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Messages - Alex95

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1
Sign-ups are now closed, races will begin Monday!

2
The Marioverse / Re: Most Notable Mario Fanart?
« on: June 13, 2019, 12:00:54 PM »
I have questions

3
General Discussion / Re: Poll Talk
« on: June 12, 2019, 08:13:44 PM »
DRAGON QUEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEST!!!!!!

4
Sign-ups will close this Friday evening!

5
Super Smash Bros. / Re: Super Smash Bros. Ultimate
« on: June 11, 2019, 07:03:25 PM »
DRAGON QUEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEST!!!!!!

just bummed we don't get the women version of Erdrick and Solo

Yeah, that's a shame. But hey! Four characters for the price of one!

Also, Banjo and Kazooie is here, and that is just amazing. Microsoft is credited in Smash Bros. now!

6
After getting a new art tablet, I think my art has improved! I at least like how it came out more than what I've done before. It's much easier to use a pen than a mouse, and I have access to new styles in Krita than I did in Paint.net. I still have a ways to go, but the portrait has already been progressing faster and more accurate to the original concepts than I could with a mouse.

However, one of the mechanics in Power Master: A Strange Journey MV is having every character graphic change based on what armor that character is wearing. I have already made 400+ portraits for the 10 or so characters that have been revealed, and there are 19 characters total, each with 85 pieces of armor to wear.

I think I overworked myself. Because of the way the main character graphics work, I can show whatever portrait is available, but can't do emotions very easily, so I can't swap to that. So what should I do (please vote in poll):
1) Use static portraits for the characters, minimal graphic changes will occur to keep things moving forward?
2) Remake all 400+ portraits in the new style and continue making new portraits for the many pieces of armor?
3) Stick with the original graphics?

The new side-view example, compared to the original front-view one


7

Oh, wow! Peach's Castle! I've heard stories about this place, but it's even more majestic in person!


Unfortunately, this is no time for sight-seeing. My invite says I have to defeat my opponents within. A tournament, just like that in Yora. ...I hope.


I couldn't bring my weapons with me to this... "Killing Game". I hope it's not as deadly as it sounds.


Well, no matter what, I'm here to win! These Power Stars and the experience will make me stronger... but the same can be said for my opponents.

I won't back down. May the best man win.

8
The Marioverse / Re: WarioWare Switch leaked?
« on: June 10, 2019, 01:03:20 AM »
Ah, Vergeben

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Video Games / Re: Amiibo
« on: June 08, 2019, 04:39:34 PM »
I got a Wedding Bowser amiibo! Price-wise, it was between him and Chrom, but I don't have a way to use Chrom and I like Bowser more ^^

(Course, I don't have a game that uses my Ridley or Inkling Girl amiibo, either)

11
I own Nintendo Monopoly from 2006, and there's a 2010 version, which is as close as we're going to get at this point.

But one actually themed around Smash would be cool.

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Video Games / Re: Pokemon Sword and Pokemon Shield
« on: June 06, 2019, 09:25:44 PM »
That's not the worst of it..................

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If you didn't vote before the sign-ups started, yes.

14
I can't close the poll, but it doesn't matter anymore.

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The Marioverse / Re: Most Notable Mario Fanart?
« on: June 05, 2019, 08:10:16 PM »
This is the greatest game that never was.

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Video Games / Re: Pokemon Sword and Pokemon Shield
« on: June 05, 2019, 12:52:13 PM »
I half expected Shulk to pop in as a Pokemon Trainer because of just how much this video reminded me of Xenoblade.

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General Discussion / Re: Poll Talk
« on: June 03, 2019, 09:18:49 PM »
Within a year at least, but fine with delays as long as they are announced beforehand and not just go over the release date without a word.

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The Marioverse / Re: Anybody Heard of Warioware?
« on: June 03, 2019, 09:17:01 PM »
You mean the party game series where Wario and his co-horts make a bunch of minigames and Wario sells them off to get money even though he doesn't pay anyone anything for them and Ashley has essentially skyrocketed to stardom because everyone learned her name and it even has stage in Smash Bros. that is not tournament viable even with hazard offs but is still a fun stage to play because it throws a bunch of random events at you and for some reason Wario's WarioWare costume is his default in that series and that doesn't make sense to me and Mega Party Game$ is the only one I own?

Never heard of it.

20
Given that the Wii is practically an overclocked Gamecube, it's not surprising to say that Mario Kart Wii has the same character models from Mario Kart: Double Dash. What is surprising, however, is that you deem Mario Kart Wii's graphics better than Mario Kart 8 (which if we go by everything including poly count, texture resolution, texture technology-Mario Kart Wii has no bumpmaping OR specular maps), materials, lighting-Mario Kart Wii doesn't even use actual shadows and all "shadows" are either altered meshes in the kart's case or textures baked onto the track) track detail, system power, is false) and looks like "any other HD game".

This isn't a matter of opinion. You're just wrong.

I'm not saying Mario Kart 8's graphics are bad, far from it. Mario Kart 8/Deluxe looks amazing, and I absolutely love how the retro tracks look (especially the N64 tracks). I can say I like both games pretty much equally, but there's something about the graphical style MKWii uses that appeals to me. Simplicity? Lighting? Nostalgia? idk

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