Poll

Which of these should be the new playable characters?

Captain Toad
2 (6.1%)
Toadette
7 (21.2%)
Peachette
0 (0%)
Daisy
5 (15.2%)
Nabbit
3 (9.1%)
Sprixies
3 (9.1%)
Waluigi
8 (24.2%)
others
5 (15.2%)

Total Members Voted: 17

Author Topic: Do you expect a port for SM 3D World in Switch?  (Read 1555 times)

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Re: Do you expect a port for SM 3D World in Switch?
« Reply #40 on: October 17, 2018, 07:06:28 PM »
...So you actively want less stuff for presumably the same price?

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Re: Do you expect a port for SM 3D World in Switch?
« Reply #41 on: October 17, 2018, 08:03:45 PM »
...So you actively want less stuff for presumably the same price?
Yeah, 'cause that way I won't have much reason to buy it.  That's the whole point.

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Re: Do you expect a port for SM 3D World in Switch?
« Reply #42 on: October 20, 2018, 01:32:53 PM »
I'm desperate for a SM3DW port, and I would buy just a direct port in a hearbeat, though I would love playable Nabbit or Yoshi, more levels ect.
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Re: Do you expect a port for SM 3D World in Switch?
« Reply #43 on: January 17, 2019, 12:03:03 AM »
I know this is a bit of necroing, but it's because my opinion has changed slightly and I'd like to share with you all.

So I was playing The World Ends With You, or more specifically the Switch port of it, and I found out something interesting through playing it: the Switch does actually have touchpad capabilities. TWEWY is founded off the touchpad and I play it solely with the stylus I bought for use for the Switch. This whole time I was working under the assumption that if a port for Super Mario 3D World happened, the touchpad capabilities would be taken away, so you'd essentially be getting a gimped version of the original game. Now that I've found out that the Switch can function like a touchpad, I've switched (hah!) my perspective, just a little bit.

I'm still a little disgruntled by the port craze and I think the Switch library should be made of more originals and time should be focused on that rather than porting games for people who didn't buy the previous console, but if they keep the touchpad capabilities and they add new features to 3D World, then I guess I can't really complain too much so long as it doesn't take too much time away from other developmental cycles. 3D World is a good game and I would rather people get the opportunity to play it than sour the whole thing.

That doesn't mean that I'm particularly fond of the idea of a port, just that I'm more open to it than I was before. That being said, I'm only less cynical as long as the touchpad functionality is kept. I still think if they're going to do a port, you should be able to do everything you can do in the original - whether it's essential to the experience or not, as others in this thread have argued. Touchpad functionality is part of what makes 3D World fun and have it stand out, in my opinion, so it's simply not the same without it, and we shouldn't settle for a port being an inferior product. It should either have the exact same experience or be better than the original; settling for less is settling for complacency.

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Re: Do you expect a port for SM 3D World in Switch?
« Reply #44 on: January 17, 2019, 06:31:06 AM »
Honestly, since they got Captain Toad on both Switch and 3DS, I'd like a 3D World port to do the same thing, partly for the irony of how 3D World was an evolution of the core gameplay set up in Super Mario 3D Land, on the 3DS. So it would be neat to see the more definitive/larger game of that style also on the 3DS (in terms of hardware I don't see the issue since Captain Toad, which used the 3D World engine, was ported just fine). Also it would be a satisfying consistency to have 3D Land come in the early days of the 3DS, and 3D World close it out before it's retired. The only thing that could be an issue is multiplayer, but 3D World was enjoyable just fine with one player and the co-op could still be implemented to a degree with local wireless. Obviously a Switch version would also be a given if that happens though.


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Re: Do you expect a port for SM 3D World in Switch?
« Reply #45 on: January 23, 2019, 08:00:18 PM »
It wouldn't surprise me, but at the same time, I don't think it's necessary.  The Wii U is a severely underrated console, and porting EVERY successful game over to Switch kinda hurts the value of backtracking to it for the games in its library.  I didn't mind when they did this with Mario Kart 8 or Pokken Tournament because they added enough new content to convince me to double-dip; Super Mario 3D World is one of those games that defines that era though, so I'd prefer they keep it exclusive to Wii U.


However, the reason for Nintendo porting these games over is still an understandable one if you look at it from the business side of things, and I suppose whether they do the same for 3D World shouldn't really effect me much, since I already own the game.  And there is the fact that the Stamps now have no other use than for 100% completion.
« Last Edit: January 23, 2019, 08:02:48 PM by JBX9001 »
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Re: Do you expect a port for SM 3D World in Switch?
« Reply #46 on: January 24, 2019, 10:04:08 PM »
i honestly don't want it because it will literally have to ditch many wii u gimmicks in order to have it on the switch and it would be just Nintendo once again making a port just to pretend the Wii U never happened and that kinda sucks no matter what.

