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Hey folks. This year I am hosting a Team Fortress 2 Tournament. It will take place over the course of three days, 27 July - 29 July.
MAP/EVENT ROTATION
All the times posted are according to EDT. Each night takes place between 12am and 6am UTC. If you live in another time zone, use the list below to find out which time each tourney is for you. If your time zone is not listed and you need to know your time frame for the event, please ask so you can be properly informed.
TIMES
6 hour event each night. This is about as convenient for everyone as I can make things.
Players
1. Stooben
2. Groden
3. Gamefreak75
4. Uniju
5. Toadbert
6. Tabuu
7. Turb
8. Crocodile Dippy
9. Anton
10. FireEevee
11. Mariomario64
12. TheFreshPrince
13. Prims
14. Snack
15. Xpike
16. Neurario
17. Lilac
18. Ironclad
19. Martiniman
20. Shroobario
Replacements/Substitutes
1. QuizmoManiac
2. MrAMPM
3. Vruet
4. Smiley the Hun
If you have any questions, don't hesitate to ask!
This tourney is over! The scores are right below.
Player | Day 1 | Day 2 | Day 3 | TOTAL SCORE |
Martiniman | 366 | 511 | 484 | 1361 |
Groden | 449 | 353 | 453 | 1255 |
TheFreshPrince | 388 | 512 | 190 | 1090 |
Snack | 221 | 304 | 386 | 911 |
Turb | 253 | 353 | 290 | 896 |
Toadbert | 215 | 414 | 246 | 875 |
Anton | 177 | 333 | 287 | 797 |
Tabuu | 221 | 304 | 255 | 780 |
Stooben | 231 | 252 | 284 | 767 |
Uniju | 245 | 298 | 207 | 750 |
Neurario | 261 | 114 | 166 | 541 |
Prims | 121 | 357 | 52 | 530 |
Crocodile Dippy | 246 | 277 | 0 | 523 |
Vruet | 87 | 252 | 84 | 423 |
mariomario64 | 111 | 77 | 123 | 311 |
Gamefreak | 60 | 182 | 69 | 301 |
Shroobario | 162 | 0 | 81 | 243 |
Xpike | 0 | 189 | 0 | 189 |
Quizmo | 0 | 139 | 0 | 139 |
Smiley | 0 | 0 | 127 | 127 |
MrAMPM | 76 | 0 | 0 | 76 |
Ironclad | 20 | 0 | 0 | 20 |
Rules
- No micspamming. Talking, laughing, joking around is fine. Don't get carried away.
- No griefing or trolling. This means no rushing the opposing team as a specific class (i.e. Pyro), specifically targeting a certain player to aggravate them, making hateful comments in chat, etc.
- No gloating. Yes, this is competitive, but that does not give you the right to brag about how many points you have or who you have killed. It's a game. It's just meant for fun.
- No being useless. If you experience lag or other technical problems, that is fine. But if you're purposely standing around like an idiot or being unproductive towards your team's goal, you may be removed from the round.
- However, during Intermissions, you are free to goof off, idle, etc. The above rule only applies during an actual match.
- Most importantly, have fun. Remember that this is a game, and it's being hosted so lots of people can have a good time and potentially win prizes. If you are not having fun or are dampening the mood for other players, you may be asked to take a short time-out.
What You Need to Know
- It will take place on my own TF2 server. Info about how to connect can be found here.
- Each night will take place over the course of 6 hours. Sounds extensive, but there will be plenty of breaks.
- Each match will last for 30 minutes each. So, there are 12 blocks within a single night.
- Each night will contain 5 "intermission" periods, which last for 30 minutes each.
- During intermissions, you can not earn tokens for this summer's prize booth (which will be explained at a later date).
- Intermissions will take place on three pre-selected deathmatch maps. Death match is a game mode with no set goal, and is only meant for practice and goofing off.
- During intermissions, you are free to leave the server to take part in another event, work on your presentations, get snacks, whatever you need to do. It's break time, so treat it as such.
- The map rotation is set in stone. We are not changing it.
- Some maps are not standard for "competitive" play. However, we're making an exception and including maps and modes that the community is particularly fond of.
- BLU team and RED team will each have a Team Captain.
- Once sign-ups are closed, the Team Captains will pick players for their team, one-by-one. This is to ensure as much balance as possible during the game.
- Each day, there will be two new Team Captains, to be fair to everyone. This essentially means that each day, teams will be manually "scrambled".
- Team Captains on Day 1 will be Groden and myself.
- Once assigned to a team, your responsibility is to that team only. This means that we strongly encourage you to participate in as many rounds as possible. You are not required to participate in every round, but know that you will be crippling your team and your potential chances at winning [tokens/prizes/glory/etc] by choosing to opt out of a round.
- Some competitive settings will be turned on during this event. This means that:
- Random crits will be disabled.
