Avatar by Mr. Edo
Core 'Shroom Staff
Welcome to Awards Killing Game 5 - Luigi's Mansion: Redux! Please read this entire opening post before posting anything in this thread.
Killing Games have been a staple game for the Mario Awards for a few years now, being roughly based on and inspired by Mafia and the Danganronpa series of video games. It originally started out on Minus World where it was created by Fun With Despair, and was brought over to the Super Mario Boards by Lord Bowser in 2017. This year, it is organised by Lord Bowser and me, Lakituthequick.
The general goal of Killing Games is to commit murder, and investigating these murders. This while avoiding being killed yourself, or being found out if you are the killer.
At the beginning of the game, all players will be assigned roles, which determine what powers and abilities they have, and stats belonging to those. The stats are as follows:
- Speed: determines your movement speed and the priority of some actions.
- Stealth: determines the likelihood of moving undetected by other players, and your ability to hide yourself or things.
- Stamina: determines how much you can do without getting tired, thus limiting how much you can do in a night.
- Strength: determines how much physical power you can exert, as well as use to defend yourself.
The game is mostly divided between day and night phases.
At night, you submit actions you want to do that night. This can be pretty much anything you want to do, as permitted by your surroundings and your stats. This includes using your role abilities and attempting murder, don't forget about those! While you try to attempt murder, you should also try avoiding getting killed yourself.
You submit your actions by sending them in the conversation you received your role in.
During the day, the night's victim(s) are revealed, and the investigation opens. A few starter points are revealed, and you then submit investigations by posting them in the game thread. Innocent people will need to try and find the culprit, while the culprit has to avoid getting suspicion upon themselves.
To aid with the investigation, you can post a paraphrased version of your night results.
When you think you are certain of someone's guilt, you can vote for them in the voting thread. Voting opens halfway during the investigation.
Depending on a few circumstances, there will be one or two victims during the night. If two murders have been attempted, it might just so happen that two people die! Do note, there will never be just one culprit in these circumstances; if there are two victims, there are two culprits.
If there are two deaths to sorrow about, you also need to connect the right victim to the right culprit!
Welcome to Luigi's Mansion! We will reveal the full map and descriptions before the game starts, but let us introduce some specific features you can find in the mansion.
Most prominently, portrait ghosts! Nearly all of them can be found in the mansion. For gameplay purposes, they serve as minor NPCs, as they are physically present and have awareness. In general though, they don't care too much about the living wandering around. You might be able to ask them if they've seen something, but you'll need to pay them various amounts of money for that. More on that later.
Portrait ghosts don't just sit around doing nothing however! They are generally divisible in a few groups. Some ghosts will, in exchange for money, sell you some of their items. Other ghosts will buy stuff from you that they like. And the last group will provide specific other services, with varying effects…
Which ghosts do what things and where they reside can be found within the map's room descriptions, available before the game starts.
Following up on ghost economy, you will be able to find money around the mansion, just like you could in the GCN and 3DS games. This means that you can search through drawers and cabinets, and probably other places, and end up with more riches in your pocket! Money can be exchanged for goods and services, brought to you in part by our resident portrait ghosts. Your money total will be given to you in G's, within your nightly results.
By the way, besides bribing ghosts to tell you about what they saw, did you know you can bribe them not to as well?
If you noticed that there is no Social stat as in previous editions, this is because money replaces it.
Lastly, you can find various mirrors in the mansion as well. Very handy objects in fact, because when you look into them, you will be teleported back to the foyer on the first floor. Doing this causes the mirror to shatter however, making it unusable for the rest of the night. It will automatically mend before the next night begins.
- Because of the general themes within this game, you need to be 15 years or older in order to participate.
- Do not share any info you've received directly from the hosts, including your role card, night results, and clarifications. Paraphrasing is fine, changing a few pronouns is not.
- Be active. This kind of game only works if all players are involved, so please be present for investigations. Don't sign up if you can't be active for the most part of the game.
- Team-ups are generally forbidden for murder purposes. It's okay to do stuff together occasionally, but in no way may this involve planning or covering up for murder. Do not attempt to circumvent this, it will fail.
- Some ghosts may cause effects that have the potential to lead to someone dying. If this happens, there will ultimately always be a player responsible for this happening, who will then count as being the culprit.
- There is one map in this game: Luigi's Mansion.
- During night phases, you have 24 hours to submit your actions to the hosts.
- Should no viable murder attempts be present in the submissions, a resubmission period will open in which you may revise your night actions to include an attempt.
- Between submitting and the investigation phases, the hosts will create a case based on what was submitted, determining who died and whodunnit. No action from you is needed within this time.
- Day investigations last 48 hours, the last 24 of which voting opens.
- The game will loop in cycles of one week, meaning that each phase of the game happens on the same day of the week every time, barring exceptional circumstances.
- Night submissions open on Sunday and close on Monday
- Day investigations go live on Friday and end on Sunday.
- The exact time on which this happens will be determined later, based on the spread of timezones the players live in.
- Most discussion will happen in a Discord server, which will be publicly opened shortly before the game starts.
- It's not possible to submit these kinds of investigations:
- Fingerprint comparisons
- Looking for a specific item all across the mansion, also known as 'sweeping'