Author Topic: The Sonic General Thread (Team Sonic Racing Revealed!)  (Read 69041 times)

Northern Verve

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I don't really see how the game length would be a problem unless it's under 5 hours or so.

Which it wasn't, took me a good 15+ hours to 100% it which I believe is a good range for a game to have. Not so long that it gets boring, not too short that I'm aching for more.

I'm not a completionist, I almost never 100% my games. So I don't really care too much about most extra collectables or extra missions unless they're necessary for progressing in the game (Ex: Super Mario 3D World's Green Stars).

Actually technically Sonic Generations had a bit of this in that you had to get keys by doing extra mission in order to unlock the other main levels. But some of those were annoying to me such as the Tennis match with a music symbol with Vector where I think if I remember correctly if you miss it kills you for some odd reason. I think there were other missions I weren't fond of playing either and thus I never felt I wanted to go to another mission mode level after all the main levels were unlocked.

i never bothered for chao garden before, what can you even do there?

You take care of virtual chao pets.

Surprisingly complex for one too considering there are many different ways you could make your chao





I have to admit that I actually really cared for my chao, as if they were actual living animals. I could never bring myself to hit one.

Maybe there was this one time I decided to get a Chao just to abuse it just to see some of the stuff that happens. But even after a little bit, I started feeling bad so I put it in the Chao Transporter for the "Say Goodbye" function (AKA the Delete your Chao option)

Hey, it makes me feel morally good that I wouldn't even abuse a virtual pet for long :V

Magikrazy

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There's also Chaos Chaos (Kay-oss Chows), but I can't seem to get them because my Chaos aren't dying and therefore not reincarnating.

Miki Hoshii

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They must love you too much to die.

Pelt them at walls for immediate results.

Rintarou Okabe

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I need that Fly Fly Chao because it looks like Nights

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We need a Chao Garden remake. I would buy that for sure.

Magikrazy

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The one in Sonic Advance/Pinball Party is also cool, even though it's pretty small and theres only one Chao.

Northern Verve

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What'd be excellent is if Sega did a bit of an expansion on the Pokemon Amie mode you find in X&Y and apply that to a Chao-based game with fun minigames to boost your Chao's stats. And still have a garden you can walk around in, this time perhaps with a 1st-Person view since it wouldn't exactly be a Sonic game if it was Chao Garden specific. Using the touchscreen to pet and/or interact with your Chao.

EDIT: I'm assuming this would be for 3DS. But Wii U would work too with the Gamepad. Chao in HD would be sooooooo cute.

Weasel

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man i remember having a dark chaos chao back in the day

dude wrecked everyone at the karate game

Magikrazy

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They must love you too much to die.

Pelt them at walls for immediate results.
Nah, they don't reincarnate if you're mean to them.

Miki Hoshii

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They must love you too much to die.

Pelt them at walls for immediate results.
Nah, they don't reincarnate if you're mean to them.
It was joke, of course you don't throw them at walls lol

Though I did remember reading that they died faster if you were mean to them.

You know what *bleep*ing *bleep* pissed me off the most? When they'd jump in the water when they couldn't swim. Chaos are genius', 'let's just go drown myself yay'.

Gamefreak75

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The three charts you posted confuse me, SM...

I have a Grey dark chaos chao and it destroys everything. Actually, iirc, it's been a Chaos Chao twice now and its on its third time as one (they revert to egg after some time and then you can make them a chaos one again). It also likes to have sex with all the other Chaos.

Also, was there ever a strategy to prevent your Chao from disappearing? I've heard that throwing them in school and then bringing them back prevented that, but it never seemed to work.

Northern Verve

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There's rumors of a game called Sonic Mach 2 (A Sonic game so fast the sequel comes out first) that was asked if it existed to Iizuka and only said that it's not developed by Sonic Team and for fans to wait for the announcement.

I wonder what it is exactly. Of course it could turn out to be a dissapointment in that it's just one of the free-to-play Sonic Boom games or another mobile game in general. Though regarding the former you'd think they'd have Sonic Boom: Mach 2 as the title if that were the case.