- Bullet spread will be more predictable.
- Random damage range will be narrowed. (i.e. a bullet that does 25 damage will do exactly that, instead of a possible 20-30)
- Autoscramble will be disabled.
- Each night will consist of 4 main tourneys, and 1 warmup arena match, and 2 additional non-tourney rounds.
- One non-tourney round will be restricted to the Sniper class only.
- One non-tourney round will be restricted to the Soldier and Demoman classes only. During this round, you will only be allowed to use Half-Zatoichis. If you do not have a Half-Zatoichi, please contact me, and I will get you one.
- One non-tourney round will be restricted to the Medic class only.
- One non-tourney round will be set to medieval mode, on the map cp_degrootkeep.
- Two non-tourney rounds will be a race to defeat 30 cloned bosses in 30 minutes.
- Warmup rounds on arena do not count towards the day's end result (i.e. whether RED or BLU wins). You will, however, earn tokens during this period.
- Each day, a winning team will be chosen. Whichever team has won more tourney matches, will win a bonus number of tokens. If teams tie, no bonus is awarded.
DM MAP DOWNLOADS
- Download these and place them in the folder: C:/program files/steam/steamapps/<your username>/team fortress 2/tf/maps. Reboot TF2 and you should be good to go.
- dm_crossfire download
- dm_warehouse download
- dm_mariokart2_b3 download
- No micspamming. Talking, laughing, joking around is fine. Don't get carried away.
- No griefing or trolling. This means no rushing the opposing team as a specific class (i.e. Pyro), specifically targeting a certain player to aggravate them, making hateful comments in chat, etc.
- No gloating. Yes, this is competitive, but that does not give you the right to brag about how many points you have or who you have killed. It's a game. It's just meant for fun.
- No being useless. If you experience lag or other technical problems, that is fine. But if you're purposely standing around like an idiot or being unproductive towards your team's goal, you may be removed from the round.
- However, during Intermissions, you are free to goof off, idle, etc. The above rule only applies during an actual match.
- Most importantly, have fun. Remember that this is a game, and it's being hosted so lots of people can have a good time and potentially win prizes. If you are not having fun or are dampening the mood for other players, you may be asked to take a short time-out.
What You Need to Know
- It will take place on my own TF2 server. Info about how to connect can be found here.
- Each night will take place over the course of 6 hours. Sounds extensive, but there will be plenty of breaks.
- Each match will last for 30 minutes each. So, there are 12 blocks within a single night.
- Each night will contain 5 "intermission" periods, which last for 30 minutes each.
- During intermissions, you can not earn tokens for this summer's prize booth (which will be explained at a later date).
- Intermissions will take place on three pre-selected deathmatch maps. Death match is a game mode with no set goal, and is only meant for practice and goofing off.
- During intermissions, you are free to leave the server to take part in another event, work on your presentations, get snacks, whatever you need to do. It's break time, so treat it as such.
- The map rotation is set in stone. We are not changing it.
- Some maps are not standard for "competitive" play. However, we're making an exception and including maps and modes that the community is particularly fond of.
- BLU team and RED team will each have a Team Captain.
- Once sign-ups are closed, the Team Captains will pick players for their team, one-by-one. This is to ensure as much balance as possible during the game.
- Each day, there will be two new Team Captains, to be fair to everyone. This essentially means that each day, teams will be manually "scrambled".
- Team Captains on Day 1 will be Groden and myself.
- Once assigned to a team, your responsibility is to that team only. This means that we strongly encourage you to participate in as many rounds as possible. You are not required to participate in every round, but know that you will be crippling your team and your potential chances at winning [tokens/prizes/glory/etc] by choosing to opt out of a round.
- Some competitive settings will be turned on during this event. This means that:
- Random crits will be disabled.
- Bullet spread will be more predictable.
- Random damage range will be narrowed. (i.e. a bullet that does 25 damage will do exactly that, instead of a possible 20-30)
- Autoscramble will be disabled.
- Each night will consist of 4 main tourneys, and 1 warmup arena match, and 2 additional non-tourney rounds.
- One non-tourney round will be restricted to the Sniper class only.
- One non-tourney round will be restricted to the Soldier and Demoman classes only. During this round, you will only be allowed to use Half-Zatoichis. If you do not have a Half-Zatoichi, please contact me, and I will get you one.
- One non-tourney round will be restricted to the Medic class only.
- One non-tourney round will be set to medieval mode, on the map cp_degrootkeep.
- Two non-tourney rounds will be a race to defeat 30 cloned bosses in 30 minutes.
- Warmup rounds on arena do not count towards the day's end result (i.e. whether RED or BLU wins). You will, however, earn tokens during this period.
- Each day, a winning team will be chosen. Whichever team has won more tourney matches, will win a bonus number of tokens. If teams tie, no bonus is awarded.
