru Itoh's drawing of Peach in a plumber getup. The difference of course, is that she considers "Princess" to be enough qualification and experience. Of course Mario had to be handsome, like the handsome Mario they put on Japanese advertisements like in Mario Kart DS.

GBA feels like there is a hint of distress based on the dilapidated washroom, but it seems that what's in the dark is something beautiful so it's not what it seems. The way the mirror cracks into the shape of an eye and the dripping ball gives me the impression that if it's viewed from the front, it has the shape of an eye.

Woglril once again goes for something idyllic, which is always nice to see. I thought the robot made a mess of things when making the perfect tea, but it doesn't appear to be the case here and everything's seemingly perfect.

Thank you for reading.
 
It has been a hot minute, hasn't it?

Uniju vs MayanRyan

Uniju, you have found a lot of strength in simplicity throughout this contest, and you continue that here! Like, nine lines, a black segment at the top, and a window, that's all it took for you to create this cozy little impression of a workshop. I've been consistently blown away by how well you can set scenes with so little. Even your decoration here is very economical, just enough detail on that tool-hanger to convey what this space is used for and a PS5 without any clutter or distractions so that the joke lands. I'm a fan of the woman in this image, too. Her hanging strap is stylish and the smug energy in her expression enamors me. I would watch her destroy a PS5.

Daring choices here, Ryan! You went bold with the perspective, and I think it paid off. Seeing the boss here front and center, looming before you, creates this immediately striking power imbalance, and that we only see him from behind only intensifies the tension and intimidation factor which he has here. That's a hard perspective to pull off, so props to going for it, and I think the uneasy tension of the scene meshes well with your dark, moody color, too.

Turb vs Fanta

There's an expressive cartoony-ness here that works nicely with the subject matter. Already have Mario squashed into a ball, so why not embrace that cartoon exaggeration full-stop, eh? Totally-orange Mario does nicely signify his rage (and even gets a color connection to the background fire, neatly!), but by far my favorite part is Bowletta's face. Y'know, I'm reminded of Despair's Angry Sun image, too... Sure are a lot of teeth being knocked loose in this tournament. Rather hope this company offers a dental plan.

Very moody image in Fanta's. I'm not sure if this was the intended vibe but it really gives me an impression of numbness, in a word. I feel like I'm looking out a window on a rainy eve and can't even feel a spark of joy at the sight of the falling drops, despairing so much at the work beckoning me from the glowing screen of my laptop that I've been drained of all vitality I once possessed. This Scribble speaks to me of crushing pointlessness.

Flotzo vs Koops

Flotzo is out here proving money can buy happiness! Or at least peace, which is a fairly close second, I suppose. It's interesting to see how color is used to draw attention in this one. I look at this, and immediately after Flotzo himself, my eyes fall upon the pool - which I suppose does do a fine job of establishing that Flotzo is living the high life, so that works well!

Man, I'm blown away by Koops. There are like... okay, I'm not using this properly, but I feel like there are two perspectives here, or maybe it'd be better to say there are two focal points, and as you look over this image, you're forced to shift your perspective in a satisfying way. You go from feeling like you're looking up at this outstretched hand, reaching up just like the Koopa Troopa, then you have to look into the distance at the hand of the artist and suddenly the image acquires a completely different meaning and the depth of your perspective changes. There's all this neat shading on the ? Block and the hills, two of the hills are a pair of hands, you have little details like the Bob-omb... I'm a sucker for hand motifs in art, too, but even without that, this is an exceptional Scribble in my book.

YtSSM vs Smasher

Heeey, I remember this place! YtSSM, your work has been a bit of a walk down memory lane for M&L this year, and I think this one encapsulates it best, being a totally optional shop that you probably won't get to shop at on your first visit. I remember it being luxurious and reaching for an ethereal feel with its star decor, which you have translated well with the wall pattern in your image this week. Nice work!

Neat concept, Smasher. "Jack of all trades, master of none, better than being a master of one?" Nah. Your picture needs a new rhyme. Perhaps... Jack of some trades, take what you get, better than ending up deep in debt!

Flygon vs Nine

This one feels cute and wholesome, Flygon. They're so round! Sonic and Mario here both have these rounded faces and features that makes this feel like the product of a child playing with some plushies, imagining a race between their childhood icons. Very readable, wholesome. Mario reminds me a little of his SMB2/SMBUSA design, somehow.

