Uber 7-year+ bump.
Workin on 'dis, but is sort of a victim of procrastination right now, as well as that drawing project for Walkazo I've put for two years now. I think I'm having trouble determining where to shade. Well I DID shade Mario at some point, and it looked good, but Borp said Mario needs work, so I redid him and now I forgot how I managed to shade Mario so well.

And these would be my latest project I've completed: a scooter. Two versions: clean and dirty. Hopefully no fake T-rexes go after THIS one. Modeled in 2017/2018 Maya, unwrapped with UVLayout, textures in Substance Painter, rendered with Substance Painter. I do hope I can make some use of the Marmoset render engine.


Previous projects I felt should be posted here, and I feel can use a re-render in Substance.