Tournaments

Roserade

The Fool
Forum Moderator
Core 'Shroom Staff
Awards Committee
Poll Committee
Pronouns
They/he
MarioWiki
Roserade
An Introductory Guide to Awards Tournaments (written by Hooded Pitohui (thank you Pitohui!))

For users who are joining into Awards season for the first time, or might have questions about how Awards tournaments work, here's a simple guide to the basics of what Awards tournaments are and how you can run a tournament if you're interested in doing so.

What are Awards tournaments?

In the months leading up to the awards ceremonies, members of this community organize a variety of games, under the loose oversight of the Awards Committee, so that everyone has a chance to play games together, meeting and talking to other community members and celebrating the community as a whole in the process.

Community members can host tournaments and can participate in the tournaments others host, having fun with their fellow community members and maybe even making new friends along the way!

Tournaments are mostly held for fun, and there's no centralized system of giving out prizes. Individual tournament hosts may offer, by their own volition, prizes for individual tournaments, but the responsibility of purchasing those prizes is on those hosts.

Who can host a tournament?

Almost anyone can host a tournament, provided you haven't been banned from doing so and that you get a nod of approval from the Awards Committee. Whether you've hosted tournaments in the past, whether you've been here for years and have never taken a shot at hosting a tournament, or whether this is your first Awards season, you're welcome to try hosting a tournament!

What games can I make into a tournament?

Simply put, you can make a game out of any tournament that can support a group of participants, potentially from around the world, communicating online together. Some tournaments will see people posting on the forum to play a game. Some tournaments will see players directly matching up in online sessions in videogames, either in small groups or one big one. Other tournaments may see players completing some task individually, then reporting their results and relaying some proof they completed the task.

Some examples of tournaments we've had in the past:
  • Online matches in videogames
    • Mario Kart titles
      • Races
      • Time trials
    • Super Smash Bros. titles
    • Pokémon titles
    • Wario's Woods
    • Panel de Pon
    • Minecraft
  • Forum games
    • Mafia
    • Killing Games
    • Scavenger hunts
  • Individual activities reported to a host
    • Mario Kart 64 time trials

Video Games, board games or card games that can be played online, forum games, and more can all be made into Awards tournaments. You should choose something that you're familiar with, however. If you aren't familiar with how the game you want to run works and can't answer questions that players might have, you might run into trouble structuring your tournament.

How should I actually structure a tournament?
As you plan your tournament, you may want to keep the following notes in mind and may want to ensure you can answer the following questions:
  • Tournaments should run during the Awards season, between June 1st and August 31st.
    • There may be some exceptions, but keep the timeframe of your tourney within reason.
  • What is the minimum number of players your game needs to run successfully? Do you need to set a maximum number of players, to keep the workload or tournament length manageable?
  • What format will the tournament use? Will players be knocked out of the competition in single-elimination or double-elimination formats? Will there be a pre-set number of rounds and a Swiss-style or round robin-style tournament so that all players play every round? Will player rankings be determined by something else altogether, like speed, or a points total system?
    • How long will each round last? Keep in mind that there are users in different timezones, and with a number of life commitments, and you will want to balance moving fast enough to keep the tournament's timetable reasonable and giving everyone a chance to participate.
    • If a round requires that everyone is present at once (e.g., for a group Mario Kart race), how will a time be coordinated? Will it be pre-set at the start of the tournament? Will it be determined each round? Will players be expected to work out a time amongst themselves if only a subset of players are needed for an event (such as a Smash doubles match)?
  • What rules will your tournament use? You'll want to standardize the ruleset players are expected to use when having matches together.
    • This may include:
      • In-game settings,
      • Requirements of proof (e.g., how can a player doing offline time trials show proof of the time they achieved?)
      • Game mechanics (e.g., can players talk privately to each other in a forum game?)
      • Approved ways of playing (e.g., can someone use a Virtual Console/NSO version of a game, or a particular port?)
  • Are you planning for a timetable during which you will be available? Ensure you plan your tournament for a time you're available to update rounds, facilitate match-ups, and answer questions from players.
  • Have you planned for delays? We all have busy lives, and sometimes things come up that players and hosts alike can't control. What happens if a player misses a round? Will you still have time to run the tournament if it gets extended? In what circumstances can rounds be extended?