Besides, just like NSMBUD they would release this with a few changes and tweaks and charge it full price and this was one of the first Wii U games... Nintendo is clearly going the ''anti-consumer'' route with this bs and i don't support it whatsoever.

Also i'm getting tired of all the switch ports ... just make sequel at least for the love of God, that way at least you would have an excuse to charge full price.

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Re: Do you expect a port for SM 3D World in Switch?
« Reply #47 on: January 25, 2019, 09:20:16 AM »
i honestly don't want it because it will literally have to ditch many wii u gimmicks in order to have it on the switch and it would be just Nintendo once again making a port just to pretend the Wii U never happened and that kinda sucks no matter what.

Besides, just like NSMBUD they would release this with a few changes and tweaks and charge it full price and this was one of the first Wii U games... Nintendo is clearly going the ''anti-consumer'' route with this bs and i don't support it whatsoever.

Also i'm getting tired of all the switch ports ... just make sequel at least for the love of God, that way at least you would have an excuse to charge full price.

To add to this, not every Wii U game can be properly ported onto the Nintendo Switch without doing significant changes to the controls. For starters, Super Mario Maker's course maker depends on the GamePad's touch screen, and you don't have that while the Nintendo Switch is docked.

In a similar manner, Star Fox Zero heavily depends on the GamePad for its motion controls. And since that's a game that received mixed reception (and even being ranked among the worst 2016 games by some gaming communities), it's definitely not eligible for a Nintendo Switch port.

And lastly, Smash Ultimate's existence pretty much destroys any thoughts of Smash Wii U getting a Nintendo Switch port.

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Re: Do you expect a port for SM 3D World in Switch?
« Reply #48 on: January 25, 2019, 01:07:38 PM »
i honestly don't want it because it will literally have to ditch many wii u gimmicks in order to have it on the switch and it would be just Nintendo once again making a port just to pretend the Wii U never happened and that kinda sucks no matter what.

Besides, just like NSMBUD they would release this with a few changes and tweaks and charge it full price and this was one of the first Wii U games... Nintendo is clearly going the ''anti-consumer'' route with this bs and i don't support it whatsoever.

Also i'm getting tired of all the switch ports ... just make sequel at least for the love of God, that way at least you would have an excuse to charge full price.

To add to this, not every Wii U game can be properly ported onto the Nintendo Switch without doing significant changes to the controls. For starters, Super Mario Maker's course maker depends on the GamePad's touch screen, and you don't have that while the Nintendo Switch is docked.

In a similar manner, Star Fox Zero heavily depends on the GamePad for its motion controls. And since that's a game that received mixed reception (and even being ranked among the worst 2016 games by some gaming communities), it's definitely not eligible for a Nintendo Switch port.

And lastly, Smash Ultimate's existence pretty much destroys any thoughts of Smash Wii U getting a Nintendo Switch port.
This exactly.  Here are all the things that can lower the likelihood of a port to Switch:

-Reliance on the GamePad: Nintendo Land, Mario Maker, Mario Party, Star Fox, Kirby
-Poor sales and/or mixed reception: Mario Party, Mario Tennis, Paper Mario, Star Fox, Kirby
-A previous port to 3DS: Mario Maker, Yoshi
-A sequel already on Switch: Mario 3D World, Splatoon, Smash, Mario Tennis, Yoshi
-Denial from the developers (direct or indirect): Mario 3D World, Xenoblade

Popular games that follow none of these trends: Pikmin 3, NES Remix Pack, Zelda remasters

Nintendo's really running out of options here.

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Re: Do you expect a port for SM 3D World in Switch?
« Reply #49 on: January 25, 2019, 02:43:59 PM »
Also i'm getting tired of all the switch ports ... just make sequel at least for the love of God, that way at least you would have an excuse to charge full price.
Yeah, there's no reason to charge *bleep*en full price. Mario Kart 8 Deluxe isn't a $60 game, and it's rather infuriating that this game has yet to drop in value because Nintendo sucks ass, that's why. Double dipping sucks, but even for people who didn't have a Wii U, they shouldn't lay $60 for like a 5 year old game with not enough content added to justify the tag.

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Re: Do you expect a port for SM 3D World in Switch?
« Reply #50 on: January 25, 2019, 05:02:12 PM »
Well, it does also include the DLC.

Really this may as well be one of those glorified "collectors editions" they used to sell all the time.
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