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Topics - Kazooie

Pages: [1] 2
1
Fan Creations / This thread is a disaster
« on: June 12, 2019, 03:45:20 AM »
Why



In a land of hope, cake, and charming ineffectualness, disaster falls, like spores in the wind.


As the greatest bastion of civilization falls into the grimy claws of the turtle king, humanity cries out to their four greatest heroes.


Courage!


Heart!


Passion!


Wealth!


Four pillars of justice unite under one cause: To take back the castle and restore peace and prosperity!




2
Awards Staff / Super Mario Odyssey awards suggestions
« on: March 01, 2018, 05:46:11 PM »
With Super Mario Odyssey's release breaking up the well-trodden path this franchise has been taking for a while, the game will need a strong representation in this year's awards line-up. Right now, the tentative plan is to give the axe to some of our weaker/more boring choices in favor of Odyssey-themed awards.

To that end I would like to ask you to give us your suggestions. What do you think would make a good Odyssey-themed award? You don't have to come up with nominees at this stage (though you're free to do if you want to). You're also not limited to one suggestion. List as many as you want.

3
Awards Staff / Tokens - Deflation, distribution, and other issues
« on: March 11, 2017, 11:05:15 AM »
I'm sure you're all familiar with our Awards Tokens, but just in case you're not, here's a refresher: Awards tokens are a virtual currency that we hand out during the awards period, mostly as prizes for awards-sanctioned games/tournaments and as a gesture of gratitude for our presenters. At the end of the awards period, these tokens can be spent to receive prizes, such as Steam games or gift cards.

Last year, and in fact many years before that, we were having a problem. Many people would, instead of spending the tokens they won, just hang on to them indefinitely. This is something we finally need to address fully, decisively, and permanently, so the issue is solved now and remains solved in the future.


Why is this a problem?

Tokens exist as a means to reward people for their awards-related accomplishments that year. However, large sums of tokens carrying over from previous years largely make these rewards insignificant. Winning 100 tokens because you came in first in a tournament does not mean much if there's people with 500 tokens just from previous years. It shifts the power-balance away from active participants and towards people who are the most conservative with their tokens.

This creates a chain reaction in which we have to raise the amount of tokens we give out as prizes, which in turn causes more tokens to be in circulation. Since reward prices are calculated against tokens in circulation, this leads to these prices being raised, and if unchecked may lead to absurd situations in which you can't afford a decent prize even though you won at a tournament or did several presentations.

In short: It creates inflation. Inflation bad.


How do we fix the balance/curb the inflation?

I've given people a warning that something would be happening this year regarding carry-over tokens. What I propose is that, at the start of each awards cycle, the amount of tokens people retain from previous years is divided by 10. So a person with 500 unspent tokens from previous years will start the next year with 50. I don't know yet how we will handle rounding.


Isn't dividing by 10 too harsh?

No, it is not. What you have to understand is that tokens are a means to incentivise activity during the awards. That is their primary function, and it is our job to ensure that function is upheld. However, if the tokens handed out every year are rendered trivial by large carry-over sums, then that primary function is compromised. To allow this to continue is to fail at what we're supposed to do.

Carry-over tokens are meant to be a bonus, not the main deciding factor behind your wealth. Dividing carry-over tokens by 10 re-establishes their purpose and creates a nice middle ground between giving you a boost if you did well last year, without that boost being overpowering.

In short: Emphasis is shifted away from the past and towards what you are doing to help in the present.


Isn't dividing by 10 not harsh enough?

While it is true that we could theoretically just ditch the concept of carry-over tokens entirely and have everyone start with 0 tokens each year, I don't think that would be wise.

I like the idea of giving people a bonus to their starting funds if they did well last year. I see no reason to take that away from people. As I stated above, I think this is a good balance.


Will there be a minimum threshold, below which carry-over tokens remain untouched?

No, there won't be. This will effect everyone equally, whether they have 20 or 200 tokens. Creating artificial barriers like that will lead to unfair situations in which, for example, people with 100 tokens will keep 100 tokens, whereas people with 101 will be reduced to 10. That is not feasible.

Plus, there's value behind keeping a rule simple.


