Author Topic: Super Smash Bros. Ultimate  (Read 44530 times)

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Re: Super Smash Bros. Ultimate
« Reply #1800 on: November 27, 2018, 12:53:14 AM »
No. Songs are now tied to series, not stage. Any Zelda song can be played on any Zelda stage for example.

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Re: Super Smash Bros. Ultimate
« Reply #1801 on: November 27, 2018, 01:43:55 AM »
I'm surprised by how diverse the representation is for the Spirits, speaking in terms of series. Yeah yeah, this is Smash so that's a given, but coming from the apparent view that only the playable characters matter (competitive Smash never cared about any series that is not playable since they are famous for only allowing playable characters), it is a delightful surprise to see newer properties like Codename STEAM, Sushi Striker and even Snipperclips being represented. A bit disappointed that Commander Video is not in the list, but they have some indie representation that not only have Shovel Knight, but also...
Spoiler (click to show/hide)

For those who care, here's the full song list. Beware, MASSIVE SPOILERS FOR WORLD OF LIGHT

https://docs.google.com/spreadsheets/d/1e7fRsX8Pp5EyyUoXTT9iODI23jvwAqJDd08J7XHpv3M/edit#gid=954702301

Also, only 14 songs have been cut from across the entire series. Nearly every previous Smash track is here.

I wonder why does Mario Kart get its own series (well, technically sub-series). Does that mean that Mario Kart tracks can only be used on the Mario Kart stages?

Also, it's amusing that Final Fantasy gets only 2 songs, and neither are remixes. In fact, they are both from Final Fantasy VII, which is the game Cloud first appeared in!

Moreover, Wrecking Crew appears to be separate from the rest of the Mario series, so perhaps in the eyes of Smash, Mario and Wrecking Crew are unrelated?

The person who typed the names must have some fun and bias with the Sonic series, because the latest two games didn't have their official names.

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Re: Super Smash Bros. Ultimate
« Reply #1802 on: November 27, 2018, 02:03:39 PM »
Here's something that annoys me about how My Music works.

Yoshi's Island (Melee) is considered a Yoshi stage even though it's from Super Mario World. In Smash 4 it had Mario series tracks like the SMB3 Melee remix and the SMW Medley and the SMW Title/Ending track. In Ultimate, the only Mario track it has is the SMW Athletic Melee remix, the rest are Yoshi series themes.

They didn't even bother to include other Super Mario World music, not even the original Ground Theme! I am wondering if they might fix that or not. I kind of doubt it.

Also, the Tetris themes can't be played on Luigi's Mansion.

What's laughable is that this listing is extremely easy to fix, Smash modding tools such as Sm4sh music lets you import music from other stages because of how simple the coding for this sort of thing is. Makes me wonder if Smash Ultimate will have a Sm4sh music equivalent.

Also, it's idiotic listing Yoshi's Island (Melee) has a Yoshi stage and not having its original tracks on there. Like what's the point. Oh well, it's not like I'll be playing the game initially with music on anyway.

So...where can the Tetris themes be played in instead? I always found it weird to hear Korobeiniki played in Luigi's Mansion anyway.

I wonder why does Mario Kart get its own series (well, technically sub-series). Does that mean that Mario Kart tracks can only be used on the Mario Kart stages?

Mario Kart is extremely popular and can stand on its own, compared to pretty much literally any other nonMario series represented in Smash. Though considering Mario Kart has never been considered separate, probably might be used in other Mario stages.
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Re: Super Smash Bros. Ultimate
« Reply #1803 on: November 27, 2018, 02:17:32 PM »
So...where can the Tetris themes be played in instead? I always found it weird to hear Korobeiniki played in Luigi's Mansion anyway.
Songs from franchises without stages get assigned to franchises with stages. For example, music from Code Name S.T.E.A.M can be played on Fire Emblem stages, so there's still a chance that the Tetris Music gets assigned to Mario stages.

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Re: Super Smash Bros. Ultimate
« Reply #1804 on: November 27, 2018, 11:41:41 PM »
The Breath of the Wild Presentation music was all I wanted for new zelda music. I don't know what genius decided to not use it in the game itself but at least smash has got my back.
Unfortunately it's an arrangement, which makes me sceptical since the original was already perfect. Hopefully the game has both.
Just the one it looks like, but I think this arrangement is better suited to being smash bgm than the original version.

Speaking of.

Yeah still prefer the original, which is a shame since Nagamatsu is like my favourite arranger at Nintendo. I get this version better suits a Smash match, but imo the original's fitting (and epic) enough for both to be included.

EDIT: We also now know who sang the English and Japanese versions of Lifelight.
« Last Edit: November 27, 2018, 11:54:33 PM by JC »

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Re: Super Smash Bros. Ultimate
« Reply #1805 on: November 27, 2018, 11:44:04 PM »
I'm not recognizing which one this is (haven't beat the game, avoiding spoilers :P). Title sequence? My Switch has been on the program so much I've only heard that the once time.

I personally probably would have gone with the shrine battle theme at this point, more than likely.

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Re: Super Smash Bros. Ultimate
« Reply #1806 on: November 27, 2018, 11:50:11 PM »
Nintendo Switch Presentation 2017 Trailer BGM. I don't think it actually appeared in the game itself

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Re: Super Smash Bros. Ultimate
« Reply #1807 on: November 27, 2018, 11:59:54 PM »
That would explain it, as my internet connection was too abysmal at the time for me to even consider actually watching those.