I have an idea, and I'm interested in running a tournament! What steps should I take next?
  • First, find out if there's interest for the tournament you'd like to run. You can post in this thread, telling people your general tournament idea and asking who might be interested.
    • This can help you get an idea of, for example, whether or not many people in the community own a particular game.
    • By gauging interest, you can get an idea of whether or not you're likely to get the minimum number of players your game requires before you write up an opening post.
  • If it seems like you'll be able to run your tournament, draft up an opening post (OP). You'll want your OP to include:
    • A brief introduction, making it clear what your tournament is
    • A description of the basic structure of the tournament, so anyone reading has a good picture of how the tournament will work
    • Prospective rules
    • Start date and anticipated end date
  • Once you have your OP drafted up, send it to the Awards Committee! PM your OP to Roserade and Superchao.
    • They, and, as needed, the rest of the Awards Committee will review your OP to look for any major issues or unanswered questions.
      • You'll be provided feedback and questions if there are any, and may be asked to make some changes.
        • If there's no feedback or questions, or you've addressed everything, you'll be told you're all set to post your tournament!
  • Once you have the Award Committee's approval, create a new thread for your tournament, with your OP as the first post, and get your tournament going!

Where can I get help if I have any questions?

If you have questions, you can ask the Awards Committee for help, and we'll be happy to help you iron out details and get your tournaments going. You can also ask questions in this very thread, and any member of the community with experience with Awards season can help point you in the right direction.

You might also consider looking at Awards boards from past years, and the tournaments people have run in the past. Looking at the OPs of old tournaments may help you get an idea of how you want to structure your own tournament. In addition, many past tournament hosts allow new hosts to take parts of their OP and reuse or adapt them, provided you ask their permission first.

The website Challonge has been used by a number of tournament hosts in the past, providing brackets and automatically coming up with matchups and scores in more complex tournaments.
 

Yoshi the SSM

Dry Bowser
Pronouns
he/him
MarioWiki
Yoshi the SSM
In September of 2019, Mario Kart Tour was released for phones. But despite that, there has never been a Mario Kart Tour tournament. Why is that? Was it because of the gacha mechanics? Those have been mostly removed during this year. But not only that, but now there is also battle mode added in this year. I think it is time for a Mario Kart Tour tournament.

So here is what I am thinking for the tournament. Mario Kart Tour's multiplayer has this thing where it chooses a cup for players to play in for a given time for races. For that, we could just race whichever race you want to. I am thinking it will also be 150cc with no COMs. For battle, it cycles between all of the battle courses since there are less of those. I am thinking it will have 3 balloons with no COMs. Now for items. There are two options to choose from. Either it is default or 2. The benefits of default is that there could be more items. The downside of default is that certain characters are placed higher than others. Meaning that one person could have three items while another can only have access to one. This results in either pay to win or play a lot of Mario Kart Tour. Not only that, but you are limited to which characters to use. Now the 2 items will solve some issues so that players can not only chose which character they want, but also have equal number of items. The reason I chose 2 is so that there are more items then 1. The number of races/battles and when this will happen will come at a later date should this get enough interest. As for matches go, 5-8 players will be good for 1 room. As for recording matches, I am thinking of someone who played in that match just posting it. As for how the tournament will work... that depends on who is interested in this tournament. So, what do you guys think of a Mario Kart Tour tournament?
 

Shmaluigi

All-Star
Core 'Shroom Staff
Awards Committee
Poll Committee
Retired Wiki Staff
Pronouns
He/him
Still in the (very!) early planning stages but I'm hoping to host Waluigi Time's Awards Relic Hunt (tentative title) sometime this Awards season, possibly in June or July depending on scheduling. As the title implies, this is another iteration of the relic hunting gameplay previously seen in Living Game and Nexus of Chaos. It will be a competitive style game, with a full focus on the relic hunting/puzzle solving element - no scumhunting or elimination. Players will be split up into relatively small teams (probably 3-4ish depending on player count) and the goal is simply to have the most relics by the end of the game. (Also, this isn't a Cereal game, so expect at least an attempt at competent game design.)