The economy doesn't seem that broken this year. Is this really necessary?

Yes, it is. We have been struggling with an inflated token economy last year and several years before. It's been a thing that's very commonly complained about. The fact that we are doing a little better this year is no reason to just throw caution to the wind. The problem could very likely be back in full swing next year. It is imperative that we act now, while we're doing relatively well, to ensure we keep doing well and this problem will never pop up again.


When will this take effect?

Immediately. That's why I gave people a warning last year: So that everybody would be ready and anticipate this move.



This thread is also here to discuss other token matters.

4
Wiki Collaborations / Paper Mario (game)
« on: March 01, 2017, 07:38:44 PM »
Sorry for my untimely input. I seem to have a knack for noticing things only shortly before or after they expire.

I've noticed that the Paper Mario page has been nominated for featured status. I agree with the opposers that the article is not ready to be featured. But I've noticed that a lot of people were making references to the list of reasons that got the article unfeatured, and I think there's a bit of a misconception there.

The version of the article that was unfeatured is this one. However, I have performed an extensive rewrite of the Paper Mario article in April, which aimed to address most of the flaws pointed out during its unfeaturing. The result of this is a version that is different and does not share many of the flaws that got the article unfeatured.

I'll go through the list of reasons one by one:

Quote
The very first thing that I noticed about this article is that there's not a single mentions of items in any useful format. Not a list or table, not a small description anywhere, not even a link to the Recipes page (speaking of, the ability to cook items isn't mentioned as well).

I've added a section describing how items work, as well as the difference between key items and normal items. Tables have also been added.

Quote
After that, I started to look through, and my biggest complaint is with the story: I'd describe it as Beige Prose. Personally, the entire thing is a complete slog to read through, with nothing naturally flowing from one sentence to another and basically no descriptors. I'm not expecting flowery writing like what you'd see from a novel, but good writing is still essential, and something that has me jumping over whole sentences just to get to the end is not good writing. Look at Super Mario Sunshine, Mario Party DS, and Super Smash Bros. Brawl for articles that have genuinely-interesting story descriptions.

I had started rewriting the story summary, but I burned out after Lavalava island and had to stop, so this remains a fair complaint. The rewrite needs to be finished.

Quote
Alongside the items, there are actually quite a lot of stuff that's missing: the Letters, the Star Pieces, the Li'l Oinks, the shops, the status effects, an explanation of Badges, a description of the staff that isn't just a list, Koopa Koot's Favors, images for the boss table, the Save Blocks, the Recovery Blocks, the Super Blocks, Merlee, Chuck Quizmo, and I'm positive that there's more that's missing.

I have added sections explaining all of these things as well.

Quote
One more thing that's missing: no gameplay section. Sure, we've got a header for the battles, but how about everything outside of the battles? You know, platforming, the overworld, interacting with NPC's, using abilities in the overworld... That alone is a huge chunk that's missing.

I've provided descriptions of gameplay both on the overworld and battles. I've also added all the different control schemes, as well as descriptions for action commands and overworld abilities.



So all in all, I believe that continuing to refer to this list of issues is unnecessary. All that the page needs at this point is for the story summary to be finished, and one instance of a red link corrected (by creating a page for the Star Ship). I think the rewrite template should be changed to reflect this, so new users do not waste effort trying to fix issues that have already been fixed.

Once these two things have been taken care of, I feel like the rewrite template can be removed.

5
Fan Creations / Mario versus FanFiction (lotsa images warning)
« on: April 27, 2016, 04:19:13 AM »
This is gonna be a disaster.

Spoiler: How to read (click to show/hide)




6
Awards Staff / Fail: Worst Location
« on: April 08, 2016, 10:30:20 AM »
Regarding F14, there's something I think should be addressed.

With the advent of Worst 2D and 3D levels, there are now a bunch of nominees that exist both in those awards and this one.
That's no good.

Furthermore, looking at the nominees of this award proper, it looks to me like a cluster*bleep*. You've got things like Flip-/Flopside which is an RPG town, the toxic waterfall which is a mini-level/isolated platforming challenge, you've got Banshee Boardwalk which is a race track, and you got Subcon, which is an entire setting. These are all incomparables on entirely different scopes that shouldn't be within the same award, yet they are. Let's go ahead and change that.