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Re: Super Smash Bros. Ultimate
« Reply #1808 on: November 28, 2018, 01:21:48 AM »
Here's something that annoys me about how My Music works.

Yoshi's Island (Melee) is considered a Yoshi stage even though it's from Super Mario World. In Smash 4 it had Mario series tracks like the SMB3 Melee remix and the SMW Medley and the SMW Title/Ending track. In Ultimate, the only Mario track it has is the SMW Athletic Melee remix, the rest are Yoshi series themes.

They didn't even bother to include other Super Mario World music, not even the original Ground Theme! I am wondering if they might fix that or not. I kind of doubt it.

Also, the Tetris themes can't be played on Luigi's Mansion.

What's laughable is that this listing is extremely easy to fix, Smash modding tools such as Sm4sh music lets you import music from other stages because of how simple the coding for this sort of thing is. Makes me wonder if Smash Ultimate will have a Sm4sh music equivalent.

Also, it's idiotic listing Yoshi's Island (Melee) has a Yoshi stage and not having its original tracks on there. Like what's the point. Oh well, it's not like I'll be playing the game initially with music on anyway.

So...where can the Tetris themes be played in instead? I always found it weird to hear Korobeiniki played in Luigi's Mansion anyway.

I wonder why does Mario Kart get its own series (well, technically sub-series). Does that mean that Mario Kart tracks can only be used on the Mario Kart stages?

Mario Kart is extremely popular and can stand on its own, compared to pretty much literally any other nonMario series represented in Smash. Though considering Mario Kart has never been considered separate, probably might be used in other Mario stages.

The music file naming is still the same as in Smash 4, and originated from Brawl.  I remember modding Smash 4 and seeing how easy it was to put music onto different stages, way easier than do so in Brawl.

As for Tetris music, I'm not sure, it is probably put in with the "other" series list. I didn't see any screenshot, it was just word from a dataminer.

I do hope that the Mario Kart music will be allowed on the other Mario stages because both Mario Circuits are not good stages for the 4 Rainbow Road themes we have. If only we had the Rainbow Road stage from 3DS.

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Re: Super Smash Bros. Ultimate
« Reply #1809 on: November 28, 2018, 09:07:49 AM »
Speaking of non-returning stages, am I the only person who liked Icicle Mountain and Poke Floats? Seriously.

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Re: Super Smash Bros. Ultimate
« Reply #1810 on: November 28, 2018, 09:16:40 AM »
Most people I know hate Icicle Mountain, but Poke Floats is very beloved, despite being perhaps the laziest stage ever. It's Pokemon Stadium models floating across a generic sky background. That's probably why it didn't come back. I wouldn't be shocked if Sakurai kinda wants to forget about it with how last minute and generic it is. I'd still l've to have it back, maybe with the XY character models instead.

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Re: Super Smash Bros. Ultimate
« Reply #1811 on: November 28, 2018, 09:25:03 AM »
I just love how it made the generic gen 1 battle theme sound so freakin' alien. I liked Icicle Mountain, though more as an adventure stage than a battle stage. Still, my most hated stage is Spear Pillar, gen 3 music notwithstanding. 'Sides, that can be played on generic stadium now.

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Re: Super Smash Bros. Ultimate
« Reply #1812 on: November 28, 2018, 09:29:24 AM »
Well, as one of the biggest Gen IV fanboys out there, I love Spear Pillar despite having some god awful stage hazards.

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Re: Super Smash Bros. Ultimate
« Reply #1813 on: November 28, 2018, 09:32:27 AM »
I missed all gens at their heyday until 7. Just saw other people playing theirs.

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Re: Super Smash Bros. Ultimate
« Reply #1814 on: November 28, 2018, 02:38:54 PM »
I loved Poke Floats. It does look lazy, but it's also pretty unique by being completely bizarre. It would also be a blast when you're screwing around with 8-player Smash.
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Re: Super Smash Bros. Ultimate
« Reply #1815 on: November 28, 2018, 04:47:07 PM »
I always imagine the Squirtle balloon at the beginning with this face.

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Re: Super Smash Bros. Ultimate
« Reply #1816 on: November 28, 2018, 08:36:13 PM »
Most people I know hate Icicle Mountain, but Poke Floats is very beloved, despite being perhaps the laziest stage ever. It's Pokemon Stadium models floating across a generic sky background. That's probably why it didn't come back. I wouldn't be shocked if Sakurai kinda wants to forget about it with how last minute and generic it is. I'd still l've to have it back, maybe with the XY character models instead.
I just love its placement next to Final Destination so it gets prone to being accidentally picked.

I like to see Poke Floats 2.
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Re: Super Smash Bros. Ultimate
« Reply #1817 on: November 29, 2018, 11:00:35 AM »
If Pokefloats returns, I want a Mimikyu balloon between the many balloons there. Or some other Pokémon that existed after Melee. But Mimikyu is the one I want the most.
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Re: Super Smash Bros. Ultimate
« Reply #1818 on: November 29, 2018, 03:34:15 PM »
Pokefloats kinda reminds me of those random Melee events where you fought on top of a trophy and if you won you got the trophy.
I want that back, is what I'm trying to say.
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Re: Super Smash Bros. Ultimate
« Reply #1819 on: November 29, 2018, 06:22:28 PM »
I'm still trying to figure out what happened to Meta Crystal from the original.

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