Awards Mafia III - Endgame: Sweet Victory

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Smasher

Smasher
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Re: Awards Mafia III - Night 16: Celebration

Something has happened!

An important event is about to take place! It will be a while before full details are ready to be posted.
 

Stooben Rooben

Star Spirit
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Re: Awards Mafia III - Night 16: Celebration

tonight's forecast is dark

continued dark overnight


with a chance of scattered light by morning
 

Stooben Rooben

Star Spirit
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Re: Awards Mafia III - Night 16: Celebration

maybe, if the price is right :wario:
 

Stooben Rooben

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Re: Awards Mafia III - Night 16: Celebration

i'm not risking an encounter with game guy
 

Hilda Valentine Goneril

hilda-chan no kachi
Retired Wiki Staff
Re: Awards Mafia III - Night 16: Celebration

Stooben said:
i'm not risking an encounter with game guy
but he gives you monies dude remember x64


also shout out to everyone for playing

shout out to the homies (aka you) that helped me out & shit
shout out to the haters that tried lynchin me and shit but backfired
shout out to the real kids who kept it real
shout out to bil for staying alive
shout out to perch for being the best dog in vg history

gg

see you next time =)
 

Smasher

Smasher
Forum Moderator
Chat Operator
Core 'Shroom Staff
Awards Committee
Re: Awards Mafia III - Night 16: Celebration


Endgame

The remaining townspeople were celebrating. The godfather was finally dead. It looked like things were finally turning around. They might just win this.

At least that's what they thought.

About fifteen minutes after the party began, Tucayo and tfp quietly slipped away. About fifteen minutes after that, Neptune, Stooben, and Spiny followed.

Tucky and tfp eventually arrived at the graveyard. Tfp was carrying Turb's corpse. He set it down while Tucky began digging up FireEevee's.

When Tucky was done, he placed a mushroom in FireEevee's mouth, while tfp placed one's in Turb's.

A few minutes later, Stooben, Spiny, and Neptune arrived. At that moment, FE and Turb came back to life. The seven of them smiled. The plan had worked.

Meanwhile, SMB, MCS, MCD, Nitwit, and Freakworld were still partying. They were unaware of the others leaving and what was about to happen. They still thought they had a chance of beating the mafia.

Suddenly, a shot was heard. SMB fell to the ground, shot right in the heart.

The other four were shocked and horrified. How did this happen? They looked around and realized that the others were missing. Then they realized what was about to happen.

The four of them ran off, hoping to escape somehow. MCD and Nitwit ran into a house and tried to take a shortcut out the window, but all of the windows were glued shut. They ran back to the front door, but it was locked.

The house was then set on fire. The two of them realized that it was hopeless. The two of them had been secretly trying to kill each other the entire time, but now neither of them would make it out alive. The two of them then sat on the floor, closed their eyes, and prepared for the end.

Mayor MCS looked around a while for an escape, but eventually gave up on running away, and just sat on the ground and waited for the mafia to find him. They did.

Freakworld had hidden himself in a bush. He peeked his head out to see what the town looked like.

It was total chaos. Almost everything had been destroyed. His remaining friends were surely dead at this point. He was horrified.

Suddenly, he felt a sharp pain in his shoulder. He turned around and saw tfp holding a gun. Tfp thanked Freakworld for the help. He realized that he was being used by the mafia. Tfp aimed his gun for Freakworld's head. Freakworld closed his eyes as Tfp pulled the trigger.

It was over. In the morning Tfp, Tucky, Spiny, FireEevee, Neptune, and Turb were staring at the town's remains from a distance. After over two weeks, they had succeeded in destroying the town.

Stooben then walked over to them. While he had become an alien, he did not want to turn on his former allies, and they didn't want to kill him either. The seven of them smiled as they looked at the destroyed town one more time.

And the mafia lived happily ever after.


Super Mario Bros. was killed in endgame! He was Peko Pekoyama, the Innocent Vigilante.