My main proposal is going to be the restructuring of F14 - Worst Location into a Worst Setting award. The nominees should all be entire settings on a game by game basis, so no more separate mini-areas or levels, those should go into the dedicated level awards we set up.

Nominees could include things like:

Subcon (SMB2)
Sarasaland (SML)
Delfino Island (SMS)
Sprixie Kingdom (SM3DW)
Flipside/Flopside + surrounding dimensions (SPM)
Wario's Castle (WW)
Northern Kremisphere (DKC3)
etc.

These are mostly examples. It would be very helpful if you could suggest games with particularly weak or uninteresting settings. Just keep in mind if we go with this idea: Game by game basis, so you're pretty much nominating entire games, all of their environments and whatnot as a collective whole. Might make the results more interesting.

A bunch of the old nominees are covered by the worst level awards now, but there's a few that would be dropped out of coverage entirely. If this is problematic, it might be a good idea to consider expanding the fail awards from 15 to 20 next year, and create dedicated awards for these dropped nominees. I'm saying next year because doing it this year would be a bit too time crunch-y.

But yeah, this is what I suggest to tidy this award up a bit and get rid of double nominees. What are your thoughts?



Current potential nominees:

Subcon (SMB2)
Starship Mario + galaxies (SMG2)
Mushroom Kingdom (SM3DL)
Sprixie Kingdom (SM3DW)
Flip-/Flopside + dimensions (SPM)
Mushroom Kingdom (M&L:PiT)
Pi'illo Island (M&L:DT)
Party Cube (MP4)
Star Carnival (MP8)
Shroom City (MPA)
Party Islands (MP:IT)
Egg Island (YNI)
Transformed Wario Castle (WW)
DK Island/Crocodile Isle (DK64)
The Fun Fair + surrounding areas (MPL)

Total nominees: 15

7
Awards Staff / Fail: Worst Mario Party Minigame
« on: March 27, 2016, 02:40:18 AM »
One of the new suggested fail awards, dealing with *bleep*ty and unfun minigames from the Mario Party series.

Please discuss and share your ideas for potential nominees.

8
Awards Staff / Fail: Worst 3D Level
« on: March 27, 2016, 02:39:17 AM »
One of the new suggested fail awards, dealing with horrible 3D levels from the Mario series and spin-offs.

Please discuss and share your ideas for potential nominees.

9
Awards Staff / Fail: Worst 2D Level
« on: March 27, 2016, 02:38:40 AM »
One of the new suggested fail awards, dealing with terrible sidescrolling levels from the Mario series and spin-offs.

Please discuss and share your ideas for potential nominees.

10
Awards Staff / Fail: Worst Direction of Series
« on: March 27, 2016, 02:37:16 AM »
One of the new suggested fail awards, dealing with Mario spin-off series that started out in some way and at some point took a turn for the worse.

Please discuss and share your ideas for potential nominees.

11
Awards Staff / Mario Awards Scavenger Hunt
« on: February 06, 2016, 05:02:28 AM »
I've just yesterday had an idea of having some sort of scavenger hunt for some collectible (stickers, badges?) accross the Awards Board or related projects like Special 'Shroom sections or so.

Spoiler (click to show/hide)

It's a rough idea but with some organisation it could work.
I've just yesterday had an idea of having some sort of scavenger hunt for some collectible (stickers, badges?) accross the Awards Board or related projects like Special 'Shroom sections or so.

Spoiler (click to show/hide)

It's a rough idea but with some organisation it could work.

It sounds like it could be a neat idea, but keep in mind that mods can see posts that have been edited so that may throw off some balance.  I'd say it's worth figuring out to see if it's feasible.
I've just yesterday had an idea of having some sort of scavenger hunt for some collectible (stickers, badges?) accross the Awards Board or related projects like Special 'Shroom sections or so.

Spoiler (click to show/hide)

It's a rough idea but with some organisation it could work.
i like this idea, if we gave clues (maybe to celebrate popular topics around the forum or something) it could be very fun
I've just yesterday had an idea of having some sort of scavenger hunt for some collectible (stickers, badges?) accross the Awards Board or related projects like Special 'Shroom sections or so.

