Author Topic: The Legend of Zelda: Breath of the Wild  (Read 80369 times)

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Re: Zelda (Wii U)
« Reply #40 on: January 30, 2014, 07:35:30 PM »
Rayman Legends's soundtrack flattens Galaxy's soundtrack.
What does that have to do with anything?

Good question

Dummy, people just said, "Oh, Link needs orchestrated soundtrack", then somebody praises Super Mario Galaxy's soundtrack, saying that it's fully orchestrated, and I dissent.
Link is known for a single player experience so I highly doubt they'll shift the focus from single to multiplayer unless it's a spin-off ie Hyrule Warriors

Yeah thats what i was thinking, zelda isnt typically known as a multiplayer series so lol.

If they make a multiplayer addon, though, it would be a plus.
"Mario begins his ascension to the celestial realm, Luigi spontaneously becomes a twitching pile of boneless flesh and Daisy is nonchalantly like 'this is fine'." -NanoRim

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Re: Zelda (Wii U)
« Reply #41 on: January 30, 2014, 07:38:36 PM »
Dummy, people just said, "Oh, Link needs orchestrated soundtrack", then somebody praises Super Mario Galaxy's soundtrack, saying that it's fully orchestrated, and I dissent.

You don't have to dissent this every single dang time you see someone praise a game for a certain element that you think another game does better. Mother of god.
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Re: Zelda (Wii U)
« Reply #42 on: January 30, 2014, 07:39:13 PM »
Dummy, people just said, "Oh, Link needs orchestrated soundtrack", then somebody praises Super Mario Galaxy's soundtrack, saying that it's fully orchestrated, and I dissent.

You don't have to dissent this every single dang time you see someone praise a game for a certain element that you think another game does better. Mother of god.

yeah a mario 3d game is mentioned and seems like lefty comes in with HUR HUR RAYMAN IS BETTER
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Mario's Drunken Holiday Special

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Re: Zelda (Wii U)
« Reply #43 on: January 30, 2014, 07:41:06 PM »
For the love of god, can we please stay on topic and drop the subject already? You're just spraying salt all over my bloody corpse.
"Mario begins his ascension to the celestial realm, Luigi spontaneously becomes a twitching pile of boneless flesh and Daisy is nonchalantly like 'this is fine'." -NanoRim

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Re: Zelda (Wii U)
« Reply #44 on: January 30, 2014, 07:42:53 PM »
Okay then, back to Zelda.

I eagerly await glorious HD Ganondorf and beautiful HD Zelda.

And HD Sheik, pretty please.

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Re: Zelda (Wii U)
« Reply #45 on: January 30, 2014, 07:43:49 PM »
Okay then, back to Zelda.

I eagerly await glorious HD Ganondorf and beautiful HD Zelda.

And HD Sheik, pretty please.

well hd ganondorf and hd zelda already exist so lol
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Re: Zelda (Wii U)
« Reply #46 on: January 30, 2014, 07:44:51 PM »
Not in toon form though.

Mario's Drunken Holiday Special

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Re: Zelda (Wii U)
« Reply #47 on: January 30, 2014, 07:46:08 PM »
Wind Waker HD?
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Re: Zelda (Wii U)
« Reply #48 on: January 30, 2014, 07:47:02 PM »
Not in toon form though.

Well i doubt they'll be realistic like they were in tp, so dont get your hopes up too much.

I guess though im not really a 3d zelda fan so it doesnt seem that spectacular to me.
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Re: Zelda (Wii U)
« Reply #49 on: January 30, 2014, 07:48:13 PM »
I don't want ultra-realistic graphics. I want style, though.
"Mario begins his ascension to the celestial realm, Luigi spontaneously becomes a twitching pile of boneless flesh and Daisy is nonchalantly like 'this is fine'." -NanoRim

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Re: Zelda (Wii U)
« Reply #50 on: January 30, 2014, 07:50:21 PM »
I'm not begging for Twilight Princess's "uber dark hyper realistic" art style.

Something closer to Ocarina of Time's art style would be nice, or even that Wii U tech demo.

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Re: Zelda (Wii U)
« Reply #51 on: January 30, 2014, 07:51:46 PM »
I'm not begging for Twilight Princess's "uber dark hyper realistic" art style.

Something closer to Ocarina of Time's art style would be nice, or even that Wii U tech demo.

Well if anything i wouldnt mind seeing more of skyward swords visual style as i really like it.

Although i still wonder if any visual style of graphics will ever appeal to me as much as ToV did.
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Mario's Drunken Holiday Special

  • "It's Christmas again. It will never be the sa-a-a-a-ame. I know there's only sadness in my so-o-o-o-ul."
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Re: Zelda (Wii U)
« Reply #52 on: January 30, 2014, 07:52:25 PM »
I'm not a fan of Twilight Princess's muddy colors (like Brawl's colors), especially in a fantasy game developed by Nintendo.

Skyward Sword looks more visually pleasing, so I want something more like that.
"Mario begins his ascension to the celestial realm, Luigi spontaneously becomes a twitching pile of boneless flesh and Daisy is nonchalantly like 'this is fine'." -NanoRim

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Re: Zelda (Wii U)
« Reply #53 on: January 30, 2014, 08:02:14 PM »
this'll probably be the first game I buy w/e I get Wii U

anyways i'd like TP's visual style to be brought back

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Re: Zelda (Wii U)
« Reply #54 on: January 30, 2014, 08:15:15 PM »
I definitely would like more of TP's art style, just a lot more cleaner. Skyward Sword was just too bright honestly. It just felt like they added like the lightest and brightest shades of each color to the game.

Anyways, when he says "expanding the game into more than single player", perhaps he's talking about more than one playable character? Like perhaps part of game you play as a different character...?

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Re: Zelda (Wii U)
« Reply #55 on: January 30, 2014, 08:16:05 PM »
Sheik side quests

Now.

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Re: Zelda (Wii U)
« Reply #56 on: January 30, 2014, 08:17:15 PM »
Well its possible to have more characters playable.

I'm pretty sure everyone wants to play as sheik and some other might want to play as zelda.

That would be neat to me anyway
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Re: Zelda (Wii U)
« Reply #57 on: January 30, 2014, 08:18:17 PM »
GANON MODE

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Re: Zelda (Wii U)
« Reply #58 on: January 30, 2014, 08:21:14 PM »
GANON MODE

Calm down.

I don't think they would have that, or else we would probably have to either...

A) Wait another 2 years for development.

B) Have a shorter "Main" game in order to compensate on time.

C) Have bad graphics in order to compensate for length/things in the game.

I think there will be points in the game where you will have to play as another character, if they do that of course. I mean, technically you already played as Zelda before in Spirit Tracks, so it's not like that hasn't been done before.

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Re: Zelda (Wii U)
« Reply #59 on: January 30, 2014, 08:22:47 PM »
i think we should just get a pure open world zelda and it'd be good

and of course optional dungeons that really test your skills
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