Name: Peko Pekoyama

Role: Vigilante. You are a skilled swordswoman who knows a thing or two about fighting for one’s life. You have two swords to use during the day: one for the daytime and one at night. The sword to be used during the daytime can be used to kill the player of your choice. The sword to be used at night will be used on a location, rather than a player. One of the players at the location of your choice will be killed. A blind stab in the dark, if you will.

Alignment: Innocent

Money in Wallet: $400

Location: Jabberwock Island

Win condition: Eliminate all the enemy factions.
You found Jabberwock Island! You found a Sword Sharpener! This will make sure your next kill is successful, no matter what obstacles are in your way.

MrConcreteDonkey was killed in endgame! He was Capitalist, the Innocent Bounty Hunter/Capitalist.

Name: Capitalist

Role: Bounty Hunter/Capitalist. You get to affect inflation rates, raising and lowering item prices. Every time a player dies, you pay a bounty to whoever killed or voted for him. You have a mortal enemy living in the town, the Communist. His goal is to give everyone the same amount of money. In order for you to win, the Communist must die.

Alignment: Innocent

Money in Wallet: $5,000

Location: Wall Street

Win condition: Eliminate all the enemy factions and kill the Communist.

Epic Nitwit was killed in endgame! He was Communist, the Innocent Communist.

Name: Communist

Role: Communist. You can visit a location each night and try to create equality among the people who visit it. Each night, you choose a location and equally distribute money to everyone there. You have a foe who lives among the town: the Capitalist. The Capitalist must die if you want to win the game.

Alignment: Innocent

Money in Wallet: $660

Location: Moscow

Win condition: Kill the Capitalist and make all living players have the same amount of money (within 20%).
You found Moscow! Time to dance! You will now receive a record of whose money you distributed and how much it was. This should help you on your quest to create economic equality.

MCS was killed in endgame! He was Adam West, the Innocent Mayor.

Name: Adam West

Role: Mayor. You’re Adam West, Adam West, the mayor of Quahog, Rhode Island. While you’re not in Quahog any more, you’re still a respected member of this town. You can use your authority to prevent a lynch once during the game.

Alignment: Innocent

Money in Wallet: $1,000

Location: Mayor’s Office

Win condition: Eliminate all of the enemy factions.
You found the Mayor’s Office! Oh no, a bee just flew in the window! Well, that was pointless. There’s nothing useful here at all.

Freakworld was killed in endgame! He was still Count von Count, the Innocent OCD Granny.

Turboo has been revived, and has won the game! She was still Bowser, the Mafia Godfather/Elite Bulletproof.

Tfp has won the game! He was Count Olaf, the Mafia Hypnotist/Public Speaker.

Name: Count Olaf

Role: Hypnotist/Public Speaker. Hello, hello, hello. You’re the beloved Count Olaf. Your criminal portfolio is quite detailed. One of your accomplishments was hypnotizing Klaus with the help of your friend Dr. Orwell. You’ll put those hypnotism skills to use again during this game. Every night, you can choose a player and a target for that player to use their power on. You’re also incredibly convincing, so your votes will count double.

Alignment: Mafia

Money in Wallet: $750

Location: V.F.D.

Win condition: Equal or outnumber the other players.
You found V.F.D., the Village of Fowl Devotees! One of your henchmen, the Bald Man With the Long Nose, has been hiding out here. He will dress up as Foreman Flacutono and stop the player of your choice from using their power for a night. Because he performs the roleblock, you won’t be harmed if anyone tries to stop him and the block can’t be traced back to you.

Tucayo has won the game! He was Squidward, the Mafia Cop/Sneaky/Usurper.

Name: Squidward

Role: Cop/Sneaky/Usurper. You’re Squidward, one of the winners of Awards Mafia II. Each night, you get to go out and find the role of another player and report the findings to your fellow scumbuddies. You’re unassuming, so if someone tries to find your role, instead they’ll find Squidward Tennisballs, Squidward Tentpoles or Squidward Tortellini. There is one problem, though: you’re not too big a fan of being an underling. You’re sick of taking orders. In order for you to win the game, Bowser, your superior, must be killed.

Alignment: Mafia

Money in Wallet: $250

Location: Squidville

Win condition: Equal or outnumber the other players and kill Bowser.
NOTE: Turb's death satisfied Tucayo's win condition. Her revival allowed both to win together.