Spoiler (click to show/hide)

It's a rough idea but with some organisation it could work.

It sounds like it could be a neat idea, but keep in mind that mods can see posts that have been edited so that may throw off some balance.  I'd say it's worth figuring out to see if it's feasible.
I was more thinking about organizing it in a way that doesn't require moderators to edit them in.

In example for tournament threads, the host can put one/some I supplied in an/some update post(s) or in the OP.
For the presentations I can supply them to a number of presenters.
I'm not really planning on locating them in 'ordinary' posts.

Also I wasn't planning on 'hiding' them by slapping a 64Χ64 image in plain view. More a bit similar to how they hide beans in the M&L games, with varying degrees of how hard they are.

I'll post a mockup soon.

i like this idea, if we gave clues (maybe to celebrate popular topics around the forum or something) it could be very fun
Giving clues is also a good idea, but would be more a thing for if some where hidden outside the Awards Board I think.
ANYWAYS, enough about that! The scavenger hunt sounds like a great idea! If you need me to hide any anywhere, just let me know.
yeah i was thinking of doing an forum-wide scavenger hunt ltq
i love the idea of a scavenger hunt, i think that's something we should do

i'd also love a smm level contest, but we'd need to figure some things out first obviously

like
- would there be consistent theme for the levels
- who would judge the levels
- who would host
I like the scavenger hunt and the Jackbox and everything else suggested.

Are there any games coming out this year that would have something good for a Tournament?
I'll post a mockup soon.
Luckily 'soon' is relative.

Alright, so I've made a small mockup of sorts. In this post I've put two of those 'hidden' spots for y'all to find, and another one is elsewhere on the board to illustrate the global idea of it.

I've picked the general design of the Bean spots from the M&L series for this. When one finds one and clicks on it, they are taken to the overview page and are congratulated on their findings.
If you then refresh the page where you found the spot, it will have changed into a green dot to indicate it being found.

Here is the overview page for this mockup. Its appearance is just a thing I whipped up for now. You can remove your progress there too.

This mockup simply uses a session-long cookie to track your status, the full edition will of course function the entire season. Possibly with connected users so they can have the same collection on multiple devices/browsers/whatever or have their cookies erased by CCleaner without losing things.

I can supply these image/link combo's (because that's essentially what it is) to various people for them to hide them in their posts/presentations and stuff so no "« Last Edit: xxxx »" stuff needs to appear.

So yeah, what do people think?
i love the concept but we'd need to have more variety in the URLs to prevent people from just using the forum search to find them
It's really cool but Nabber raises a valid point. Maaaybe a solution would be to use different URL shorteners so each has a different URL?
i think the url shorteners would possibly work to keep people from cheating, though you'd have to use a lot or them that are out there

i was maybe thinking about doing a School Idol Festival tournament, but i have almost no clue as to how it would work, plus i don't know who all would be interested
i love the concept but we'd need to have more variety in the URLs to prevent people from just using the forum search to find them
i think the url shorteners would possibly work to keep people from cheating, though you'd have to use a lot or them that are out there

Mind you that the images also need that threatment then.

I have to say though that I'm personally not a fan of third party shorteners, so I'd much rather use a random string of characters behind ltquick.nl because then I keep matters in own hands.

An URL could then look like this: ltquick.nl/a2Y7Qa4W

As I use that domain extensively for multiple things and SMF's search is terrible, I think a lot of searchers are cept at bay. Feel free to prove me wrong though.
search: ltquick.nl

it's the same issue just now hosted by yourself
wheres the third one in ltq's beta hunt gdi
search: ltquick.nl

it's the same issue just now hosted by yourself
As I use that domain extensively for multiple things and SMF's search is terrible, I think a lot of searchers are cept at bay.

I think that using bit.ly or something will yield the same or worse result though, as links from that address are barely used on here, whereas ltquick.nl does get used fairly often.