A creative concept from Nine, here! You cannot go wrong in showing me power lines - on metal pylons or telephone poles - stretching over the horizon. Do you ever look up at power lines and ponder the fragility of society? Like, doesn't it seem like power lines should break constantly? Strong winds, trees, a heavy rain, a sprinkling of ice, animals, power lines feel like they should be more fragile than they actually are. Yet they're fairly sturdy, and we have redundancies and pretty effective organizational structures to facilitate quick repairs, and yeah, it just feels like a demonstration on a small scale of how the systems we rely on day-to-day seem quite fragile if you inspect them closely but have mooooostly worked for decades running without large-scale hitches. But I digress. In addition to the concept, I like the shine on PGP and her unhappy expression.

Alpha vs winstein

Neat 3-dimensionality on the robot eyes in Alpha's image.

winstein, you continue to make delightful scenes. I really like that expression and body language from the lady with the apron, and the shading you've used to give her more depth. I'm also a really huge fan of the way you've split the scene with light and shadow - and not even through use of black, but by rendering the lit side in white and the shaded side in your color! It's a very cool effect.

Waluigi Time vs Wyvy

Hands-down one of the best matchups in the round. Waluigi Time, when I finished my Scribble, I quipped to myself that at least I would have the best-drawn Shoey of the round, not expecting any other Shoeys, but goodness was I wrong. There's so much I could gush about in this image! Strong division of your panels, a very solid joke, the tension and fear in WT's expression, the maniacal energy in Shoey's, the completely different gorgeous silhouette style of the last panel... I don't know where I'd begin, is the problem! It is extremely well-crafted with a fun joke at its core.

Wyvy's is very clean, free of distractions and tightly-focused. The thick lines on the flight attendant make her really stick out nicely as the focal point of the image and emphasize the intensity of her flipping the bird to her employer. And you can see the effect clearly by contrasting those thick lines with the thin lines of the plane in the background (which, drawing a plane is a feat on its own!).

BBQ Turtle vs FWD

BBQ, this image is just charming. You have a strong core concept and make drawing it out your exclusive focus, and that pays off. I do like that you added the severed, leaking pipes and the tangle of cables hanging down from the house; that's a nice detail that enhances the concept without adding much of a distraction. I do enjoy a good display of strength, especially exaggerated ones like this, and Wario was a great choice for it. You do some cool things with his pose and expression, too. The bending of his knees and the way he's kind of squat down in general helps convey the heft of that building, and the arching back of his upper back and head, combined with his strained expression and sweating, convey how much force is required to pull this off!

Atmospheric piece from Despair, playing to his strengths of mysterious atmospheres, interesting angles, and striking interplay of shadow and light!The presence of the creeping vine patterns and esoteric symbols on the wall, combined with how little light is filtering in through that notably-thin passageway, create a strong "nothing awaits here but your own ruin. Do not proceed." vibe to the image.

Yap vs TPG

A very creative finale Scribble concept from Yap, here. I do quite enjoy that these two committed to making their Scribbles about their characters' efforts to regain the glories of their pasts. Impressive perspective, including on that crowd, a great shadow for the Delinquent, and very fun details here in two two leads in TB's comic getting labeled as a potential disaffected recruit and a threatening corporate stooge.

The combination castle-and-factory in TPG's image draws me in. It's a concept I've never seen, to my recollection, but feels ripe for further exploration. Well, I mean, it might not be intended to be a proper combination. It seems like the factory is more distant, mostly obscured by the castle, but, still, the positioning of those two together makes the mind wander!

TFP vs Steamlined

A nice concept from TFP, a good ol' idol/celebrity disguise. Props on the economical means of suggesting a crowd. Besides the few scattered lines looking like partial outlines and glowsticks, I think you made a great call in making the edges of the black mass bumpy to suggest an unevenness from rounded heads poking up at different heights.

The shading on Steamlined's incognito Goomba is nice and striking.

Snack

Ah, Snack, you did a wonderful job capturing Lynn and Gus! They are very clean and very recognizable. Nice, strong split between your panels, too. I like that technique of making a thick black line bordered by two smaller white lines to really make that divider apparent. That's clean lettering on those slabs in the top panel, as well. I'm glad I had the opportunity to face off against you before this tournament closed, and I commend you for joining in this year. Intimidating though that time limit may be, it's good for forcing you to commit to pressing ahead and making something, and that in turn is good for learning new techniques as well as tricks to speed up the art-making process. Look at how well you did with these two under a time limit!

Rose vs Hearts

Another powerful matchup, one of the hardest to choose between in this round for me. Rose, you have a powerful scene here. The rejuvenating, relaxed atmosphere of this piece is inspiring. I am reminded of - though the scene is different - sitting atop a mountain and looking upon a landscape stilled by snowfall. This is a place of beauty, a place I want to be. This is contentment given form, to me, especially with the cameo of your previous bridge. I want to shout-out how you differentiated water and sky despite using the same color for them, too! Making the sky scratchy and adding thickened lines of seafoam upon the water worked well to delineate them!

