https://supersmashbros.fandom.com/wiki/User_blog:Otaku_Geekster/Smash_Ultimate%27s_Classic_Mode_Scoring_Analysis/Theories
This was written prior to only a couple new scores I officially nailed with a couple of the other fighters I only MENTIONED at the end, but for those of you who play...
I think we all can agree that Mario Kart is awesome no matter which game your playing. But there are those courses that I feel are a lot better back then than they are now. So now I'm gonna discuss a track I personally loved back then - but now with a newer opinion, it just doesn't hold up to my...
I have my Top 25 favorites, but (for those admins and all who are in control here) I'm not sure if I can post them... since any gameplay footage shown in my two parts of my favorites comes from OTHER YouTubers that aren't me. So I can't really say unless I can feel free to post them here (WHILE...
Well at least these levels set good examples for game design students and how they shouldn't design something. Now that I've covered the best 3D Mario levels from my perspective, I think it's about time I cover what I think are the worst. The only rule I'm going to reapply here that I did with...
My Top TEN
(if using one track per type/category)
N64 Rainbow Road
Big Blue
Dino Dino Jungle
Yoshi Valley
Music Park
Airship Fortress
Waluigi Pinball
Electrodrome
Wario Shipyard
Dragon Driftway
ALL TRACKS
(Put together)
N64 Rainbow Road
3DS Rainbow Road
Big Blue
GCN Rainbow Road
DS Rainbow...