Until we know what it is exactly it could be anything at this moment. So until we know what it is exactly we don't have alot to go off from. Maybe this will be an E3 reveal of some kind? (Even if Sega doesn't have their own booth this year.)

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supermariofan

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I wonder what they'll do for Sonic's 25th anniversary next year? I hope it's either:
Sonic Adventure 3 or another story based game with Final Fantasy cinematics...except not rushed

Northern Verve

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I wonder what they'll do for Sonic's 25th anniversary next year? I hope it's either:
Sonic Adventure 3 or another story based game with Final Fantasy cinematics...except not rushed

SA3 would be nice but I don't want to get too hopeful for that just yet.

As for the latter though I'd rather they do not try a story like they did in 06. The contrast between the world and the supposed "epic" story and the main characters being anthro cartoon characters is just too much. Didn't help any that Sega's writing team for Sonic has never been that good even admittenly in good 3D Sonic games like the Adventure series, Colors (Eggman's lines over the intercomm were priceless though), and Generations.

The Adventure game themselves has some epic and/or dark parts to it but they didn't stray far too off and included some silly scenes that may come off as cheesy but is otherwise pretty normal for the Sonic series. The Humans were also cartoons like the Sonic cast were in Adventure (Maybe slightly less so in SA2 but they definitely still didn't look like the attempt at realistic humans in 06) so it didn't feel quite as jarring. At least Sonic experiments with story more then the Mario series does, but I never have too much expectations for the story of a Sonic game.

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If there's a Sonic Adventure 3 it should definitely fix the problems the treasure hunting had. I don't mind exploring as much as other people do but I do realize the stages have serious flaws that need to be addressed.
RIP B. "Walkazo" Dalziel. December 16, 1991 to March 27, 2016.

supermariofan

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I wonder what they'll do for Sonic's 25th anniversary next year? I hope it's either:
Sonic Adventure 3 or another story based game with Final Fantasy cinematics...except not rushed

SA3 would be nice but I don't want to get too hopeful for that just yet.

As for the latter though I'd rather they do not try a story like they did in 06. The contrast between the world and the supposed "epic" story and the main characters being anthro cartoon characters is just too much. Didn't help any that Sega's writing team for Sonic has never been that good even admittenly in good 3D Sonic games like the Adventure series, Colors (Eggman's lines over the intercomm were priceless though), and Generations.

The Adventure game themselves has some epic and/or dark parts to it but they didn't stray far too off and included some silly scenes that may come off as cheesy but is otherwise pretty normal for the Sonic series. The Humans were also cartoons like the Sonic cast were in Adventure (Maybe slightly less so in SA2 but they definitely still didn't look like the attempt at realistic humans in 06) so it didn't feel quite as jarring. At least Sonic experiments with story more then the Mario series does, but I never have too much expectations for the story of a Sonic game.
Well look at it like this: Sonic 06 looked like it could have been one of the best Sonic games, hell it could have been one of the best, just didn't quite work that way, it had potential, it was just rushed. It looked like a Sonic game that's trying to be original. I would not mind at all seeing Sega to do something like that again but with more effort

Northern Verve

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Well look at it like this: Sonic 06 looked like it could have been one of the best Sonic games, hell it could have been one of the best, just didn't quite work that way, it had potential, it was just rushed. It looked like a Sonic game that's trying to be original. I would not mind at all seeing Sega to do something like that again but with more effort

It's true that if Sonic 06 had good gameplay, most would of just overlooked or laughed off the story.

However, I doubt even a better gameplay Sonic 06 would have avoided the scrutiny (Though it would be far less). The story was messed up, the contrast of cartoon animals in a "realistic" world is jarring, the level design was awkward, Sonic as a character is boring throughout most of Sonic 06, and they implemented too many gameplay styles for their own good. All of those were choices they made that would of gotten in even if the game wasn't rushed. And even considering if the gameplay was much smoother and not prone to glitches would be awkward as heck. You can't rush the initial story or things you have from the conceptual stage in development. So those are still things that were a problem with Sonic 06 outside of the problems with rushing it out.

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no just no, seriously you had to make another sonic boom game after all that reception it got, its like they dont understand 
Rest in Peace Walkazo, forever will be missed

Rintarou Okabe

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look at how many dislikes that already has

amazing