In short, URL searching is a thing to tackle. It's not 100% preventable I'm afraid.

wheres the third one in ltq's beta hunt gdi
*pre-alpha

It's on this board.
I found it  :blooper:
the scavenger hunt and the smm contest sound like great ideas. also I might be hosting the smash 3ds tournament this year, possibly the wii u one as well if no one else has called it
I think that using bit.ly or something will yield the same or worse result though, as links from that address are barely used on here, whereas ltquick.nl does get used fairly often.

In short, URL searching is a thing to tackle. It's not 100% preventable I'm afraid.

we could include ltquick.nl web beacons in posts all over the awards board so that when people search they get a load of nonsense in addition to the real results

also i could redirect one of them through userpedia, so that anyone who does do it that way will ultimately end up missing one
additionally, we could hide some of them in the same topic

the search function only returns one result from a given topic in a single search, so a search for ltquick.nl could turn up dummy results AND not give all the real results
if we want to hide beacons everywhere, wouldn't hiding one in a really active user's sig make it appear in loads of topics without us having to modify messages?
i believe things in sigs do not show up in the search function.
i can hide one in my signature if that's alright
I don't know if you would want to go through this much effort for it but maybe you could do that thing where it only shows up in someone's sig for a certain thread.

Then it wouldn't appear in all of those persons posts.
should we make the scavenger hunt a separate topic?
as for tokens, that really should depend on the amount of tournaments we decide on, the number of people in each tournament maybe, and how difficult they are

mafia it would make sense to have a lot of tokens for, but something like the scavenger hunt i would think should be moderate at best
should we make the scavenger hunt a separate topic?
in what way do you mean this? as in have in actual hunt in separate topic rather than across the board or just a brief on it
as for tokens, that really should depend on the amount of tournaments we decide on, the number of people in each tournament maybe, and how difficult they are

mafia it would make sense to have a lot of tokens for, but something like the scavenger hunt i would think should be moderate at best
for larger things like the mafia then i agree to higher token amounts but for game tournaments as while some games are more difficult to learn, all of them realistically (some are luck based mind you) have the same difficultly to win. possibly those that go on for longer should maybe have more tokens assigned to it but that's debatable.

i would like to hear anton's stance on it

I think he meant a seperate topic for discussing the scavenger hunt
if that is the case, then i fully support that
Yeah this scavenger talk is really close to needing it's own thread by now. Will make one soon, on phone atm.

Planting red herrings everywhere is a good idea yeah, knowing how SMF's search works. Having Userpedia's domain in the mix would also be great to screw 'search'ers up, that is much appreciated.

Also on the signature part, I don't think that's the best idea because while possible, it requires 1. that the user has sigs enabled (I know I haven't) and 2. that the user doesn't obscure their referrer headers (the part that tells us where they are).

I think we're getting somewhere.

I don't know if you would want to go through this much effort for it
Of course we do, it's our tenth celebration and we have lots of people. Better make it a blast.


Tokens; if the distribution really was that terrible last year (I didn't really look at it tbh) it should be discussed better yeah. I remember in 2014 people who hosted stated what the absolute maximum was and what the expected max was. Normal game tournaments like MK or Smash should maybe end around 90-100, smaller/calmer things like scavenger maybe 50-60 and large things like Mafia like 150-200 or so.

12
The 'Shroom / Issue XCIX
« on: June 20, 2015, 05:41:54 PM »
http://www.mariowiki.com/The_%27Shroom:Main_Page

The front page looks a little off right now. Don't worry about that. :goomba:

Some extra content has been added, including our annual Poll Chairperson election.

EDIT:

Important links:
Issue XCIX
Sign Up
Poll Chairperson Election

Facebook
Twitter
E-mail subscription form

13
Fan Creations / Space Pizzas ate Monday
« on: April 25, 2015, 07:41:27 PM »
New comic I'm putting together.

http://wiki.userpedia.net/Space_Pizzas_ate_Monday/P1Ch1Sc1

Not much is happening yet. It has space, though. And rambling. Lots of rambling.

You can say if you want to be in it, but I'll probably also approach some people on my own.

14
HelpDesk / Question regarding Rod Steward and his music (wait what?)
« on: November 14, 2014, 12:53:21 PM »
I have no idea why I am asking this question here, considering this is totally irrelevant to this forum or most of its user base, but whatever.