"That didn't work." slays me. Excellent punchline in a panel that could have been funny even if reduced just to the top two text bubbles and would have still read fine sans any text bubbles. This does look to me like a very comfortable working environment... for one party, at least.

LTQ vs FTG

Shia LaBeouf haunts me, I see, with his inescapable presence. You know... I hadn't really thought until today about the disappearance of the Gamecube and Wii era H&S disclaimer screens. I suppose it is nice that things are more streamlined, but, and I can't say I missed them when I didn't notice they were gone, but... Ah. Time moves without us, hm. Drink a cup of joe to try and keep up with it, but there are only so many drinks to be had in one lifetime, and time will move all the same when the last cup is guzzled down. Perhaps that is the message in the operator's manual. No matter how much coffee one consumes, time's erosion of all they once knew is inescapable...

But at least Wario is similarly inescapable. I do quite enjoy how you've referenced a real phenomenon, here, FTG. Link rot and sitepage deprecation are beastly things, hm? Strong paneling, here, and a nice use of a different background in each panel to further distinguish them. These different background styles are a strength of yours, it seems. The expressions are interesting, too, in that the smile is pretty similar in panels 1 and 4, but the change in angle and differences in shading take that overall expression from feeling like a sanitized corporate cheerfulness in panel 1 into something ominous in panel 4.

Dodo vs Kright

Another one of the really tough matchups in this round. Dodo, your character design and perspective are amazing here. This reminds me, vaguely, of the powerwalk of a Jojo character, and yet the central figure here looks so cozy in this image. This is a character so powerful and confident that they are going to put everyone they encounter to sleep instantly, just by being gazed upon. This is a deity of slumber. Powerful aura of the central figure aside, I'm going to have to take notes on your use of color to distinguish the background of the office from the more-distant background of the outside hallway.

Kright really out here appealing to me by putting a princess in a plumbing outfit. Super cute design, nice sense of space with the fully-drawn room, and a narrative communicated through one poster, a resume, and Mario's skeptical expression - there's so much worthy of recognizing here. It's cute, it has charm, and it has a nice punchline - quite enjoyable all-around!

GBA vs Woglril

Those stars a very impressive and very lovingly-rendered, GBA, as are those thin, spidery cracks in the mirror, but my personal highlight here is the more understated grime on the sink. It's subtle, but, for me, it really contributes to the narrative in this image. It is hard to reflect on accomplishment, it's hard not to fixate on all the grime, that is, the past regrets, the counterfactuals, the nibbling little beasts in the back of the mind that urge focus on those little stumbling points nobody else even picked up on. A memory coated in built-up grime and ooze, what kind of memory is that...? That's the question with which I walk away fromt this image.

God, Woglril, your Scribbles have just been so consistently charming. Once again, a softness and warmth absolutely permeates every aspect of this image, and your use of color is impeccable in the way it blocks out the close-up inset panels and so subtly draws the eye around the main image so the viewer takes all of its details in. I adore it, and I adore the implied narrative here, too. I feel compelled to explore this further. Why a tea-making robot? What compelled this very strait-laced, engineer-looking character to construct them and declare them to be their greatest accomplishment? They look so content and so proud, and obviously they are presenting the robot. Is this a corporate presentation, done in a homely setting to enhance the appeal? Their manner of dress seems to suggest the possibility, but there is such a warmth to their expression, it doesn't strike me as disingenuous or forced. Perhaps they are making an introduction and treat the robot like a companion? But, then, they are not gesturing to the robot, but at them, so likely not. My guess would be that they are presenting this as a gift to someone, probably someone very dear to them, considering the effort required and that they made themself look so dashing and presentable. This is just so compelling, world-building and storytelling without a word uttered!
 
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Bracket's ended, so now we can ideally cut back a little bit and enjoy ourselves. I've made a lot of decisions for everyone, who they face, what rules they have to follow and what to draw to a degree. This round, you can pick what you want as much as possible:

