Well, I would use only games playable on the Switch, and I was thinking of doing single level speedruns.Several questions. First, have you decided on a game? Second, will we be playing the normal mode of the game or one of the speedrunning modes (e.g., Meta Knightmare or Guest Star ???? Star Allies Go!), if one is available?
Ok, well first off, I was planning on doing single-level speedruns, but now that I think about it, yea challenges might be a bit better. Also I'll do a player pool, but I'll need to determine the max size, and that requires two things: the challenges to be speedran, and a bit of math. And also I guess I'll trust the community, videos are acceptable, but photos work too. Thanks for that, I was a bit to excited about this, gotta spend more time thinking about other aspects. And finally, it wasn't the Halberd, it was the Lor Starcutter. Thank you, have a good day.I think you might be a bit too zealous about this tournament, Kirbyo. Let's slow down for a moment and reconsider some aspects of it.
-Requiring people to record an entire speedrun of three games, on software that doesn't easily record, is going to make this extremely limiting to your playerbase
-Speedrunning any full-length game is incredibly time consuming, especially if it's a modern day release. Speedrunning one game each round is not going to be sustainable
-Bracket based won't necessarily make the tournament too much longer, but it will cut out half your players from being able to play in each round
For ideas of how this tournament could look, I'd recommend looking at last year's MKW tournament. The main points I want to bring up about it are a) each competition is for a single track, b) the tournament uses a system of trust when submitting photos of times, and c) the player pool only lost one player per round, making it still a full roster until the end.
So here's what I suggest you do for this tournament:
-Find a game mode that easily supports a tournament like this. I believe it's Return to Dreamland that have the challenge rooms on the Halberd, for example. Game modes like that are easy to approach and keep track of for you
-Reconsider a player pool approach rather than a bracket, so that your list of players can last as long as possible (otherwise, you're only gonna get like three rounds of playing)
-Allow your players to just send in a photo of their time/score. I trust everyone in this community to not cheat, especially for awards season, so I think you'll be able to find the same trust
Ultimately you don't have to consider what I've said, but I think those steps will help to make this tournament a success