Is anyone here familiar with the work of Rod Steward and can tell me what his most notable works are? Preferably works that would be relevant to a girl born in 1963 who in her youth was a fan of him?

If there's anyone here who can help, I thank you in advance.

15
So over at Userpedia, I am cobbling together a new navigation template. Its purpose is to list users and sort them by where they live. However, I have been advised that adding every country in existence is a really dumb idea, so I'm just going to add countries that are needed for now, and then the template can be expanded when the need arises later.

However, I'd like the template to be in a more presentable state before throwing it onto main space, and for that I need information. That's where you come in.

If you want to be listed on that template, just make a post here that clarifies what continent you live on, what country you live in, and if you're from the US please also share the name of the state you call home. Be aware that people can see that information publicly.

Once the template is ported onto public editing space, it can be edited by anyone, so you can also put your info down later if you wish. I just want to integrate a few names and create tables for the most relevant countries before that happens.

16
Have fun with this one. :yoshi:

1

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2014 / UNOFFICIAL DETAILED RESULTS
« on: August 25, 2014, 11:52:11 AM »
I find it annoying how you have to wade through all the award threads just to get to the presentations, so I'm putting this here so people don't have to.

There are a lot of awards and I can't do them all in one sitting. That means this list is still incomplete right now, onoes!



'Shroom Awards

S1 - Favorite Director
by Gabumon

Spoiler: S1 Detailed Results (click to show/hide)

S7 - Favorite Guest Writer
by MrConcreteDonkey

Spoiler: S7 Detailed Results (click to show/hide)


S4 - Favorite Sub-Team Director
by Superchao

Spoiler: S4 DETAILED RESULTS (click to show/hide)


S6 - Favorite New Writer
by Yoshi876

Spoiler: S6 Detailed Results (click to show/hide)


S2 - Favorite Team
by Anton

Spoiler: S2 Full Results (click to show/hide)


S9 - Favorite Event
by Paper Jorge

Spoiler: S9 Detailed Results (click to show/hide)


S3 - Favorite Leading Staff
by SLNO

Spoiler: S3 Detailed Results (click to show/hide)

S5 - Favorite Veteran Writer
by Pyro

Spoiler: S5 Detailed Results (click to show/hide)


S8 - Favorite Issue of the Past Year
by Superchao

Spoiler: S8 Detailed Results (click to show/hide)


S10 - 'Shroom Lifetime Achievement
by Superchao

Spoiler: S10 Detailed Results (click to show/hide)



Userpedia Awards

U1 - Favorite Retired User
by Gabumon

Spoiler: U1 Detailed Results (click to show/hide)

U3 - Favorite Comic
by Neptune

Spoiler: U3 Detailed Results (click to show/hide)


U9 - Favorite Forum Game
by Anton

Spoiler: U9 Detailed Results (click to show/hide)


U2 - Favorite Written Fiction
by DragonFreak


Spoiler: Full Results (click to show/hide)


U6 - Favorite 2013 Presentation
by Paper Jorge

Spoiler: U6 Detailed Results (click to show/hide)


U5 - Favorite Artist
by MrConcreteDonkey

Spoiler: U5 Detailed Results (click to show/hide)


U8 - Favorite Userpedia Character
by Puddin

Spoiler: U8 Detailed Results (click to show/hide)


U7 - Favorite Community Event
by Smasher

Spoiler: Detailed Results (click to show/hide)


U4 - Favorite User Design
by Super-Yoshi and Toadbert101

Spoiler: U4 Detailed Results (click to show/hide)


U10 - Lifetime Community Achievement
by Walkazo

Spoiler: U10 Detailed Results (click to show/hide)

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Userpedia link













Stay tuned for the stunning continuation!

19
Fan Creations / I'll draw you as a dragon
« on: July 16, 2014, 10:48:08 AM »
Post a reference image and I'll draw an image of what I think you'd look like as a big ol' dragon. Maybe.

At least until I get bored of it.

20
Super Smash Bros. / Which version of SSB4 will you get?
« on: June 15, 2014, 07:07:27 PM »
I'm curious about the ratio.

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