  • Pick your opponent - a lot of people lament that the Swiss style brackets mean they are kept away from others they'd like to draw with, so here's your chance to go up against someone you ordinarily can't.
    • If you don't have a specific opponent, you can enter in to play and I can pair you up with anyone else who has no opponent.
    • Depending on how much people struggle to find just one opponent, and how many people have this problem, I might allow them to do two this week. They'll have to get their second prompt manually without the bot. Alternatively, if there's a large amount of people with this problem, I might consider a Match 7 instead.
  • Pick your rules - stick with the standard rules we've been using up until now, or choose a ruleset that was created during Labs. Color Swap, Tri-Color, Color Share or Complete the Scribble. If you want to try an idea within reason that hasn't been done yet, float it by me. Merge ideas together too if you want.
    • Color Swap: you switch your personal color with your opponent. The pros and cons of your own color are forfeit now, and you have to learn your opponent's quickly
    • Color Share: you use your own color as well as your opponents, along with black and white for a total of four possible colors. This is the most fair option as both players will have the same tools at their disposal
    • Tri-Color: change out your black and white for two other colors of your choice. Ideally, the two colors chosen should be fairly differentiable from black and white.
    • Complete the Scribble: instead of a written prompt, I give you some incomplete lines that both players will have to utilize to create a finished image. The lines must be present in the final piece, but you can interpret them anyway you see fit. Small alterations are allowed.
    • Tournament Standard: stick with the usual. Black, white, and your personal. It's worked pretty well so far
  • Pick your time limit - go three hours, go four hours, go 20 minutes I don't care
  • The prompt theme will be previous Scribble Titles again per popular demand. This isn't really you making the decision for yourself, but I'm not the one who wrote the prompts at least
  • Pick if you want to play - It's optional, so you can just sit back and watch if you feel you're ready for a break

See here for the full thread for Labs 2024

Color Share
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Complete the Scribble
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Tri-Color
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We'll vote for the winners as usual, but it won't affect anyone's final scores. This is more of a round for bragging rights than personal advancement now.

To participate, have one person per agreed matchup send me a forum or Discord dm outlining the agreed ruleset and time limit. If you don't have a specific opponent, send me a dm with your preferred ruleset and time limits and I'll do what I can to match you up with someone similar.


I'll give a few days here to you to organize, and also to rest up a bit. The draw period will ideally start the day after submission period ends

Submission period will end in Oct 10, 2024 at 12:30 AM
 
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One more thing to keep everyone busy- I've finished building the player evaluation polls. Here, you can take a look at each player's full submissions for the bracket and choose which ones you liked the best. This can be a nice way to show support for a good picture that lost in bracket.

This poll works differently than the other ones, so you'll have to pay a little bit of attention as you go through:

The images are numbered 1 through 5, but the numbers jump up and down to follow the left to right direction of the buttons better. This is the same for players with 4 pictures, for consistency's sake.

test2.png


You'll also notice you have two votes to use for each player. The main vote is worth 3, for the best of the batch. The bonus vote can give 1 extra point to a second picture that feels deserving. Both can go towards one single picture too if you want.

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Now that you know, here's the voting form

This poll will stay open until Round 6 is over
 
All right, let's get this started then. Just keep in mind that I'm ranking these in relation to each other--if a scribble ends up in the bottom spot, that doesn't mean it's crap, it just means I liked the others more. Something has to be in 5th place by necessity, even if all 5 are the greatest gift to mankind.

Also, don't look at this before you voted, obviously. Make your choice first, then come back.



  1. The Dead Line Marches Forward
  2. Ready for 2025
  3. The golden rain will trickle down
  4. (Mario & Sonic)
  5. death by ladder or stepladder
I am still enamored by that composition in Dead Line. The connection to the prompt may be a bit nebulous, but viewed just on its own it is a fantastic picture, and my clear favorite of the bunch. The leap in quality between it and the first one is kind of staggering, to be honest.
  1. Get That Money
  2. Dreams in the Clouds
  3. How to Cure your Kaiju
  4. She Always Comes Prepared
  5. Pika... CHUUUUU!
I picked Get That Money as the favorite because, in a way, this feels like a culmination of your journey through this tournament. It combines elements from your rounds 1, 2, and 3 in it, with the metal fence from the graveyard, the central focus from the kaiju, and the general color composition of the clouds. It felt appropriate to me.
  1. Cut From The Team
  2. Low Expectations
  3. Monopolized
  4. Save 15% Or More
  5. A Jack Black Joke
I didn't have much trouble picking a favorite here; the comic from round 5 makes use of very clear paneling and even has some drama to it with cool, dynamic angles and that creative vertical shot. My difficulties were with picking the runner-up. I think Low Expectations and Monopolized were good enough to draw; I went with Low Expectations because I like the overall composition and visual variety bit more.
  1. Unexpectancy
  2. which way, mystery man
  3. settling their differences
  4. crystal palace dinosaur
  5. corn maze
Just like before, very clear favorite. I already told you how much I like that picture. Again, picking the second place was what gave me pause, I was torn between mystery and differences. I went with mystery because, while the map is kind of washed out, there are more interesting things happening here. I expect some dissenting opinions for this though, because I think a lot of people liked the museum one, while I have it in the #4 spot.
 
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