Author Topic: Top 5 - 10 - 20 Mario Disappointments.  (Read 14769 times)

Bossboye

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #20 on: December 28, 2015, 04:49:06 PM »
oh right those

MT64 I've never played and MPT was ok-ish

at least it had minigames

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #21 on: December 28, 2015, 04:49:32 PM »
waaaah i heart mario tennis open
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Dr. Mario

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #22 on: December 28, 2015, 04:54:35 PM »
oh right those

MT64 I've never played and MPT was ok-ish

at least it had minigames
Mario Power Tennis had charm to it. Trophy cutscenes, opening cutscene, credits sequence, music options, control schemes, item battles, reasonable roster (for its time). It's not too shabby for a GCN title.

Bossboye

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #23 on: December 28, 2015, 04:55:27 PM »
I have the new play control version but it's still ok

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #24 on: December 28, 2015, 05:00:09 PM »
I have the GameCube original Power Tennis and it plays better.

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #25 on: December 28, 2015, 05:08:01 PM »
I have the new play control version but it's still ok
No wonder.

The GCN version, I hear, is much better.

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #26 on: December 28, 2015, 05:36:57 PM »
When it comes to disappointments Sticker Star is without doubt the biggest it's had. No point expalining the story of the situation as it's pretty clear you know by now.

Other disappointments in the series include Super Mario 3D Land, Mario Party 9 and most recently Mario Tennis: Ultra Smash. Can't really see more recent games as disappointments because I don't consider myself much of a Mario fan anymore.
« Last Edit: December 29, 2015, 10:32:24 AM by Myrmidon NSY »
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Bossboye

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #27 on: December 28, 2015, 06:31:28 PM »
I thought MP9 and 3D Land were fun

except on my Wii U MP9 is kinda blurry

Cirdec

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #28 on: December 29, 2015, 10:02:48 AM »
Some Mario games I had expectations but disappointed me:

Mario Tennis: Ultra Smash
I was hoping it would surpass Power Tennis, but the game's content is abysmal. Quite ridiculous when you hear Miyamoto saying: "A delayed game is eventually good, but a rushed game is forever bad."

Mario Party 10
I loved Mario Party 9, but this game is just an downgrade version. Well except graphics...

Mario Kart 8
I want to love this game, but I just can't. Physics are very weird, one collision to a wall and you make a 90 angle turn. The heavyweight are blatantly overpowered, to make it worse there are still acceleration tiers for no *bleep*ing reason. But the main problem is the atrocious item distribution, based on how far you are from the first and not your ranking anymore. Not to mention the terrible coin item. It is impossible to make a comeback. It leads to frustrating races which are decided in the first set of item boxes. I thought it would change with 200cc, but it's still the same. How to ruin a game which looked to be the best Mario Kart.

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #29 on: December 29, 2015, 12:49:30 PM »
MP10 and MK8 are two of the best games I know

therefore we disagree cirdec

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #30 on: December 29, 2015, 01:34:43 PM »
Mario Party 10
I loved Mario Party 9, but this game is just an downgrade version. Well except graphics...

Ah, another person who likes Mario Party 9 and was willing to give Mario Party 10 a chance, only to be disapointed. I feel your pain. ^^;

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #31 on: December 29, 2015, 03:44:38 PM »
I have Wii New Play Control Power Tennis and the controls are fine, they just take a bit to get used to.

My personal disappointments are as follows:

Paper Mario: Sticker Star- As my first Paper Mario game, this game ruined my opinion on the Paper Mario series for a long time. It wasn't until I heard how good TTYD was or downloaded Paper Mario 64 that I realised the series is actually good,

Mario Party 9- I got this for my birthday one year, played it once and then returned it to the shelf and played MPDS. The car just made the game less fun, and I much prefer traditional Mario Party. The minigames are pretty meh compared to MPDS too.

Super Mario Galaxy 2- It simply didn't feel as grand and adventurous as the original did. They also shoehorned Yoshi in for no reason.

Mario Tennis: Ultra Smash- This game had potential but they decided to rush it for the holidays and it really shows. There is very little content, and questionable choices for new characters. (Sprixie Princess?). The game also feels lifeless and bland compared to Power Tennis despite the gorgeous graphics. I loved the opening cutscene and the victory cutscenes of Pwer Tennis.

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #32 on: December 29, 2015, 04:53:10 PM »
Mario Tennis: Ultra Smash- This game had potential but they decided to rush it for the holidays and it really shows. There is very little content, and questionable choices for new characters. (Sprixie Princess?).
I think Sprixie Princess is a decent choice. It's really the omissions rather than who's there that boggles my mind.

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #33 on: December 29, 2015, 11:14:44 PM »
Mario Kart 8
I want to love this game, but I just can't. Physics are very weird, one collision to a wall and you make a 90 angle turn.
I think this is pretty much consequence of the law of conservation of momentum, Mario Kart Wii didn't seem to follow that law very much when collisions with walls or course objects were involved...

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #34 on: December 31, 2015, 04:45:41 PM »
Mario Kart 8
I want to love this game, but I just can't. Physics are very weird, one collision to a wall and you make a 90 angle turn.
I think this is pretty much consequence of the law of conservation of momentum, Mario Kart Wii didn't seem to follow that law very much when collisions with walls or course objects were involved...
Yeah, I think it's more realistic that way, and it doesn't punish you as hard for drifting too tightly.

Bossboye

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #35 on: January 01, 2016, 09:08:07 AM »
Mario Kart 8
I want to love this game, but I just can't. Physics are very weird, one collision to a wall and you make a 90 angle turn.
I think this is pretty much consequence of the law of conservation of momentum, Mario Kart Wii didn't seem to follow that law very much when collisions with walls or course objects were involved...
Yeah, I think it's more realistic that way, and it doesn't punish you as hard for drifting too tightly.

MK64 started that whole thing though

Mcmadness

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #36 on: January 01, 2016, 10:47:03 AM »
Bowser not having his own dedicated game yet.
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Bossboye

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #37 on: January 01, 2016, 01:47:21 PM »
MP10 was kinda bowser dedicated

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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #38 on: January 01, 2016, 02:01:07 PM »
Key word is kinda.

It's no Wario land or Captain Toad.
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Re: Top 5 - 10 - 20 Mario Disappointments.
« Reply #39 on: January 01, 2016, 02:01:11 PM »
MK64 started that whole thing though
Well, while vertical wall collisions in that game are almost better than steering (that makes you lose a lot of speed!), collisions with non-vertical walls very often (and always if you're airborne) result in the kart rolling and losing all speed and even items like stars losing their effects. I might investigate how the vertical wall collisions were handled, but I would go more cautious and say that Mario Kart: Double Dash!! with its "actually 3d" karts was the first that tried to have realistic wall collisions (even though with them I often ended getting stuck perpendicular to the wall for some obscure eason..).