If this interests you please leave a like on this post
 

Satoru Fujinuma

One more time.
Pronouns
He/him
MarioWiki
InsaneBlathers
Yo what up

So I'm thinking of making an Amazing Race style tournament based in a recent open world game- probably Tears of the Kingdom or Pokemon S/V. It'll probably be hosted either in real time if I can find a day when everyone is free or over a longer period of time. We'll have to see, I still have to iron out the details. There could even be teams of two, just like in the actual Race. It'll probably be coordinated/hosted in Discord.

React to this post with a 🤔 if you're interested in seeing this further developed.

And dw Midnight Hotel Take 2 is still (probably) happening (real?)
 

Yoshi the SSM

Dry Bowser
Pronouns
he/him
MarioWiki
Yoshi the SSM
In September of 2019, Mario Kart Tour was released for phones. But despite that, there has never been a Mario Kart Tour tournament. Why is that? Was it because of the gacha mechanics? Those have been mostly removed during this year. But not only that, but now there is also battle mode added in this year. I think it is time for a Mario Kart Tour tournament.

So here is what I am thinking for the tournament. Mario Kart Tour's multiplayer has this thing where it chooses a cup for players to play in for a given time for races. For that, we could just race whichever race you want to. I am thinking it will also be 150cc with no COMs. For battle, it cycles between all of the battle courses since there are less of those. I am thinking it will have 3 balloons with no COMs. Now for items. There are two options to choose from. Either it is default or 2. The benefits of default is that there could be more items. The downside of default is that certain characters are placed higher than others. Meaning that one person could have three items while another can only have access to one. This results in either pay to win or play a lot of Mario Kart Tour. Not only that, but you are limited to which characters to use. Now the 2 items will solve some issues so that players can not only chose which character they want, but also have equal number of items. The reason I chose 2 is so that there are more items then 1. The number of races/battles and when this will happen will come at a later date should this get enough interest. As for matches go, 5-8 players will be good for 1 room. As for recording matches, I am thinking of someone who played in that match just posting it. As for how the tournament will work... that depends on who is interested in this tournament. So, what do you guys think of a Mario Kart Tour tournament?
I have been thinking about this more and I have more refined it. It would be still 150cc with no COMs for races and 3 balloons with no COMs. What has changed is the player count becoming 4-6 and that it will be two rounds: the first round with 2 items and the second round with default items. I also have decided no teams and 3 rounds. There will be no eliminations unless there are more than 7 players, which will have eliminations in round one and high placements advance. And unless that happens, your placements will be added together and if there is a tie, I am thinking that the one that placed higher in the 2 items round beats the other. Lastly, I also know what this tournament should be called. And it is... Mario Kart Tour-nament. Yeah. It's ready except for the amount of interest. Also, as for the time when this might happen, I am thinking of putting signups soon if there is enough interest and if so, the first round could start on July 12 and the total tournament time of two weeks, ending July 25, meaning each week will be one week. So, let's do it this way. If you are interested and want to both race and battle, react with a like. If you are interested and only want to race, react with a heart. If you are interest and only want to battle, react with a wow.
 

Shmaluigi

All-Star
Core 'Shroom Staff
Awards Committee
Poll Committee
Retired Wiki Staff
Pronouns
He/him
Still in the (very!) early planning stages but I'm hoping to host Waluigi Time's Awards Relic Hunt (tentative title) sometime this Awards season, possibly in June or July depending on scheduling. As the title implies, this is another iteration of the relic hunting gameplay previously seen in Living Game and Nexus of Chaos. It will be a competitive style game, with a full focus on the relic hunting/puzzle solving element - no scumhunting or elimination. Players will be split up into relatively small teams (probably 3-4ish depending on player count) and the goal is simply to have the most relics by the end of the game. (Also, this isn't a Cereal game, so expect at least an attempt at competent game design.)

If this interests you please leave a like on this post
Unfortunately, I've decided that I'm going to have to shelve this for now. Progress isn't as far enough along as I would've hoped by this point, and I'm not really confident that I'll be able to get it ready in a reasonable timeframe alongside presentations and 'Shroom work. I do still plan on hosting this sometime outside of Awards season.

tl;dr what if relic hunt was in the BLUE BIN

In the meantime, I'm cooking up something else that doesn't require so much creative energy to get into working order, so stay tuned!
 
Top