DM MAP DOWNLOADS
- Download these and place them in the folder: C:/program files/steam/steamapps/<your username>/team fortress 2/tf/maps. Reboot TF2 and you should be good to go.
- dm_crossfire download
- dm_warehouse download
- dm_mariokart2_b3 download
MAP/EVENT ROTATION
Day 1
Day 2
Day 3
Challenge | Map | Time |
Warmup round | arena_nucleus | 8pm-8:30pm |
Tourney: Match 1 | cp_gravelpit | 8:30pm-9pm |
Intermission | dm_crossfire | 9pm-9:30pm |
Sniper Warfare | plr_hightower | 9:30pm-10pm |
Intermission | dm_warehouse | 10pm-10:30pm |
Tourney: Match 2 | ctf_well | 10:30pm-11pm |
Intermission | dm_mariokart2_b3 | 11pm-11:30pm |
Tourney: Match 3 | arena_watchtower | 11:30pm-12am |
Intermission | dm_warehouse | 12am-12:30am |
Medieval Challenge | cp_degrootkeep | 12:30am-1am |
Intermission | dm_crossfire | 1am-1:30am |
Tourney: Match 4 | cp_freight_final1 | 1:30am-2am |
Day 2
Challenge | Map | Time |
Warmup round | arena_ravine | 8pm-8:30pm |
Tourney: Match 5 | cp_gorge | 8:30pm-9pm |
Intermission | dm_crossfire | 9pm-9:30pm |
Soldiers vs. Demomen (Katana Dueling) | ctf_turbine | 9:30pm-10pm |
Intermission | dm_warehouse | 10pm-10:30pm |
Tourney: Match 6 | pl_badwater | 10:30pm-11pm |
Intermission | dm_mariokart2_b3 | 11pm-11:30pm |
30 Horsemenn in 30 Minutes | dm_crossfire | 11:30pm-12am |
Intermission | dm_warehouse | 12am-12:30am |
Tourney: Match 7 | koth_harvest | 12:30am-1am |
Intermission | dm_crossfire | 1am-1:30am |
Tourney: Match 8 | cp_foundry | 1:30am-2am |
Day 3
Challenge | Map | Time |
Warmup round | arena_lumberyard | 8pm-8:30pm |
Tourney: Match 9 | ctf_doublecross | 8:30pm-9pm |
Intermission | dm_crossfire | 9pm-9:30pm |
Oktoberfest (Medics-only) | koth_lakeside | 9:30pm-10pm |
Intermission | dm_warehouse | 10pm-10:30pm |
Tourney: Match 10 | cp_granary | 10:30pm-11pm |
Intermission | dm_crossfire | 11pm-11:30pm |
30 Monoculi in 30 Minutes | dm_mariokart2_b3 | 11:30pm-12am |
Intermission | dm_warehouse | 12am-12:30am |
Tourney: Match 11 | pl_goldrush | 12:30pm-1am |
Intermission | dm_mariokart2_b3 | 1am-1:30am |
Tourney: Final Match | cp_badlands | 1:30am-2am |
All the times posted are according to EDT. Each night takes place between 12am and 6am UTC. If you live in another time zone, use the list below to find out which time each tourney is for you. If your time zone is not listed and you need to know your time frame for the event, please ask so you can be properly informed.
TIMES
Time Zone | Cities Included | In Relation to EDT | In relation to UTC | Tourney Time Frame (For You) |
Pacific | Los Angeles; Vancouver | -3 hour | -7 hours | 5pm-11pm |
Mountain | Calgary; Chihuahua; Denver; Phoenix | -2 hours | -6 hours | 6pm-12am |
Central | Chicago; Dallas; Mexico City; San Jose; Winnipeg | -1 hour | -5 hours | 7pm-1am |
Eastern (American) | Atlanta; Boston; Detroit; Montreal; New York; San Juan | ±0 hours | -4 hours | 8pm-2am |
Brasília | São Paulo | +1 hours | -3 hours | 9pm-3am |
Irish; British | Dublin; London | +5 hours | +1 hour | 1am-7am (following day) |
Eastern (Australian) | Hobart; Melbourne; Sydney | +14 hours | +10 hours | 10am-4pm (following day) |
6 hour event each night. This is about as convenient for everyone as I can make things.
Players
1. Stooben
2. Groden
3. Gamefreak75
4. Uniju
5. Toadbert
6. Tabuu
7. Turb
8. Crocodile Dippy
9. Anton
10. FireEevee
11. Mariomario64
12. TheFreshPrince
13. Prims
14. Snack
15. Xpike
16. Neurario
17. Lilac
18. Ironclad
19. Martiniman
20. Shroobario
Replacements/Substitutes
1. QuizmoManiac
2. MrAMPM
3. Vruet
4. Smiley the Hun
If you have any questions, don't hesitate to ask!