You found Squidville! This place has everything! You’re going to just stay here for a while. You are completely removed from the game until further notice. You may not vote, your powers may not be used and you may not reveal any information about the game. You have not won the game, nor have you been killed.
You’re getting tired of this place. Everyone here is a frumpy old fart and it’s high time you got out of this place. Time to blow this joint! At least you did get one thing from your time here: Canned Bread! One player may eat the canned bread, curing them of ailments. Squidville has been destroyed.

SpinyMaster has won the game! He was Don Pianta, the Mafia Roleblocker/Thief.

Name: Don Pianta

Role: Roleblocker/Thief. From Paper Mario: The Thousand-Year Door, you’re Don Pianta, leader of the notorious Pianta Syndicate. You’ve joined forces with some of the greatest villains and mobsters of all-time in order to try and take over this town. Each night, you may stop one player from using their powers. When you block a player, you don’t stop there. You’ll also take 10% of their money. Your rivals, the pesky Robbo Gang is also here, and you’re going to want to take care of them in order to win this game.

Alignment: Mafia

Money in Wallet: $200

Location: West Rogueport

Win condition: Equal or outnumber the other players and kill Ishnail.
You found West Rogueport! Your casino is one of the biggest businesses in town. It’s time to put those funds to a good cause. Your money supply has been multiplied by 10!

Neptune has won the game! He was Voldemort, the Mafia Sturdy.

Name: Voldemort

Role: Sturdy. You’re the Dark Lord, back after your triumph in Awards Mafia II. You had seven Horcruxes hidden throughout the game, and one of them is still out there. Until it is found, you cannot be killed.

Alignment: Mafia

Money in Wallet: $800

Location: Cave

Win condition: Equal or outnumber the other players.
You found the Cave! You came here once a year when you were growing up. The orphanage you lived at brought you and the other children to the beach and you seemed to enjoy coming to this cave. You found your wand! You can now use the three Unforgivable Curses! The Imperius Curse allows you to hypnotize a player. The Cruciatus Curse lets you torture a player. When a player is tortured, they are unable to use their role until they are healed. Each of these curses may be used once.

FireEevee has been revived, and has won the game! He was still Dr. Eggman, the Mafia Doctor.

(yakuza did not come back upon revival)

Stooben has won the game!...kind of. He was Ollie Williams, the Innocent Mafia Alien Weatherman. His victory will be explained in the lounge.

Ollie Williams - Stooben

Role: Weatherman. YOU’RE OLLIE WILLIAMS. YOU PICK THE WEATHER.

You determine the weather for each phase. Before each phase, send me the weather you wish to use for the phase. Alternatively, you may send a list of a few phases so that we know the weather in advance. The weather will play an instrumental role in this game.

Alignment: Innocent Mafia Alien

Money in Wallet: $600

Location: SWIMMING HOLE

Win condition: KILL THE BAD GUYS
  • Earthquake - Destroys one location. Used once during the game.
  • Fire - Destroys a location, kills one person inside and injures all of the others in the location. Used once during the game.
  • Hurricane - Cuts off power, causing all locations to act as they would at night and thus allowing much more in the way of covert actions. One location is destroyed. Used once during the game.
  • Rain - People stay at their location for an extra phase. Must be used less than 25% of the time.
  • SPACE WEATHER - Creates a “zero gravity” phase, in which both day and night powers are used and no locations are visited. Used once during the game. It must be used between Day 3 and Day 6.
  • Sunny - Normal. Must be used at least 50% of the time.
  • Tornado - Switches two locations, destroys another. Used once during the game.
You found the SWIMMING HOLE! Now you can use the traffic copter! Test it out! From up here, EVERYBODY LOOKS LIKE ANTS! You can stay safe up here at night!

THE INNOCENTS HAVE BEEN ELIMINATED!

THE MAFIA HAVE WON THE GAME!

STOOBEN HAS ALSO WON THE GAME!


Thread has been locked, head to the lounge. Thanks for playing, everyone!
 
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