- Pronouns
- He/him
- Thread starter
- #1
- Lounge Thread - contains information on the rules and mechanics of the game.
PLAYERS
# | Player | Presenting as | Status |
---|---|---|---|
1 | @Lakituthequick | Penn | Dead, executed Day 1 |
2 | @Hooded Pitohui | Hekki | Alive |
3 | TPG (@TPG+) | Moss | Dead, killed Night 2 |
4 | Reverse Input (@Revin) | Big Wheel | Alive |
5 | @Flygon64 | Frank Reynolds | Alive |
6 | Superchao (@Raiko Horikawa) | Schwarzwald | Dead, executed Day 3 |
7 | Gabumon (@Lin Beifong) | Enby | Dead, killed Night 4 |
8 | @BBQ Turtle | Lego Joker | Alive |
9 | Shoey (@Prudence Pimpleton) | Daniel Dyce | Dead, killed Night 3 |
10 | MCD (@Nathan Fielder) | Not Shane | Dead, killed Night 1 |
11 | Fun With Despair (@Punished (Real) Luigi) | Dr. Alexander Wexlyn | Alive |
12 | InsaneBlathers (@Hououin Kyouma) | Satoru Fujinuma | Dead, executed Day 2 |
13 | InsaneBlathers (@THE GREAT PAPYRUS) | Satoru Fujinuma | Dead, executed Day 4 |
MAP
There are connected vents running through the walls of each room (except Dressing Rooms). These can be accessed through vent entrances in specific rooms on the map, noted in their descriptions. Other floors can be accessed through the vents by going to the respective areas of the stairs.
Floor 1
Floor 2
Floor 3
Floor 4
Floor 1
- Puppy Dog Room - A room with puppy dogs that hurt your feelings by not giving you attention. You can sure try to gain their favor by using the dog toys and treats around the space, though! Generally outfitted with anything dogs would need.
- Slippery Room - All surfaces are very slippery. All sorts of slippery items can be found in the cabinets, if you can get them open. Banana peels, ice cubes, you name it. This room contains a vent entrance.
- Creepy Antique Room - A room full of creepy antique toys, puppets, and plushies. Whenever you enter the room, they always seem to be posed to look at you as you come through the door. Also, there's always the faint lingering smell of burnt hair, but you can never place where it's coming from or what is making it.
- The 'Shroom Room - Has several writing desks with supplies, as well as a huge printer in the corner that is perpetually printing the latest issue. Anything a 'Shroom writer needs to succeed is here. This room contains a vent entrance.
- Butter Room - The floor, walls, and ceiling are completely coated in butter. Everything in here is made out of butter. You can probably fashion your own buttery things in this room, but they'll work about as well as you'd expect.
- The Dressing Rooms for TPG, Flygon64, and MCD are on this floor.
Floor 2
- Deep Dive Lookout - A room with a huge window to look into the waters of the scuba diving room. Around the space are all sorts of informational signs about the ocean and fish to be found in the tank.
- TOUHOU BULLET HELL F*** YOU ROOM - A room containing an absurd amount of armed robots who will shoot at you. Good luck getting past them.
- Harley-Davidson Dealership - A Harley-Davidson Dealership stocked with motorcycles. That’s all.
- Dr. Wexlyn's Office - A nice, comfortable therapist's office. Contains a minifridge with various snacks and sugary drinks as well as office supplies and furniture. This room contains a vent entrance.
- Dumpster Behind Arby's - This is full of lost Super Mario 64 prototypes. The backdoor to the actual Arby's seems to be locked, but you might be able to reach through the window to find something inside. This room contains a vent entrance.
- The Dressing Rooms for Gabumon, BBQ Turtle, and InsaneBlathers are on this floor.
Floor 3
- Party Room - A room where players can partake in special games. Anything needed for party setup, ranging from decorations to drinks, can be found in here, and there's a huge sofa and a big TV to relax and play video games on. This room contains a vent entrance.
- Scuba Diving Room - A room with a large tank of water containing a faux coral reef. Meant for simulating scuba diving, it contains all necessary equipment and tools to go diving.
- MANDRILL MAZE - An endless series of hallways emblazoned with the image of a colorful baboon. You can get lost for hours in here, but you will eventually find your way out.
EEE OOO Room- When someone enters a loud EEE OOO is heard by every living creature. The inside is filled with cutouts of the letters E and O, of various sizes and materials.- Soeri Room - A room covered in pictures of Soeri. He's a good cat.
- Kitchen - It's a kitchen. This room contains a vent entrance.
- The Dressing Rooms for Hooded Pitohui, Reverse Input, and Fun With Despair are on this floor.
Floor 4
- Dumb Cepheus - Tucked away in the fourth floor of this place, this low-end teppanyaki restaurant provides questionably exquisite food and entertainment at the same time. Sharp cutlery and large flat top grills, as well as a variety of vegetables, rice, and seafood, can be found inside. This room contains a vent entrance.
- Marble Swan Room - An ornate circular room with pillars and a shallow, ring-shaped pool of water surrounding a 2 meter tall marble swan sculpture. Sprigs of holly float on the surface of the pool, and the water smells distinctly floral. The swan sculpture may hold a peculiar secret...
- Charity Shop - A shop stocked with an assortment of useless crap you can buy, but you'll have to improvise currency. If you steal from it, you're a bad person.
- Netflix Office - A temporary office filled with cubicles used by Netflix employees while their main office is being refurbished. Please try to work around them. This room contains a vent entrance.
- The Shipyard - A large room where ships are docked. There a concrete platform along one side of the room, and the rest is filled with water about 15-20 ft. deep. It is uncertain what the purpose of this room is, as there is seemingly no way for the ships to enter or exit. Docked here, ships from various famous media can be found, including, but not limited to, the Black Pearl, the S.S. Flavion, the Going Merry, and the Millennium Falcon. A sea monster could possibly be found in this room...
- The Dressing Rooms for Lakituthequick, Superchao, and Shoey are on this floor.
PHASE CHANGES
- Night 1: It's Showtime!
- Day 1: Give Me A 1-Up, Bartender
- Night 2: The Sword Is Mightier Than The Penn
- Day 2: John Pikmin
- Night 3: April 1st, 2021
- Day 3: You Metaling Kids
- Night 4: The Truth Hurts
- Day 4: Sad Song
- Intermission: Backstage Preparations
Your regularly scheduled programming begins in about 15 minutes!
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